Well, I gave up on the useless Cobra III. Even parking it on top of a mountain with its nose facing the ruins wasn't enough to intercept skimmer missiles - the SRV still took a pounding. So I flew it back to base, traded in the one Guardian module blueprint I had farmed for an FSD booster, fitted it to the old, trusty Challenger and popped back for another bout of Skimmer slaughter.
In a couple of hours I managed to get 5 module blueprints, but the downside is that having the Challenger shoot down the missiles has turned a tense task into a boring drudge - even when facing 4 skimmers the Challenger won't let a single missile through where the Cobra might - if it was lucky - shoot the odd one down.
A couple more hours farming obelisks and I'll head off for weapon blueprints, then its back to the Pleiades for some scout scalping before I grow a pair and take on an interceptor.
Nice! I also have been working on an AX ship of my own. Any recommendations for the ship to use? I have been working on an Alliance Chieftain (
Invictus) but am not sure whether I should use the more combat orientated Alliance ships like the Challenger or Crusader? I play on Xbox, and mainly fly on my own currently as most of my friends I used to play with are not around these days.
I need to be able to take out the Interceptors solo. My combat style I prefer is to move quickly and hit hard focusing on evading and high damage rather than tanking. I have no real desire for SLF’s with this ship, and it is purely for AX combat. Would the Alliance Chieftain be a good fit? Open to suggestions if anyone has more knowledge than I do. I have only read about AX combat (never even fought a scout at this point) so any suggestions are welcome and appreciated.
Luckily I had done a lot of the Guardian site stuff when it first released and had a large stockpile of the mats needed to unlock the experimental items when I looked into it last night. Unlocked the main stuff but I do need a few more bits and pieces just for the sake of unlocking everything, namely Epsilon data.
I think the last thing I have to do before
Invictus is ready is to engineer the modules, but I do need to gather a few materials to get that sorted.
Ain’t gonna lie, the closer I get to facing one of those beasts in combat the more nervous I get haha! I certainly expect to visit the rebuy screen a few times whilst learning the dance.