And how do you know that a team hasn't already been working on planetary landings for the last six or twelve months - oh that's right you don't. But of course you are hoping they aren't because it will give you more rant ammo!
We know because the
new era of Elite is a
long way off (and just gone into full production) as opposed to
Coming SoonTM and they couldn't even get the planned Carrier and ice planet upgrades done in time for this quarter. Jeez! We know because Multicrew is an anaemic version of their original idea's, because Powerplay is a static idea of plot development, that the Thargoid
war (lol) is an embarrassing failure, that grinding for Engineers and Guardians has replaced actual gameplay, because... <vein starts throbbing ominously>...
I am quite confident that the future unlocking will be associated with the purchase of an equally future DLC, by the way.
An hypothetical ‘The Aliens’ expansion will grant a permit for some of the locked regions in the same way as ‘Horizons’ “unlocked” planets without atmosphere.
For players without the DLC, the regions will stay locked even in the future.
It would actually be quite nice to find a new space faring race whose boundaries coincide with the newly unlocked sector and player agency would determine whether we get peaceful or war like results with the fledgling civilisation. I would pay for that quite happily.
Regional permit locks have [redacted] all in them and in all probability never will, they're there for a just in case Hail Mary update with, y'know, actual new mechanics, plots and gameplay - so maybe after atmos planets, spacelegs, comets and orreries have been added in game they'll look at populating the locked off regions...