True, but slower progression through ships doesn't clash with engineering progression at all. It would do quite the opposite, I'd say.But I honestly don't want to go back there. I like being able to make faster credits, because the real progression in my eyes is the Engineering. That's when you really start to customize your ships to make them perfect for you, and that's where all the intricacies of loadouts and stuff happens, which I really enjoy.
The problem right now is that you can have all ships in the game in about two days worth of playtime. And after that, the engineering is the ONLY thing to give you the sense of progression and honestly, it just forces people to grind.
But I see where are you coming from.