What's the Brand New Feature for ED in 2024?

With the Big Reveal scheduled for tonight, it's my last chance to post this, so..

Just for fun I counted the various suggestions in the first few pages of this thread, under OP's categories, before the discussion diffused somewhat. Where the same poster suggested n alternatives I scored each suggestion as 1/n, then tallied the scores.

The clear winner (but see below) was base building with around twice the count of its nearest rival (more, if the variations are counted).

Anyway, the scores:
  • Base building, mining resources: 13.5 ( 12 x 1 + 3 x 1/2 )
  • Base building variations:
    • as dynamic economy mechanic : 1
    • procedurally buit by Powers : 1
    • in VR: 1
    • as prep for new planet types DLC : 1
  • Hunt procedural alien wildlife / New planet types and biomes: 7.83 (6 x 1 + 3 x 1/2 + 1 x 1/3)
  • Ship interiors: 2.83 (5 x 1/2 + 1/3)
  • EVA outside a ship in space: 1.33 (1 + 1/3)
  • Deep NPC interaction with AI voices: 1 (1 x 1)
  • On foot VR mode: 1.83 (1 + 1/2 + 1/3)
  • Guild system for player groups: 0.5 (1 x 1/2)
The remaining option, Something Else, would win by far if the various ideas were combined. Ideas with multiple advocates were:
  • Ground Thargoids 4 x 1 + 1 x 1/2 (one stipulated: on Thargoid turf)
  • Cats: 2 (2 x 1)
  • Racing: 2 (2 x 1)
  • Ship customisation: 2 (2 x 1)
  • Bobbleheads: 2 (2 x 1)
  • Gas giant mining 2 ( 1 x 1 + 2 x 1/2)
  • Anti-aliasing 2 (2 x 1)
  • Enhanced exploration/research 2 (2 x 1)
The remainder, with single proponents:
  • Mass slaughter of engineers
  • NPC crews
  • System colonisation
  • In game support tech
  • Procedural community goals
  • Ships going backwards
  • Cockpit star targeting from any distance
  • Space bureaucracy
  • New mission type
  • PMF replacement
  • Beer
  • Cap ship boarding w/ missions
  • Stats tweaks & Arx inflation
  • Cheese
  • Colony ships game loops
  • Binoculars
  • New living aliens
  • HUD options
  • Orbitals
  • Surface mining
  • Ship NFTs
  • Ship loadouts
  • Bike/hoverbike
  • Free/recycled mats
  • In-game comms improvements
  • Shorter FC jump times
  • In-game forum combat
  • Wormhole travel network
  • Companion sim game
  • Sonic SRV safety improvements for pedestrians
  • Extra extra large titans
  • Play as Thargoid with graffiti powers
  • Something creating (even) more salt
  • Something to complain about
Two of OP's categories received no support that I could discern:
  • Procedural cities on planets: 0
  • Station management: 0
I haven't posted any guesses myself iirc, but I'll throw my hat in the ring at this point, taking my cue from the early roadmap given in Elite Dangerous Newsletter #29 with
  • Combat and other interactions with other players and AIs in the internal areas of star ports
 
People are setting themselves up for disappointment if they think this is going to be base building, ship interiors, hunting, or atmospheric landings. At most expect on foot thargoid combat in the form of zombie humans or a new exbio type activity that's aiming to get more players exploring the galaxy.
 
With the Big Reveal scheduled for tonight, it's my last chance to post this, so..

Just for fun I counted the various suggestions in the first few pages of this thread, under OP's categories, before the discussion diffused somewhat. Where the same poster suggested n alternatives I scored each suggestion as 1/n, then tallied the scores.

The clear winner (but see below) was base building with around twice the count of its nearest rival (more, if the variations are counted).

Anyway, the scores:
  • Base building, mining resources: 13.5 ( 12 x 1 + 3 x 1/2 )
  • Base building variations:
    • as dynamic economy mechanic : 1
    • procedurally buit by Powers : 1
    • in VR: 1
    • as prep for new planet types DLC : 1
  • Hunt procedural alien wildlife / New planet types and biomes: 7.83 (6 x 1 + 3 x 1/2 + 1 x 1/3)
  • Ship interiors: 2.83 (5 x 1/2 + 1/3)
  • EVA outside a ship in space: 1.33 (1 + 1/3)
  • Deep NPC interaction with AI voices: 1 (1 x 1)
  • On foot VR mode: 1.83 (1 + 1/2 + 1/3)
  • Guild system for player groups: 0.5 (1 x 1/2)
The remaining option, Something Else, would win by far if the various ideas were combined. Ideas with multiple advocates were:
  • Ground Thargoids 4 x 1 + 1 x 1/2 (one stipulated: on Thargoid turf)
  • Cats: 2 (2 x 1)
  • Racing: 2 (2 x 1)
  • Ship customisation: 2 (2 x 1)
  • Bobbleheads: 2 (2 x 1)
  • Gas giant mining 2 ( 1 x 1 + 2 x 1/2)
  • Anti-aliasing 2 (2 x 1)
  • Enhanced exploration/research 2 (2 x 1)
The remainder, with single proponents:
  • Mass slaughter of engineers
  • NPC crews
  • System colonisation
  • In game support tech
  • Procedural community goals
  • Ships going backwards
  • Cockpit star targeting from any distance
  • Space bureaucracy
  • New mission type
  • PMF replacement
  • Beer
  • Cap ship boarding w/ missions
  • Stats tweaks & Arx inflation
  • Cheese
  • Colony ships game loops
  • Binoculars
  • New living aliens
  • HUD options
  • Orbitals
  • Surface mining
  • Ship NFTs
  • Ship loadouts
  • Bike/hoverbike
  • Free/recycled mats
  • In-game comms improvements
  • Shorter FC jump times
  • In-game forum combat
  • Wormhole travel network
  • Companion sim game
  • Sonic SRV safety improvements for pedestrians
  • Extra extra large titans
  • Play as Thargoid with graffiti powers
  • Something creating (even) more salt
  • Something to complain about
Two of OP's categories received no support that I could discern:
  • Procedural cities on planets: 0
  • Station management: 0
I haven't posted any guesses myself iirc, but I'll throw my hat in the ring at this point, taking my cue from the early roadmap given in Elite Dangerous Newsletter #29 with
  • Combat and other interactions with other players and AIs in the internal areas of star ports
Great work! Loved it!🥂

And thanks for including my stupid suggestions in the list!

Now I hope they make it into the game, so that I can have a "told you so" moment! 🤭
 
The remainder, with single proponents:
  • Mass slaughter of engineers
  • Ships going backwards
  • Beer
  • Cheese
  • In-game forum combat
  • Sonic SRV safety improvements for pedestrians
  • Extra extra large titans
  • Play as Thargoid with graffiti powers
  • Something creating (even) more salt
  • Something to complain about

My favorites out of the remainder suggestions. FDev plz. 🤪
 
I am always happy to have my expectations shattered, but my expectation is that it will be nothing of the sort of DLC-sized large fantasy feature poeple have been hyping themselves up to.
I do agree with that with one caveat, that it is plausible that this new feature was an intended reveal built into the development of the Odyssey expansion. If so, that does open up a few suggestions that otherwise would be out of scope for this announcement. We shall see later today!
 
I do agree with that with one caveat, that it is plausible that this new feature was an intended reveal built into the development of the Odyssey expansion. If so, that does open up a few suggestions that otherwise would be out of scope for this announcement. We shall see later today!

I'm still hoping for ship interiors - in derelict spaceships stranded in space. And the fourth ship is a salvager.
 
I'm still hoping for ship interiors - in derelict spaceships stranded in space. And the fourth ship is a salvager.
I think that's the only one I'm pretty certain it won't be, unfortunately. But hopefully one day!

If anything, PPV2 has shown that we can never know what Frontier have up their sleeve...
 
With the Big Reveal scheduled for tonight, it's my last chance to post this, so..

Just for fun I counted the various suggestions in the first few pages of this thread, under OP's categories, before the discussion diffused somewhat. Where the same poster suggested n alternatives I scored each suggestion as 1/n, then tallied the scores.

The clear winner (but see below) was base building with around twice the count of its nearest rival (more, if the variations are counted).

Anyway, the scores:
  • Base building, mining resources: 13.5 ( 12 x 1 + 3 x 1/2 )
  • Base building variations:
    • as dynamic economy mechanic : 1
    • procedurally buit by Powers : 1
    • in VR: 1
    • as prep for new planet types DLC : 1
  • Hunt procedural alien wildlife / New planet types and biomes: 7.83 (6 x 1 + 3 x 1/2 + 1 x 1/3)
  • Ship interiors: 2.83 (5 x 1/2 + 1/3)
  • EVA outside a ship in space: 1.33 (1 + 1/3)
  • Deep NPC interaction with AI voices: 1 (1 x 1)
  • On foot VR mode: 1.83 (1 + 1/2 + 1/3)
  • Guild system for player groups: 0.5 (1 x 1/2)
The remaining option, Something Else, would win by far if the various ideas were combined. Ideas with multiple advocates were:
  • Ground Thargoids 4 x 1 + 1 x 1/2 (one stipulated: on Thargoid turf)
  • Cats: 2 (2 x 1)
  • Racing: 2 (2 x 1)
  • Ship customisation: 2 (2 x 1)
  • Bobbleheads: 2 (2 x 1)
  • Gas giant mining 2 ( 1 x 1 + 2 x 1/2)
  • Anti-aliasing 2 (2 x 1)
  • Enhanced exploration/research 2 (2 x 1)
The remainder, with single proponents:
  • Mass slaughter of engineers
  • NPC crews
  • System colonisation
  • In game support tech
  • Procedural community goals
  • Ships going backwards
  • Cockpit star targeting from any distance
  • Space bureaucracy
  • New mission type
  • PMF replacement
  • Beer
  • Cap ship boarding w/ missions
  • Stats tweaks & Arx inflation
  • Cheese
  • Colony ships game loops
  • Binoculars
  • New living aliens
  • HUD options
  • Orbitals
  • Surface mining
  • Ship NFTs
  • Ship loadouts
  • Bike/hoverbike
  • Free/recycled mats
  • In-game comms improvements
  • Shorter FC jump times
  • In-game forum combat
  • Wormhole travel network
  • Companion sim game
  • Sonic SRV safety improvements for pedestrians
  • Extra extra large titans
  • Play as Thargoid with graffiti powers
  • Something creating (even) more salt
  • Something to complain about
Two of OP's categories received no support that I could discern:
  • Procedural cities on planets: 0
  • Station management: 0
I haven't posted any guesses myself iirc, but I'll throw my hat in the ring at this point, taking my cue from the early roadmap given in Elite Dangerous Newsletter #29 with
  • Combat and other interactions with other players and AIs in the internal areas of star ports
What people are hoping is (reddit+youtube+forums)
1.- ship interiors
2.- atmospheric planets
3.- eva
4.- thargoid on-foot combat

Just because we mention base building as a possible new feature doesn't mean it's our preference, but rather what we think is coming.If so, I hope it applies to bringing all of the above. We're prepared for disappointment either way, but at least for my part, if they disappoint again with their decisions, I think I'll be taking a long break from this game.
 
And the winner is:

I'm thinking it might be settling unpopulated systems, eventually establishing many mini-Bubbles around the galaxy. It would be a significant undertaking and credit sink, so it might take a sizeable coordinated effort by experienced players to get started in a new region. Arf said we'd have more reason to explore, so maybe that's it.

Pretty close indeed.

I was really hoping for this too... Well done FDEV!
 
Sorry for my ignorance, but could anyone please point me to a link (there is one somewhere, isn't there?) where I could watch a recording of the announcement to find out what was actually said about the new thing? I've tried looking at the top sections of this forum as well as googling, but both to no avail.
 
Sorry for my ignorance, but could anyone please point me to a link (there is one somewhere, isn't there?) where I could watch a recording of the announcement to find out what was actually said about the new thing? I've tried looking at the top sections of this forum as well as googling, but both to no avail.
Here ya go --> https://forums.frontier.co.uk/threads/elite-dangerous-ascendancy-now-live.629020/ ...and also here--> https://www.elitedangerous.com/update-notes/4-0-19-0

Whoops my bad, wrong links ^ ! Standby.... i think it's in HERE someplace---> https://forums.frontier.co.uk/threads/new-2024-livestream-series.622656/page-47

And it's not listed wtihin here yet--> https://www.youtube.com/@elitedangerous ...ugh sorry i'm still trying to find it for you!

Maybe here???---> https://elite-dangerous.fandom.com/wiki/System_Colonisation
 
Last edited:
Back
Top Bottom