Newcomer / Intro What are you up to?

Yeah, the GFX level does complicate thing a bit, I think.
Off the screenie, hunting Osseus, I'd probably go check crater edges and (preferably rocky) ridges around the outlined areas first.
osseusDSS.jpg
 
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Yeah, the GFX level does complicate thing a bit, I think.
Off the screenie, hunting Osseus, I'd probably go check crater edges and (preferably rocky) ridges around the outlined areas first.
View attachment 388554
I think I landed near that elongated mark close to the middle. You can see a system of canyons in the center of the 3km and on the right edge of my 30m approach pictures. Do you thik there would be a chance to find Waldo the missing Osseus there?
 
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Ah. Good to know. Cheers.

And keep your fingers crossed it won't kill my computer. 🤞😉
High resolution screenshots are not available if you are playing in open.

Looking at your cactoida shot there is an isolated blue spot just to the right and above the ringed planet symbol which is in the blue for all but one of the other bios, I would probably head for that first.

Depending on the canyons Osseus might show up on the rims.
 
High resolution screenshots are not available if you are playing in open.

Looking at your cactoida shot there is an isolated blue spot just to the right and above the ringed planet symbol which is in the blue for all but one of the other bios, I would probably head for that first.

Depending on the canyons Osseus might show up on the rims.
Ah. Okay. Also good to know. Cheers.

The canyons seem to be deep enough to hide a small ship in there, with quite steep walls.
 
I don’t shift my pips that much, and can’t in my bio hunter as I have switched of the Power Distributor to save fuel, but will have deployed the landing gear just after the mass lock light comes on and will be throttling back shortly after the gear deployed announcement.
Haha, of course, having landing gear deployed will halve the speed the ship flies - how could I forget THAT?!?! :D :eek:
 
Now, if I were able to determine from orbit where the more rocky areas were, that would be nice. But I fear that there the limitations of my system are coming in to severely kick me across the field goal. I think I'll jump into the game and take another set of pictures, maybe you can help me see what I can't.

Basically you only need to fly up to around 25klms to 50klms or so, as soon as the speed starts running over 2500m/s, you throttle to zero and angle so you can see the ground, or in the case of a ship with good downward views just level off and look through the floor! Even on lower settings at that height you should be able to see rocky areas. With throttle zero and 30m/s you get plenty of time to look around.
 
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I just did that. Here are the results (Warning. Many pictures.):
My view from orbit:
View attachment 388549

These are the different DSS maps:
View attachment 388544View attachment 388545View attachment 388546View attachment 388547View attachment 388548
This is what I see during approach after the glide phase from 3km, 650m and 35m height:
View attachment 388541View attachment 388543View attachment 388542




DISCLAIMER: I am not complaining about this. I show these pictures simply to give you an idea of what I have to deal with on my adventures.
The graphic quality is not because FDev have screwed up, unless you would consider creating a graphics engine that allows systems that are below official minimum requirements to run the game in a stable manner as screwing things up. I am glad that this is even possible.

See this is what I mean, you are way above the height you need to be, and I can see the problem you are having, specially with the poor res images, if you were less than 50km up it would be much easier to see, that first line on your altimeter is the one you need to be above, any more than that and you are really to far away to get a good look around.
 
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