Newcomer / Intro What are you up to?

I'm just glad I turned in my stuff way before that happened.
I initially had wanted to doe another run, but life had other ideas, as usual.
That's kinda what I logged in for since I noticed I dropped to C tier. Not that I'm really bothered about the money. It was just the principal. Though I like the idea of doing some bounty hunting tomorrow.

Just expect a ganking if you do it in open.

Source: https://www.youtube.com/watch?v=QqreRufrkxM
 
That's kinda what I logged in for since I noticed I dropped to C tier. Not that I'm really bothered about the money. It was just the principal. Though I like the idea of doing some bounty hunting tomorrow.

Just expect a ganking if you do it in open.

Source: https://www.youtube.com/watch?v=QqreRufrkxM
with a name like that you must surely be one of the knights that say
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the pursuit of a decent Shrubbery should know no galactic bounds and does not need to be very expensive to pass just
"one that looks nice. And not too expensive!"
 
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Last night, I decided to move my Star Moth back to Suhte, with a little detour to Khun to get an experimental for my FSD.
Then I hopped into Stormbringer and returned to HIP whatwasitagain and spent some time at the local Nav beacon to talk to some pirates.
Upon returning to the Trailblazer Echo, I was about 1MCR richer.
 
Fungoida Setisis in easy terrain.
Ah yes, though there is quite a range/scale of “easy” in this game - this being roughly “as easy as swatting flies”? :]

Would sometimes be nice if it were possible to either have the crane of the SRV bay extend down far enough or to have the possibility to rappel yourself down...
A bi-directional tractor beam is an awesome idea and would result in a lot less neglected Fungoida in this galaxy imo… ;]
 
CMDR Quain is spending some time in Colonia again.
For some reason, I've finally taken interest in engineering personal equipment while out here. Maybe its being in Colonia and away from the distraction of BGS activity that I always feel I should prioritise. Plus when a war is not important to win, I find myself more willing to do ground CZs.

So far I have engineered:
  • TK Aphelion from grade 3 to 5 and its awesome
  • Manticore Oppressor from 3 to 5 before I realised it's a garbage gun that can't hit a barn door at 5 paces and I should have been engineering a Manticore Executioner. Oops!
  • Manticore Executioner from grade 1 to 5 which didn't take that long now that material mission rewards seem to be better than they used to be and I better understand what I am doing
  • Dominator suit grade 3 to 5
I also bought a Manticore Tormentor grade 3, Maverick suit grade 3 with extra backpack capacity and a Karma P15 grade 3 which I don't know what to do with since getting the Tormentor.

I have not done anything with option slots on guns yet or unlocked any of the on foot equipment engineers. I may be a bit limited to who I can access in Colonia for a while.

I was thinking for the TK Aphelion for general use and CZs: Improved Hip Fire Accuracy, Scope, Greater Range, Magazine Size (I often run out of ammo in CZs)
Manticore Executioner as a sniper rifle and 2nd primary for CZs: Audio Masking, Headshot damage, Greater Range, Scope
Manticore Tormentor for quiet kills indoors and a secondary weapon in CZs: Noise Suppressor, Reload Speed, Magazine Size, Improved Hip Fire Accuracy

If anyone with more experience of gun engineering is interested in sharing any better ideas. I'm all ears!

o7
 
If anyone with more experience of gun engineering is interested in sharing any better ideas. I'm all ears!
I think it's very much personal preference. I do best with a shotgun, so I have this as my main weapon:

Manticore Intimidator (G5):
︎ Magazine Size
︎ Stowed reloading
︎ Audio Masking

That seems to be all I need for firefights.

For stealth kills I have these 2:

Manticore Executioner G5
︎ Audio Masking
︎ Scope
︎ Stability

Manticore Tormentor G5
︎ Noise Suppressor
︎ Audio Masking
︎ Stowed reloading

I've never found a need for the 4th mod slot. So it's empty on all my guns.

I do have an Aphelion and L6, which I used for fighting those Thargoid settlement drone thingies. They have no mods, and are G3 or something.
 
Manticore Executioner G5
︎ Audio Masking
︎ Scope
︎ Stability
Nice choice of mods for stealthy, snipey work - but is your Scoped/Stabilised Exie working as expected? …some time back there was a bug that prevented newly modded Scopes from working - that has since been fixed, though the stabilisation mod on the same build has apparently ceased to function - it’s like using a telescope with a kick like a mule tbh :LOL:
 
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