The Thargoids are not able to attack the Founders World - its permit locked![]()
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o7
But how much rank do they get for blowing up a station...?
The Thargoids are not able to attack the Founders World - its permit locked![]()
![]()
o7
The Thargoids are not able to attack the Founders World - its permit locked![]()
![]()
o7
The rumour is that DB subbed them a fiver during the kickstarter, so they have access without needing to reach EliteThe Thargoids are not able to attack the Founders World - its permit locked![]()
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o7
It would be nice if it was possible to (try to) stop thargoid attacks in real time. It's kinda silly that they just simply wreck a place without actually physically appearing.
We won't be kicked out of the bubble, for at least one reason: Founder's World.
What if I told you...
...Founder's World is NEXT!
This is exactly why I don't want the Thargoids to be a gamechanger. I speak as an individual and minority but I as a player am not the slightest bit interested in the Thargoid plotline. I am in fact completely ignoring it as if it were in a different game. I have no problem with other people doing this content and would never for a second demand that FDev remove it but I won't be happy if I'm forced into it. Content should be optional and with all the happenings near Maia it basically was. Members of my group have shown me rescues from burning stations and Thargoid surface structures which I admit were interesting but not enough for me to go poke it myself.
I honestly hope the Thargoids remain optional content because if the absolute worst happened with most the bubble on fire and random hyperinterdictions at every turn then that could quite possibly be the end for me. I do realise too that random hyperinterdictions were a regular thing in the old games but I didn't play those and didn't know they were a thing when I started ED. Basically it's not what I signed up for.