In some new 2.4 threads player are fearing they have to grind for the new modules which are coming to fight the Thargoids.
I can't understand, why grinding is branded as such a bad thing by so many players out there.
My guess: some may not like any grinding at all and others do not like the type or amount of grinding ED already has.
I don't mind grinding in general, but I don't like how it is done in Engineers, Powerplay and Synthesis. IMO, grinding Engineers has too randomized process, has too randomized outcome, is too detached from normal gameplay (i.e. doing X doesn't help me to do X better) and breaks immersion way too much (or way way way too much).
I liked how (some) grinding was done in Skyrim and Oblivion. If I used my swords, or tools or strengh I would become better swordsman, tool user and stronger. Simple, predictable, immersive. I did use mods slow down advancement because I'm not after "instant gratification" (because it wouldn't be gratifying).
.... then some other related thoughts.
About grinding... Grinding is an activity comparable to using a physical grinding wheel. Whether you like your time at grinding wheel or not does not change the activity. If you are 1) doing simple repetitive tasks 2) to achieve or gain something you are grinding. Grinding is not "in your mind".
About money... In ED money is relatively easy to come by and you can gain it by doing whatever you want to do. You may grind for money if you wan't to speed up the process, but it is optional.