Nope! Not for the ships you can fly. But curious, will try to ask the dev what is all planned because with Release 1.0 he mentioned that mod support is coming.On the topic of the thread, does SpaceBourne 2 have ship interiors?
Nope! Not for the ships you can fly. But curious, will try to ask the dev what is all planned because with Release 1.0 he mentioned that mod support is coming.On the topic of the thread, does SpaceBourne 2 have ship interiors?
Of course, the reverse is also true: you can point to XYZ that already exists in the gaming sphere, to answer why XYZ you think it’s bad. And people being people, we’ll point to the same feature from the same game, and have diametrically opposed opinions on the matter.Disclaimer - I mention games like X4 in these Elite threads because the best way to answer the question, "What good is XYZ?" is to point to an example of XYZ that already exists in the gaming world.
Totally agree! There are plenty of things in games I love (and also ones I don't) that I would not want Frontier to incorporate in Elite. Engineering based on material farming, which feels ripped off from MMOs where such mechanism is more appropriate (mining iron in ESO to make metal armor and weapons), is one such feature I'd rather hadn't made it into Elite. And ironically I actually like harvesting materials in ESO, because there it makes sense!Of course, the reverse is also true: you can point to XYZ that already exists in the gaming sphere, to answer why XYZ you think it’s bad. And people being people, we’ll point to the same feature from the same game, and have diametrically opposed opinions on the matter.
For example, I still can’t believe people point to No Man’s Sky as an example of good procedural generation. It didn’t me take long at all to start noticing the same biological structures over and over again. It is one of the many issues I have with a game that I should enjoy, given how much I live survival games.
When someone has Balls - it means courageous!its is probably my age...... but unless i am reading it wrong i would normally interpret this as meaning the opposite of what I think you are meaning.
ie i reckon you like it, but if i was to say something is balls i would mean its rubbish.
but then that said, i will never be onboard with the notion that if something is sick it is good..... so what do i know ?![]()
i wouldnt say its good procedural generation....... but i think it is really good VR implementation (and i know not everyone agrees with that)Of course, the reverse is also true: you can point to XYZ that already exists in the gaming sphere, to answer why XYZ you think it’s bad. And people being people, we’ll point to the same feature from the same game, and have diametrically opposed opinions on the matter.
For example, I still can’t believe people point to No Man’s Sky as an example of good procedural generation. It didn’t me take long at all to start noticing the same biological structures over and over again. It is one of the many issues I have with a game that I should enjoy, given how much I live survival games.
Isn't watching anything with Jeremy Clarkson in it mandatory anyway?When someone has Balls - it means courageous!
When someone exclaims "Balls" - it mean utter poppymalehen, rubbish, codswallop!
"It's the dog's balls (usually ball ocks)" - it's the best there is!
"It sucks balls" - it's the worst there is!
And that's just in the UK. If you want to understand in context, just watch older versions of Top Gear, or in fact, anything with Jeremy Clarkson in it.
i wouldnt say its good procedural generation....... but i think it is really good VR implementation (and i know not everyone agrees with that)
precisely. I like it but I know many don'tAnd I think NMS has an utterly awful VR implementation myself. It stops just shy of full roomscale VR, so my choices are either vomiting while seated in my chair, or getting furious with an interface that refuses to turn with my body while standing up.
What ship is that?!
Totally agree! There are plenty of things in games I love (and also ones I don't) that I would not want Frontier to incorporate in Elite. Engineering based on material farming, which feels ripped off from MMOs where such mechanism is more appropriate (mining iron in ESO to make metal armor and weapons), is one such feature I'd rather hadn't made it into Elite. And ironically I actually like harvesting materials in ESO, because there it makes sense!
That must be a cumulative effect. Last thing I've heard was the Panther Clipper will be released in 4346 on February 30th.You know this works similarly to the Panther Clipper, right? Everytime somebody mentions or links this video, ship interiors get delayed by another six months.
I hated the oversimplified flight mechanics of NMS, and, while it is awesome to sit in an X-Wing or Tie in VR, flying in Squadrons sucked, too. Being limited to roll, pitch and yaw is... meh. Compared to them I don't understand how folks call ED's flight model "planes in space". It is more like helicopters in space sometimes.
Since we've been off-topic for awhile now, X4 has a flight model that is very similar to Elite in that it has 6DoF, and yet it is also "arcade-like" when it comes to crazy acceleration in most those DoF. I have found that switching to FA-off greatly improves the feel of smaller ships, giving the ships more realistic mass. Does Spacebourne have an "FA-off" option?
To bring the thread back on topic while continuing my X4 examples, I purposefully pick ships with more "realized" interiors when that's the major difference between two ships of the same class. For example, there's a small cargo hauler where you can walk all around the cargo bay and look at your cargo, and it requires a bit more walking to get to the cockpit than the alternative. There's no gameplay to this "realized interior", but the immersion it gives me is well worth it. Someday I'll whip up a short video of a quick tour of that ship for this thread.
Disclaimer - I mention games like X4 in these Elite threads because the best way to answer the question, "What good is XYZ?" is to point to an example of XYZ that already exists in the gaming world.
On the topic of the thread, does SpaceBourne 2 have ship interiors?
Stop tempting me! I just got back into X4, lolspacebourne has 6DoF and Fa Off, it also has a system where you can activate side turbines to avoid direct shots that I haven't seen in any other space game so far.
but I'm just learning to fly the basic ship, I haven't modified it yet.
Where is this?