What is the REAL reason for Permit Lock Regions?

And how do you know that a team hasn't already been working on planetary landings for the last six or twelve months - oh that's right you don't. But of course you are hoping they aren't because it will give you more rant ammo!

i don't know, it is indeed possible, but it doesn't seem plausible at all. maybe some lack of faith on my part too, but that looks to me like wishful thinking, life has taught me not to do that.

btw i need no rant ammo, i'm a freestyle ranter and syntesize prjoectiles on the fly, usually use the environment to my advantage. :D
 
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They are anomalous areas where Stellar Forge failed and crossing into them reveals only empty space. No stars, no background, just blackness and the models they use to make those video trailers.
 
And how do you know that a team hasn't already been working on planetary landings for the last six or twelve months - oh that's right you don't. But of course you are hoping they aren't because it will give you more rant ammo!
We know because the new era of Elite is a long way off (and just gone into full production) as opposed to Coming SoonTM and they couldn't even get the planned Carrier and ice planet upgrades done in time for this quarter. Jeez! We know because Multicrew is an anaemic version of their original idea's, because Powerplay is a static idea of plot development, that the Thargoid war (lol) is an embarrassing failure, that grinding for Engineers and Guardians has replaced actual gameplay, because... <vein starts throbbing ominously>...

I am quite confident that the future unlocking will be associated with the purchase of an equally future DLC, by the way.
An hypothetical ‘The Aliens’ expansion will grant a permit for some of the locked regions in the same way as ‘Horizons’ “unlocked” planets without atmosphere.
For players without the DLC, the regions will stay locked even in the future.
It would actually be quite nice to find a new space faring race whose boundaries coincide with the newly unlocked sector and player agency would determine whether we get peaceful or war like results with the fledgling civilisation. I would pay for that quite happily.

Regional permit locks have [redacted] all in them and in all probability never will, they're there for a just in case Hail Mary update with, y'know, actual new mechanics, plots and gameplay - so maybe after atmos planets, spacelegs, comets and orreries have been added in game they'll look at populating the locked off regions...
 
Perhaps they have lost the keys to the permit locked regions somewhere and didn't put one of those 'whistle to find me' things on them? :D
 
I am quite confident that the future unlocking will be associated with the purchase of an equally future DLC, by the way.
An hypothetical ‘The Aliens’ expansion will grant a permit for some of the locked regions in the same way as ‘Horizons’ “unlocked” planets without atmosphere.
For players without the DLC, the regions will stay locked even in the future.

I had not considered this possibility but it is plausible.
 
Regional permit locks have [redacted] all in them and in all probability never will, they're there for a just in case Hail Mary update with, y'know, actual new mechanics, plots and gameplay - so maybe after atmos planets, spacelegs, comets and orreries have been added in game they'll look at populating the locked off regions...
Except...

- we know one definitely has plot related things in it, given that a system in it has been pointed to in-game for several years.

- we can be fairly sure of some things that are in another.

And for the latter in particular, there’s at least the foundations of a plausible explanation of the origins of the permit lock for that region.

To be honest, what’s missing in many ways is the ability to push this kind of stuff out wider in-game. Player submitted Galnet articles would have provided the mechanism (provided it can be phrased in a way to evade Pilots Federation censorship of course!) in the past but that’s not been possible for a while. Maybe the codex will provide a mechanism for this kind of stuff when it arrives.
 
Today is 16.09.3304 sol year. HIP 24460 is in permit lock 18 months.

My best and wild guess - Every permit locked area have nothing to do with story, your "personal narrative" or anything else FD want you to believe.

Most likely permit lock is the way FD dealing with some galaxy optimisations + lock out systems that are somehow broken beyond repair (HIP 24460).

I bet any amount of X$ that HIP 24460 will never be unlocked in next X years. I am very confident in this.

Well, that didn't age well, did it. 🤓
 
future content...
some of which may already be in game, just waiting for players to trigger the events...
with all the data miners out there i doubt it tho.
ofc, they have ways of making things difficult to figure out as well... bgs is a great example.
 
We are told by Fdev, that these areas are reserved for future content, however in the history of the game, I am unaware of a single permit locked region becoming unlocked for any reason. Fdev delivered the all the Guardian and Thargoid content we have seen thus far into regions that were not permit locked and just "God handed" it in. One day it was an empty planet, next day there is a Guardian or Thargoid structure there. Given the pattern Fdev has established, since launch, of never using "Permit Locked" areas for major new content and just dropping major new content into open space and pretending it was always there, why do we have Permit Locked areas at all? I don't have the answer here but I think the time is long overdue for us to start asking some hard questions to Fdev. Why do we have permit locked regions if you never use them for new content? Why has there never been a single Permit Locked region released to the community in all these years? Why are such vast expanses of space still permit locked when you are half way through the planned life (support) for this game?

There is something very wrong here. I don't know what it is and I would prefer Fdev to step up and provide a logical and truthful answer, but in the absence of that, speculation is welcome.
I see no reason to doubt FD's stated intention. Imagine the outrage if new stuff magically appeared in an already well-explored system. It would be more or less a galaxy reset, because we couldn't trust any past records of exploration. Maybe they'll never progress to adding Thargoid homeworlds, Guardian megastructures, Raxxla and entirely new races, but it's sensible to keep places available for them.
 
They likely had plans for those systems. Things may not have gone to plan. Oddeysee turned itself into a bit of a developement boat anchor. It's unlikely they ever planned to spend so much dev time on just getting it to sort of work. Other things likely fell to the wayside as a result.
 
Well, that didn't age well, did it. 🤓

Holy Molly Necro 😂

They likely had plans for those systems. Things may not have gone to plan. Oddeysee turned itself into a bit of a developement boat anchor. It's unlikely they ever planned to spend so much dev time on just getting it to sort of work. Other things likely fell to the wayside as a result.

I do believe they did had plans.
They may still have.

But since getting those plans into action might cost more resources (money/personnel/etc) than FDev was willing to invest
 
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