C'mon guys. Drop the sniping and baiting. Post with some civility or just don't bother.
C'mon guys. Drop the sniping and baiting. Post with some civility or just don't bother.
What you talkin about?
I got MEME-RABLE character right here.
https://inara.cz/data/gallery/26/26731x1740.jpg
I'd show you my Aisling's one, but I'm sailing pretty close to an infraction for posting [NSFW] content already.
But it was the same for everyone. every single player was ''the one true hero'' every snigle player saved the world. its silly.OP. Good point. I've not played WoW for over 7 years and I still remember this guy...
View attachment 120981
What you talkin about?
I got MEME-RABLE character right here.
https://inara.cz/data/gallery/26/26731x1740.jpg
I'd show you my Aisling's one, but I'm sailing pretty close to an infraction for posting [NSFW] content already.
Agreed.
But there are a number of Memorable, Persistent Characters already - the Power Heads, the Engineers, Salami (now deceased), so we can't say there aren't any at all. There are also our various Crew members - both alive and dead. And let's not forget Jacque and his mobile space station out around Sag A*.
There are some memorable players as well, and some better forgotten.
On the back of my previous post (up a bit), I don't think I will remember the names of any of the engineers in 7 years time. I certainly won't remember any other CMDRs names. However, I am pretty sure I will still remember Shepard and Geralt in 20 years time.
Are all her ''hairs'' blue?Risk it cmon, Do it for the science !![]()
Is asked for citation.
Links REDDIT.
LMAO.
But those are story driven games. you play them and get the story. elite is different.On the back of my previous post (up a bit), I don't think I will remember the names of any of the engineers in 7 years time. I certainly won't remember any other CMDRs names. However, I am pretty sure I will still remember Shepard and Geralt in 20 years time.
Not sure what "memerable" is. Is that a word?
I think it involves twerking in a horse mask.
Yeah I lost my coffee after I checked the links.
C'mon guys. Drop the sniping and baiting. Post with some civility or just don't bother.
But you'll remember Python, Anaconda, Cobra MkIII...
The ships are our memorable hero's
Because they went procedural route on storytelling. Which might pay dividends in the long term, with replayable variety and emergent surprises, even if it is pretty impersonal at the moment.
I can see it happening potentially. They say they're still looking to improve NPC permanence, and working to a lot of the old design docs. If they can:
That stuff could start to add up.
- Get something like the 'Nemesis System' style 'Tier 2' NPCs in (IE allies / foes created via your interactions with them)
- Keep adding locations, mission templates, proc gen events, and link them all together with chaining
- Keep adding visual and audio personalisation to the NPCs
I'm cool with that. I think it's intriguing. (Campaign narratives have been done to death, think this might be a new-ish way of getting personalised hero mythologies into the game that we half build ourselves. Could be more involving in some ways, if less scripted in its beats and story-telling, and leaning more towards serendipity and jank)
We can still have big colourful characters in their 'Tier 1' personalities and narratives, and hopefully have them become more animated and involving over time. Think the different forms of narrative could still shine a bit brighter in time![]()
But those are story driven games. you play them and get the story. elite is different.
I will never forget Shepard.
Geralt is boring IMO , but thats another story.
Speak his name and he shall come. All hail Ziggy!