Newcomer / Intro What are you up to?

There are two ways I know of - there may be more - of changing colours in your cockpit.

The first is manually changing settings in an XML file - I'll post later on this as not at the PC right now

The second is a utility:


I can't comment on this as I've never used it but it seems quite powerful.

As with all things of this I'lk, user description is advised and backup stuff before you change it. The risks are all yours I'm afraid although the first method is quite straightforward.

Edit: ninja'd!
Details on how to change your HUD colours:

Navigate to C:\Users\YOUR USER NAME HERE\AppData\Local\Frontier Developments\Elite Dangerous\Options\Graphics

Edit the file: GraphicsConfigurationOverride.xml

Mine looks like this:

<?xml version="1.0" encoding="UTF-8" ?>
<GraphicsConfig>
<GUIColour>
<Default>
<LocalisationName>Standard</LocalisationName>
<MatrixRed> 0.7, 0.08, -0.08 </MatrixRed>
<MatrixGreen> 0, 1, 1 </MatrixGreen>
<MatrixBlue> 0.15, -0.15, 1 </MatrixBlue>
</Default>
</GUIColour>
<GraphicsConfig />


This changes the colour to "mocha" which just reduces the orange day-glo a bit to be more eye friendly. There's a huge load of options in a post I can't find right now... still looking.

Use at your own risk :D

EDIT Here it is:

 
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I saw YouTube videos on this but could never find any systems in famine.
Maybe it was famine, not outbreak. My memory is often flaky.

Anyway I think you're right, something went haywire with wake exceptions, and those spots that used to exist no longer do.

Now if the Jameson's crash stops working, that will be a problem.

I'm still hoping that they revamp material gathering, like they indicated they would in that huge feedback thread they started a year ago or so. They got lots of good feedback, but nothing's ever come of it.
 
I'll save you a world of pain in material collection and say watch this
Source: https://youtu.be/iHl-SsKQfe4
Do yourself a favour and don't ever listen to any of those "get rich quick / do it as fast as possible" types. I know you want your Anaconda and overengineered FDL right now, but it will spoil the game if all you do is to follow efficiency guides. Flying out to the shard sites isn't actually a bad thing, gets you some exploration merits and it doesn't require relogging. What I really hate is the advice to blow yourself up to save the return trip from Jamesons Cobra or advising quit-relogging at HGEs as a good thing. No wonder guys like Hawke's got burned out.

The only thing these guides are good for is for shard locations and to learn which HGEs spawn where.
 
Do yourself a favour and don't ever listen to any of those "get rich quick / do it as fast as possible" types. I know you want your Anaconda and overengineered FDL right now, but it will spoil the game if all you do is to follow efficiency guides. Flying out to the shard sites isn't actually a bad thing, gets you some exploration merits and it doesn't require relogging. What I really hate is the advice to blow yourself up to save the return trip from Jamesons Cobra or advising quit-relogging at HGEs as a good thing. No wonder guys like Hawke's got burned out.

The only thing these guides are good for is for shard locations and to learn which HGEs spawn where.
Hawkes Gaming certainly does need using with moderation. The materials gathering is a good one, and everyone can make up their own mind on the relogging advice. I don't like it, but I do it in preference to roaming around for more time looking for another high grade emissions signal. I would never blow up my ship either just to save time. I flew all the way back to Colonia and the bubble from Salome's Reach past Beagle Point and enjoyed the journey. Some blow themselves up to save time. Hawkes just grinds the mechanic of the game and suggests new commanders take an Adder core mining. That's way too advanced for a new player just stepping out of a Sidewinder for the first time.
I never promote the get rich quick / Anaconda in 8 hours videos. These videos are far from the best start they claim to be and ruin the early game experience. All those fun smaller ships to learn in people will skip right past as they get rich quick.
 
Hawkes Gaming certainly does need using with moderation. The materials gathering is a good one, and everyone can make up their own mind on the relogging advice. I don't like it, but I do it in preference to roaming around for more time looking for another high grade emissions signal. I would never blow up my ship either just to save time. I flew all the way back to Colonia and the bubble from Salome's Reach past Beagle Point and enjoyed the journey. Some blow themselves up to save time. Hawkes just grinds the mechanic of the game and suggests new commanders take an Adder core mining. That's way too advanced for a new player just stepping out of a Sidewinder for the first time.
I never promote the get rich quick / Anaconda in 8 hours videos. These videos are far from the best start they claim to be and ruin the early game experience. All those fun smaller ships to learn in people will skip right past as they get rich quick.
I deeply concur...
 
Nothing much to report today, I'm still moseying along toward Colonia, and stopped to scan a few systems after each jump.

Found another icy little planet full of Fonticula Campestris. That's about it. :)
thth.jpg
 
With my main CMDR, who I admit is advanced enough to stick to this behaviour, I ignore all the "do's" for material gathering. I realize it is more difficult if your bins are completely empty and your are starting from scratch - I just did that with an alt recently.

With my main, I get enough of everything "on the fly". I scan almost every ship I encounter in SC or normal space, which slowly fills at least the lower grade data, and if I pass a HGE, I pick it up; but I don't go hunting for them. If I need manufactured materials I either go bounty hunting with a collector in a HazRes or Pirate signal source, or I run missions for materials, one of which are massacre missions - they pay good materials as well as credits.

I also have a Python parked in Robigo Mines, and doing passenger missions there for an hour gets me around 80 to 100 Biotech Conductors and Exquisite Focus Crystals (and a third G5 type I forget). You need to be cozy with the factions, of course. Trading ratios aren't great, but acceptable. Plus I find the Robigo runs actually fun; you always get illegal passengers, and a few times it was quite hairy, and once I had to bolt from inside the station (which was firing at me) because I did get scanned (in spite of silent running and heatsinks) - in a shieldless Python. That was exciting (I did manage to flee). I like Robigo for an hour or so, and it gets me plenty mats.

Once every six months I fly out to the shards. They are okay, and I actually like the new Odyssey distribution.
 
I've once again gone and done something odd: I converted my Anaconda into a miner - just to see what it's like.

I have to admit, I like it. I actually like it a lot.

No, it doesn't have near the carry space that the Cutter does, but that's actually a sort of good thing. It feels far less "grindy" with only 320 tons to fill up.

What's more, the Hazard Ship Kit lighting is awesome! It also maneuvers better than the cutter, but it doesn't have that really fast straight line speed to get from one group of asteroids to the next like the cutter does.

Still, all things said, I do like it. And it looks good doing it!

Anaconda-Miner.jpg
 
These videos are far from the best start they claim to be and ruin the early game experience. All those fun smaller ships to learn in people will skip right past as they get rich quick.
Boy you got that right. Hawkes is among the worst for that. He's simply into figuring out the game mechanics and then powering through, trying to find the absolute fastest path to gather stuff.

That's just his thing, he does that with every game.

The result is sometimes useful, as you say, when you really need something that's hard to get. But if you follow his advice, it can destroy the game for you.

In fact, when Odyssey came out I remember Hawkes going wild to figure out how to loot a base as fast as possible and get all the mats as quickly as he could. He posted in one of his comments that he spent over 300 hours burning through the game like that, and got all his stuff up to grade 5 within a very short time.

And then he was burnt out on the game and left. As far as I know he hasn't been back.

I ignored all his advice and just played the game as it was designed -- I did a ton of missions, tried all the various types, explored crash sites, etc. etc. It took me nearly a year to get my 3 suits and 3 weapons up to grade 5, but I had a blast doing it. The game is really fun if you just play it.

So here I still am, not burnt out, and there he is, looking for his next fix.

I don't begrudge him his playstyle, it's what he does and apparently enjoys, but it would remove most of the fun for me.
 
With my main CMDR, who I admit is advanced enough to stick to this behaviour, I ignore all the "do's" for material gathering. I realize it is more difficult if your bins are completely empty and your are starting from scratch - I just did that with an alt recently.

With my main, I get enough of everything "on the fly". I scan almost every ship I encounter in SC or normal space, which slowly fills at least the lower grade data, and if I pass a HGE, I pick it up; but I don't go hunting for them. If I need manufactured materials I either go bounty hunting with a collector in a HazRes or Pirate signal source, or I run missions for materials, one of which are massacre missions - they pay good materials as well as credits.

I also have a Python parked in Robigo Mines, and doing passenger missions there for an hour gets me around 80 to 100 Biotech Conductors and Exquisite Focus Crystals (and a third G5 type I forget). You need to be cozy with the factions, of course. Trading ratios aren't great, but acceptable. Plus I find the Robigo runs actually fun; you always get illegal passengers, and a few times it was quite hairy, and once I had to bolt from inside the station (which was firing at me) because I did get scanned (in spite of silent running and heatsinks) - in a shieldless Python. That was exciting (I did manage to flee). I like Robigo for an hour or so, and it gets me plenty mats.

Once every six months I fly out to the shards. They are okay, and I actually like the new Odyssey distribution.
I was doing Robigo runs with my alt account last week for the 3 types of grade 5 materials you can get there. That was mixing in a bit of Ceos to Sothis passenger missions to get the Fed rank up a bit for the FAS. Going to try out AX combat against Thargoid Interceptors with it, since my main account has a Chieftain for that already.
So I've got the rank and enough materials to trade to engineer the FAS now.
Next on the list is a trip to Guardian ruins to get the stuff for Guardian Gauss cannons.
 
Boy you got that right. Hawkes is among the worst for that. He's simply into figuring out the game mechanics and then powering through, trying to find the absolute fastest path to gather stuff.

That's just his thing, he does that with every game.

The result is sometimes useful, as you say, when you really need something that's hard to get. But if you follow his advice, it can destroy the game for you.

In fact, when Odyssey came out I remember Hawkes going wild to figure out how to loot a base as fast as possible and get all the mats as quickly as he could. He posted in one of his comments that he spent over 300 hours burning through the game like that, and got all his stuff up to grade 5 within a very short time.

And then he was burnt out on the game and left. As far as I know he hasn't been back.

I ignored all his advice and just played the game as it was designed -- I did a ton of missions, tried all the various types, explored crash sites, etc. etc. It took me nearly a year to get my 3 suits and 3 weapons up to grade 5, but I had a blast doing it. The game is really fun if you just play it.

So here I still am, not burnt out, and there he is, looking for his next fix.

I don't begrudge him his playstyle, it's what he does and apparently enjoys, but it would remove most of the fun for me.
Ahhh, the infamous Iah Bulu "Walmart of Odyssey Materials" video...LOL

I'm very much grind averse and, as you, would rather just play the game...
 
And then he was burnt out on the game and left. As far as I know he hasn't been back.
The only thing I've seen him do in Elite since he left was walk around in his carrier and watch a jump when that became possible.

If I do get more into the foot stuff beyond Exobiology in future, I'm not getting into grinding for the mats. For ships I'm prepared to do it to a point, but you do learn to collect as you go after a while. If I do on foot missions I enjoy, I might not get certain crucial mats for an upgrade. I just don't like spending a lot of time outside a spaceship in the game at the moment.
 
The only thing I've seen him do in Elite since he left was walk around in his carrier and watch a jump when that became possible.

If I do get more into the foot stuff beyond Exobiology in future, I'm not getting into grinding for the mats. For ships I'm prepared to do it to a point, but you do learn to collect as you go after a while. If I do on foot missions I enjoy, I might not get certain crucial mats for an upgrade. I just don't like spending a lot of time outside a spaceship in the game at the moment.
I'm a broken record on this...I've been playing Odyssey since launch and have not upgraded any on foot gear, only purchased preupgraded gear from Pioneer Supplies (which resets ever Thursday) as I've found it along the way.

The only thing I've found so far that really needs me to upgrade my suits/weapons are the new "protect" missions, which, in my experience, are much much more demanding than a High Intensity ground CZ...
 
You guys are so deep in the "endgame" that you don't realize that there still are some noobs out there... 😉

My material bins are empty.
At this point of time, I gladly take those grade one mats to unlock all the goodies I think I need. Then I'll worry about those higher grades.
Not that I would turn down some higher grade materials if they decide to show up, occasionally.

Well said

I like stopping at planets with geo signals and look for the intersections of colors and patterns, switch back to combat mode and back to analysis mode, a few times on the way down and take a guess. Then skim around, looking around out the window or on the external camera for steam or fire. I have some raw footage just surface mining here <link> if interested. Look for places like that

Personally, I avoid and reject those blowhards videos. Anything that says you MUST or it is the ONLY or BEST way is a warning sign!

It's hard to get the little you need without spoilers sometimes.

Tell Elvira I sent you, CMDR TIMBERMCWOLF!
 
having a whale of a time at ltt 2963 CZ fighting, and checking out the local scav's.

agree with the rest do some mining to build cash up first the anna cost is Enormous at 148 mill. if you lose it the stock one will cost you 20 million.so get the mat stocks up first and start visiting the engineers bases at a later date. And don't take any notice of the noobs on yt.

the second screen isn't ltt2963 it a mission to Arouca 1 jump away (re edited_name system). Pretty place, well it was until i landed the anaconda there it probably full of Co/2 now :)
 

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If I do on foot missions I enjoy, I might not get certain crucial mats for an upgrade.
In my experience you can get everything for every upgrade from doing missions, and it's not a matter of which missions. They all offer the same stuffs, just at different times.

In any case with a bit of searching you can start out with Grade 3 gear, which is good enough to do everything anyway. G5 just makes it easier and (in some cases) more fun :)

The only reason to upgrade your on-foot gear is to make the missions easier and funner, anyway.

It's a little hamster wheel -- do the missions to upgrade your gear so you can do the missions better so you can upgrade your gear -- etc. etc.

For me it's a very fun hamster wheel. Others may disagree.

But it's a hamster wheel either way.
 
In my experience you can get everything for every upgrade from doing missions, and it's not a matter of which missions. They all offer the same stuffs, just at different times.

In any case with a bit of searching you can start out with Grade 3 gear, which is good enough to do everything anyway. G5 just makes it easier and (in some cases) more fun :)

The only reason to upgrade your on-foot gear is to make the missions easier and funner, anyway.

It's a little hamster wheel -- do the missions to upgrade your gear so you can do the missions better so you can upgrade your gear -- etc. etc.

For me it's a very fun hamster wheel. Others may disagree.

But it's a hamster wheel either way.
I agree although one downside is the rarity of some of the materials. And not all materials are given as mission rewards - far from it.

However, on foot missions are great and I love 'em. Especially when you start getting a handle on combat
 
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