Sounds like the latest patch messed up mores stuff. "Don't play on patch day... days".
Sounds like the latest patch messed up mores stuff. "Don't play on patch day... days".
I'd written this week off ages ago
It seems to take at least a week to 10 days before things settle from a patch![]()
I'd written this week off ages ago
It seems to take at least a week to 10 days before things settle from a patch![]()
Sadly, I'm feeling this is 100% accurate.
ooh! Is that inside scoop or coalition of congruence? The red ring is not visible in the system map, but i suppose lost out here it would stand out like a sore thumb, so to remove it would increase the chance it would only be found through serendipty.It is technically landable but has the red ring round it on system map showing it is permit locked, why it is locked is a secret at the moment.
Earth’s moon is an anomaly it appears to still be airless so should be landable but we cannot land on it and it doesn’t show as being permit locked. Speculation is that it is blocked because of the difficulty of procedurally generating the surface features so that they match the real thing, ie to many people know what it should look like and would complain if it didn’t match.
I managed to capture my carrier arriving in a system. The sound is impressive!
Source: https://www.youtube.com/watch?v=h0t32cPVxGE
Someone else that uses the phrase awesome sauce!!!!Awesome sauce!
I don't know, but the patch itself brought further issues.
Darn it... yes that is true... I am a space donut.Thursday maintence tick, should also be happening. An opportunity for fdev to correct FC induced changes...
Well, we've not ironed out the bugs on the patch yet but LTD3! Long live the King!
I haven't seen anything about them disappearing, but who knows! A lot of "points of interest" have vanished, so it might be worth checking out a RES to see if they still exist.
Oh, and reference for the ring probe issue here
The whole thread is worth a skim through, all the issues are being collected there. Warning - it is something of a threadnaught. I suspect it might develop it's own sentient life shortly, it's growing so rapidly!
Thanks Tyres, but I just wanted the gel, not to buy a new Flightpack![]()
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I did try Amazon for the Nyogel, but I get a bewlidering array of lubricants back, none of which are Nyogel 767a. I don't know if any of them are equivalent to the same specification, and although some of them look like the might fit the bill, I'd rather not buy something random without understanding what I'm putting on my throttle.
That sounds a bit rude, doesn't it. It's not meant to, but years of watching "Carry On" films as a child tends to warp your mind![]()
Probably a controversial opinion, but I think that the sheer number of Fleet Carriers has made the game look a bit silly, it breaches my immersion by not feeling remotely realistic. Even Colonia is overrun with them (including some daft names). I fear I know the answer to this, but does anyone know whether switching back to Solo from Open would reduce the number of player Fleet Carriers in systems?
Game was very stable for me last night, found some new Void Opal and LTD hotspots, mined in the Cutter, made a lot of cash and on a whim bought and outfitted my first Fer De Lance. Like it, although surprised that the view is both offset and slightly obscured by the canopy, and the jump range is less than I expected, but I like it a lot. Have to do something about my 'Expert' combat rating, so figured that and the Corvette and a Courier would be good additions to my fleet.
o7