Time for a new sandbox build! A zoo set in the desert near the Flinders Ranges here in South Australia is an idea I've had for a very long time - much of my family lives up that way so its a bit of a second home for me, and the position of Port Augusta as "the crossroads of Australia" (whether going from Perth to Sydney or Adelaide to Darwin, chances are you're passing through Port Augusta) would make it a more viable location to set up a zoo than most arid towns. I even still have a species list I made for my original Port Augusta Zoo concept back in August of 2020, only a few days after the Australia Pack released. More than four years later, I've finally actually gotten around to making a start on it!
So far I've been playing good old Planet Entrance, building the road in, the small carpark, the bus parks + gates and the visitor centre. It's still not fully finished, but its at the stage where I'm comfortable showing it off. The entrance to the visitor centre takes inspiration from the Wadlata Outback Centre, a small museum and coffee shop in Port Augusta that constitutes one of the town's most popular tourist attractions.
(entrance to the real Wadlata Outback Centre for comparison, you can see how I went for a very similar design in regards to the staircase and the large corrugated iron water tanks on either side of the doors)
I've never been the best with building interiors, but I think what I've got going here so far looks pretty good! The majority of the visitor centre is devoted to the gift shop, but it also contains the zoo's first two animals, their exhibits built into a faux rock face. With a new zoo also comes a new custom infoboard format, and this time around I went for an stylised angular design that takes some inspiration from the infoboards at Adelaide Zoo. The designs for the habitat and exhibit infoboards will be slightly different, with the habitat infoboards being more detailed thanks to their larger size.
The last thing I worked on was the foliage, which is currently located out front of the visitor centre. The chenopod shrublands that dominates much of the southern part of the Australian interior are quite difficult to replicate in-game unfortunately, with most of the desert plants from Australia we have being from more central or northern deserts, but I think the mix of plants I chose here gets closest to matching the environment in question.
So what's in store for this zoo going forward? As you can imagine the zoo will mostly be focused on species from the world's drylands, particularly Africa and Australia, though there will be some exceptions. I plan for it to be largely vanilla, though I will probably be having the yellow-footed rock-wallaby as a modded species here because a zoo located in the Flinders Ranges not having the region's most iconic animal would be absurd. I've got a broad idea of how the zoo will be set out, with the area close to and to the left of the visitor centre being more high budget and built up thanks to recent renovations while other parts are more rustic. I don't have much confidence that many of the animals in the new pack, whatever it is, will fit into this zoo, though the Hamadryas baboon will be featured of course.