Ships What's your Fleet?

Sidewinder MkI - I still use these to go from one system to another, to get to my bigger ships. Taxi
Sidewinder MkI
Sidewinder MkI
Viper MkIII
Type-6 - nimble cargo hauler
Diamondback Explorer - best ship for missions that don't require cargo
Python - Excellent multi-role!
Type-9 - holds a warehouse-full of cargo, and flys like it
Federal Corvette
My CMDR has owned every ship in the game at some point, some of them multiple times, but I like to keep the list small and once I've had my fun with a ship, I often don't keep it around unless I have continuing need for it.

Current fleet, in order of most to least used:

Imperial Courier - My default mission runner, explorer, and PvE assassin. Does everything except kill quickly or haul massive cargo. Most survivable ship in the game.
Federal Corvette - For those times when they have a wing and you don't, but you want it to be a fair fight anyway. Also good for winning BGS wars, by itself. Can be quickly converted to carry cargo in a pinch.
FDL - For occasional duels, or wing PvP.
Mamba - Specialty PvP, PvE assassinations.
Viper Mk III - Nostalgia.
Krait Phantom - Geared for speed, survivability, and exploration. When I want to get somewhere fast.
Krait Mk II - Combat fit, for when I want something different.
Vulture - I still like it, I just rarely have real use for it.
Imperial Clipper - Hybrid combat loadout...mostly in mothballs, but I dust her off every now and then.
Dolphin - This ship works as my long range explorer, long range tourist (1st class) hauler and taxi, if I have to get somewhere fast. The light armament is only used to activate Guardian beacons. When I pass the right places I also haul some rare commodities but that is no main goal.
Krait Mk. II - My main ship, the interior modules change often (fighter hangar size 5 or 6, SRV, FSD booster and so on, I had everything in there beside mining equipment). As a rule it works as an explorer or a combat craft.
Python - Equipped as a medium sized armed freighter. It is mostly used when I am drifting about the bubble, taking on cargo missions, deliver it, repeat.
Imperial Cutter - Equipped as a large armed freighter. I use this ship with trade CGs. The modules to configure it as a full combat craft are in storage but I prefer my medium ships for that. I also used it as a miner to get the related PS4 trophies and access to engineers but that was a year ago.

I had more ships in storage but when I haven't used most of them for a year I sold them.
But I am thinking about outfitting a Sidewinder and see how far it gets be toward Beagle's Point.
Hauler - Bubble - Bubble shuttle
Imp Eagle - Shrike - Basically a shuttle/support combat craft
Imp Courier - Choma - Passenger carrier/escort combat craft
DBX - Khephri - Dedicated explorer
Keelback - Golem - Dedicated miner
Dolphin - Gateau de la Dauphine - VIP passenger liner
Alliance Challenger - Celestial Tortuga - Dedicated combat craft; mercenary, bounty hunting, assassinations
Type 9 Heavy - Barricade Cache - Dedicated trader

FDL - Xeno hunter
Python - Pirate/smuggler
FDS - Dedicated miner
FGS - Dedicated combat craft; wetwork, black ops, etc.
Anaconda - Multirole combat craft
Fed Corvette - Dedicated combat craft; conflict zones, wing battles, etc.
Krait MkII
Cobra MkIII
Eagle MkII

former ships:

the Krait is my main ship. I like to use multirole ships, and I'm mostly interested in exploring, doing random trade and salvage missions, smuggling, and bounty hunting. Every ship was my do-everything ship at one point, with the exception of the eagle and DBX (bought em cuz they look cool), and 2nd adder (a taxi). Used the vulture just to get rich doing mercenary work during the war for Lugh, then got rid of it and bought the python. The keelback was an intentional downgrade though, because i wanted ship launched fighters but was tired of melting all NPCs via anaconda. Also i love how it looks.

I might go back to an adder or cobra now that small ships have two extra internal slots.

Also I hope we eventually get the ability to assign NPC crews to our ships. I would love for my fleet to actually do things. Imagine sending out dozens of ships to trade/act as escorts, patrol your home system, explore, etc. It would also breath new life into cheaper ships, as people would consider operating costs/rebuy costs and whatnot for those inevitable pirate attacks or a faceplant into a star. Not to mention being a good way to help spend all those extra billions of credits so many commanders have.

anyways, some ships i wanna (re)add to my fleet:

an FDL, another Krait II for AX warfare, a vulture. maybe a cutter
Currently at 10 ship strong fleet, plans to add another 10.

Ships I own:
- Adder "Nerel". Bubble taxi. Previously used as a small time cargo delivery ship. Love her.

- Hauler "Oddity". True oddity, bought it as a makeshift taxi after emergency return from Colonia - needed something to get me to home base. Since I skipped it on my way back then...

- Cobra mk III "Sarahada". Colonia taxi. Early this year I finally got to Colonia and was in need of a taxi ship that may be left behind. Picked Cmk3. Coincidetally I made my way there while Frontier's challenge was in effect (25M LYs for 25th anniversary). This one got anniversary paintjob.

- Krait Phantom "Samboya". After new exploration mechanics went live I wanted to re-visit "my" system to perform full surface scans. Since new mechanics camer with new ship - it was perfect opportunity to get Phantom.

- Fer-de-Lance "Fleur-du-Mal". Still WIP on bounty hunter ship.

- Mamba "Hkei Mi E". Self given reward for reaking 1B Credits mark. I treat her like a space sport car. Pure bling bling.

- Krait mk III "Archdruid Yersaraai". My main ship. All rounder, general purpose and ship of choice.

- T-9 "Narayana". Bulk cargo freighter.

- Anaconda "Kongou". Used to be cargo freighter, will be refitted into long range, deep space exploration vessel.

- Federal Corvette "Kiryuin Ragyo". Got her as a part of my 2nd attempt to get The Big 3. So far used for freight jobs, probably will make her nasty warmachine. Name obliges.

Ships I plan to (re)acquire:
  • DBX. My first to go ship
  • iCourier
  • Vulture
  • ASP X
  • T-7
  • Cheftain (or one of sisters)
  • iClipper
  • Orca. Never had anything SaaudKruger
  • Python. Used to bve main ship, Krait took that role.
  • iCutter

When I'll collect above I'll have probably all ships I'm intersted in.
Either you know something I don't know or your finger rested too long on the "i".
Though I am sure you also know many things I don't know. :whistle:
Woo, somebody actually reads my rumbling :p Good catch. Yesterday was quite hot day and my brain made quick copy-paste of ship version - from Cobra, hence the confusion.

I may also made up above explanation <evil laughter>
So lets see what Inara tells me:
Hauler - Bubble Taxi2,148,189 Cr
Type-6 Transporter - Guardian unlocks5,503,189 Cr
Imperial Eagle - mothballed7,244,355 Cr
Viper Mk IV - mothballed10,562,546 Cr
Cobra Mk III - mothballed10,915,013 Cr
Imperial Courier - Fun Ship10,972,428 Cr
Diamondback Explorer - cheap long range Taxi12,351,254 Cr
Federal Dropship - mothballed17,253,114 Cr
Keelback - mothballed17,708,082 Cr
Vulture - mothballed24,323,531 Cr
Alliance Chieftain - mothballed43,064,807 Cr
Type-7 Transporter - Starport MedEvac43,929,275 Cr
Federal Dropship - fixed Multi Hulltank53,509,909 Cr
Krait Phantom - Colonia Miner73,002,772 Cr
Krait Phantom - Explorer81,010,588 Cr
Orca - Colonia Explorer82,374,878 Cr
Federal Assault Ship - PvP Hybrid91,108,137 Cr
Fer-de-Lance - PvP discopulse95,583,328 Cr
Alliance Challenger - Pirate96,628,385 Cr
Python - Robigo Runner97,210,782 Cr
Alliance Chieftain - mothballed97,288,892 Cr
Krait MkII - Pirate131,871,868 Cr
Krait MkII - IDA Fuel Rat Vessel149,881,041 Cr
Federal Gunship - PvP PA trainer152,107,504 Cr
Anaconda - Explorer / Long range Hauler155,114,960 Cr
Fer-de-Lance - PvP multigimbal170,898,464 Cr
Type-9 Heavy - IDA Bulk Hauler171,580,296 Cr
Krait MkII - Colonia Assassination Runner183,728,961 Cr
Beluga Liner - Long Range luxury Explorer192,872,953 Cr
Fer-de-Lance - Colonia PvP203,746,274 Cr
Mamba - Colonia USS hunter216,190,539 Cr
Python - Colonia Mission Runner222,203,094 Cr
Federal Corvette - Colonia PvE / Haz Res244,370,007 Cr
Type-10 Defender - Assassination Runner343,282,140 Cr
Imperial Cutter - CG Bulk Trader425,870,477 Cr
Anaconda - Colonia PAX Runner436,902,450 Cr
Federal Corvette - PvP Corvette871,115,117 Cr
Imperial Cutter - Colonia Bulk Trader / PvP927,363,939 Cr

I guess I spend too much time in the game 🤷‍♂️
Ran across this thread while adding my new Mamba to my fleet spreadsheet. Warning, some of these saved specs in the name column are a little old/incomplete.

NameShip IDModelRole
HyperionKAM-01Federal CorvetteMultiCrew/Conflict Farm
Autumn's GraceKAS-03Imperial CutterMiner
Winter's KnightKAM-02Imperial ClipperFighter, All Frags
Atlas WalkerIPT-01T9Cargo
ZephyrKAM-06MambaFighter, All Regen Beams
Astral QueenIPT-02PythonCargo
BedlamKAM-05Alliance CrusaderAX Fighter
MongooseIPM-03Alliance ChietanFighter, All MC's
StargazerKAX-02Asp ExplorerExploration
Spring's PromiseIPS-02Imperial CourierSnub Fighter
Summer's DelightKAM-04Imperial EagleSnub Fighter
well, mine has change slightly:

Krait Mk II

I can't resist tinkering with things and buying stuff. I don't sell engineered modules but I will sell a ship that I have not flown in months to buy a new toy.

Sorry, boys and their toys
The first was a Cobra MkIII, Bucket of Bolts, but that's not really got a role anymore.
Then came a Dolphin, Tub of Bolts, outfitted as an explorer. I earned enough in her to buy...
My lovely DBX, Lightning Bolt, outfitted as an explorer and engineered for a 50ly range. She doubled my bank balance and it was burning a hole in my pocket.
So today I wandered into the hanger and found myself looking up at this baby.

My new Type-7. She can haul 292 tonnes of cargo and has an unladen range of 40ly. In her first outing she made one and a half million credits on a basic trading run.
I’m currently packing:

Federal Corvette : engineered with big shields, hull and guns for anything combat related - sitting in RES sites, stacking Assassination missions, etc. Basically when stuff needs to die and I don’t mean me!

Krait Phantom : also engineered to combat spec, essentially an experiment to see how it compares to the FDL and Mamba, neither of which is quite right as my “fast and agile“ combat ship and hence I’ve flitted between the two ...

Krait MkII : originally for cargo but now equipped for Deep Core Mining for when I need to make some cash in a hurry

Orca : recently acquired and setup for exploring with a surprisingly long jump range and all the kit I think I would actually bother to use. Large Pad ship, though, so not 100% sure I wouldn’t rather just have a second Phantom here.

After the Sidewinder, have also had (and sold) various DBX builds, multiple Pythons, a Krait Phantom exploration build, a Viper MkIV combat ship that I may have to re-spec for nostalgia and a couple of failed attempts at building a Vulture I could really get to like. Oh, and a few trips around the “FDL ... no, Mamba ... no , FDL ... no ...” wheel of faff ... if only the Mamba handled like the FDL ... or the FDL C4 was on the roof ... is that too much to ask?!
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My little fleet currently :

My newest addition for all sorts of PvE combat - she replaced a 2nd Cutter which was my main combat ship before.

Long-Range Hauler from old Pleiades Op IDA burning times, but currently i have no interest in hauling stuff so i don't know what to do with her ...
Sometimes i move modules around with her if i can't wait for transfers or i haul 750 tons of pp stuff after beeing aligned for 4 weeks with a pp faction (Module-Tourism).

Krait Mk2
Specifically build for AX-Combat since the beginning of this little thargoid-problem ... I tried other ships for AX, but i always come back to the Krait Mk2.

This is the part where i swap ships mostly ... This is my current explorer-vessel, build a few days ago. For exploration i used 2 Anacondas, 1 Phantom, 1 AspX, 1 Clipper and even a Cutter in the past. I like the DBX most, but i also said that about all the other ships before :D

Everything is engineered - even sensors (huge difference with an explorerconda!!). The thing is that i get bored of my loadouts really fast and change it to something else. However i can't grind money anymore so i sell engineered modules. I even came back to weapon-loadouts which i had fully engineered before. Thinking of it, i wasted a lot of time :D
The only activity which pays decently and is enjoyable at the same time for me is exploration. Everything else is either not enjoyable or doesn't pay well.

Im planning to build a small combat ship to dance around condas. Any recommendations?
I'm sure this question gets asked a lot. I wanted to avoid the general "what's the best" and "whats your favourite" kind of question.

For those of you that have multiple ships, what do you use and why?

Currently I've got an FDL which I've kitted solely for combat/bounty hunting as, personally I think it's one of the best medium sized combat ships. I also have a python which I've got set up as a bit of a multi-role vessel to explore, gather materials and complete missions. I'm also toying with the idea of a mining ship. I'm either going to set up a T10 or something a bit more agile for the new mining. I think the dream is a federal corvette as a war ship but I'm a looooong way off the reputation.

Anyone else have a few ships that they use to do just about everything?
Yes this kind of thread appeares regularly. I don't know what it is, why I am attracted to answer to those most time. Maybe it's because, well I love my ships.

Since threads like this come so often, it's different from time to time what ships I currently have in use. So, to the meat. Currently I use:

to explore around Witchhead and Orion Nebula, also a good space taxi. It does 52 ly and is weaponized, just in case.​
Krait MK2:
my Anti Xeno ship in the WitchHead Nebula: Triple Gauss, Double Flak​
my Anti Xeno ship in the Pleiades: Triple Gauss, Single Flak​
For the trade, smuggling and CG hauling inbetween.​

That's all what I do and all I need at the moment. Maybe in three months, I'll have a different setup of ships I currently be using. Who knows.
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----- Ship type ---------- Name ---------- Role -----
Sidewinder Mk ITCV EraninNostalgia / Courier tasks
HaulerTCV OriginsCourier tasks
Eagle Mk IITCV Delta DartCourier tasks
Imperial EagleTSV VersatilePlanetary Surface Surveys (obsolete)
Type-6 TransporterTTS FlexusLow-Profile Short-Range Cargo
AdderTCV BolgCourier tasks
Diamondback ScoutTEV SerapisNear-Field Exploration (obsolete), Signal Sources
Viper Mk IIITCS AulinLow-Profile Bounty Hunting
Cobra Mk IIITCV Aces HighCourier tasks
Viper Mk IVTCV DeliveranceLong-Range Courier (obsolete)
Cobra Mk IVTSV ScavengisSalvage
Imperial CourierTSV VersatilePlanetary Surface Surveys (obsolete)
DolphinTPS HopperLow-Profile Short-Range PAX (mothballed)
KeelbackTTS ParadoxPlanetary Salvage (mothballed)
Asp ScoutTEV HuginnMedium Range Exploration (mothballed * )
Diamondback ExplorerTEV MaximonMedium Range Exploration (mothballed * )
VultureTCS ThemisBounty Hunting
Asp ExplorerTEV ArgonautLong Range Exploration (mothballed * )
Type-7 TransporterTTS VahanaShort-Range Cargo
Federal DropshipTSV NimrodSAR Salvage
Alliance ChieftainTCS AliothBounty Hunting
Federal Assault ShipTCS HonosBounty Hunting
Alliance CrusaderTCS DiophantusAX Combat
Alliance ChallengerTCS IrkutskBounty Hunting
Imperial ClipperTMS AuragentumCore Mining
Krait MkIITCS PlatypusBounty Hunting
Federal GunshipTCS TeutatesBounty Hunting
MambaTCS RedstoneBounty Hunting
OrcaTPS MisereorSAR PAX Evac
Fer-de-LanceTCS ValkyrieBounty Hunting
Krait PhantomTEV DouglasLong Range Exploration (mothballed * )
PythonTTS PonosMedium Range Mining Cargo Sales
PythonTMS VeritasCore Mining
Beluga LinerTPS AscensionBulk PAX
Type-9 HeavyTTS HanjinHeavy Duty Trade / Cargo Missions
AnacondaTEV AuroraVery Long-Range Exploration (mothballed * )
Type-10 DefenderTMS IridiumHigh-Volume Mining
AnacondaTMS AurumHigh-Volume Mining
AnacondaTPS LuxorSAR PAX Evac
Federal CorvetteTCS MARSHigh-Intensity Bounty Hunting
Imperial CutterTMS MaerskHigh-Volume Mining

* = all Exploration Vessels currently mothballed UFN due to severe and unfixed Codex Bugs :p
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