PvP Why PvP is not popular in Elite Dangerous?

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You do realize frontier wants people shooting each other. Have you even watched their streams?

The only children I see here are the ones fighting against it.

Which is really funny. BEcause you guys fighting against it are the ones that have caused the problem in the first place.


I'll explain,

You just called people shooting others children, and yet you dont want the modes to be changed to give meaning to PVP.

So instead because of YOUR GUYS' ACTIONS in not changing the modes to give PVP a viable outset in this game.

PVP is only for salt mining. Or player created places like San tu.

When Sandro HIMSELF has shown and Expressed wanting to change that stuff several times.

And you guys fight against it, creating the toxicity we see today.

You want to know whos responsible for all the SALT? ITS YOU.

So, Is that what you guys want is salt? And toxicity in this game? Or would you rather give it definition.

Because thats all we got right now. And if SALT you guys by not fixing the modes. Then its salt you guys are going to get.

I mean just use your brains for 10 minutes and think about it.

Step away from the keyboard and calm down.

Because right now you are the one that's sounding all salty. I know you want the game to be something it isn't, but it isn't and there's no evidence that it's going to be any time soon.

You know what? Given that the PvP 'community' is minor compared to the rest of the players, I'd be quite happy if they removed PvP entirely. Trying to cater for it is creating more problems than it solves. But guess what? That's not happening either.
 
No they go there, every time something bad happens to them. Or in BGS stuff when people are capable of PVPing they use max jump range and no defenses removing the need for any engineering.

Like how many cutter pilots have you guys came across with naked builds for max cargo in OPEN at a CG and you see and hear them complain on the forums.

That build works in private and solo. It DOES NOT work in OPEN.

Hello? Thats a cutter pilot. NOT A NEW PERSON!


I think that this is your speculation of what the majority of the Mobius players do, or what you would like to believe is the case and not their stated reasoning.

As for the last part, I'm afraid that make no sense to me.

By the way, why do you keep shouting at everyone? It's not very polite.
 

Because I speak with experience and you speak WITH NONE. Self admittedly like more than half the people commenting here.

On reddit, in discords, youtube, twitch streams everywhere else. People agree. But here, its the same people and its a joke.

Its so much so a joke people created this, https://imgur.com/4eY0PR8 FDEV BINGO. AND IM WINNING!
 
^^ echo chambers are echo chambers in news shocker.

Are you saying that playing in open provides no choices except for pew-pew? This is an exaggeration I think. Yes, not everyone bought ED for PvP. What you are actually saying is more or less that "if PvP becomes more central to the game I will not like the game". Ok, thats fine. But the question of this thread is what would make PvP more central to the game. And imho unified open, disability to clog would make that so.

The question of this thread is "Why PvP is not popular in Elite Dangerous?" not "What would make PvP more central to the game?"

The answer is because people like that PvP is not more central to the game. It's literally exactly why I'm here rather than playing EvE or any of the other PvP focused space games. If it was more central I wouldn't be here either.

Yes the changes you suggest would force everyone into PvP - but is that actually any good for the game.
 
I think that this is your speculation of what the majority of the Mobius players do, or what you would like to believe is the case and not their stated reasoning.

As for the last part, I'm afraid that make no sense to me.

By the way, why do you keep shouting at everyone? It's not very polite.

Its not speculation, https://youtu.be/9tobMVjSMnQ?t=82

If you have access to the PGS, You can do it ALLL DAY LONG.

^^ echo chambers are echo chambers in news shocker.



The question of this thread is "Why PvP is not popular in Elite Dangerous?" not "What would make PvP more central to the game?"

The answer is because people like that PvP is not more central to the game. It's literally exactly why I'm here rather than playing EvE or any of the other PvP focused space games. If it was more central I wouldn't be here either.

Yes the changes you suggest would force everyone into PvP - but is that actually any good for the game.

Yeah this is the echo chamber, and its a very small group of people here in comparison to the rest of the player base that DOES want these changes.
 
Yeah this is the echo chamber, and its a very small group of people here in comparison to the rest of the player base that DOES want these changes.

LOL :D

Oh is that why the PvP community is tiny by comparison to any of the PvE groups - because you're the majority. Gotcha ;) yous very clever.
 
All modes have access to the BGS. Get over it. FD designed the game to be that way, and that's who created "your problem", not PvE players who choose to play in PG's/Solo.

You've been told this numerous times and still fail to accept it, but it's not for a lack of education.

Fdev created that before powerplay was introduced. Before player factions were introduced.

They just leveled the playing for Engineers.

Crime and punishment, Karma on the way.

This is ground work people for changes. They created the game that way yes. But it wont stay that way.

THEY WANT PEOPLE TO FIGHT. They want people to engineer.

They balance the game around PVP. If they didnt we'd have weapons like they do in Diablo.

Think!! Think for two minutes and pay attention to what they are doing and saying people. Holy crap.
 
LOL :D

Oh is that why the PvP community is tiny by comparison to any of the PvE groups - because you're the majority. Gotcha ;) yous very clever.

Why do you think they made changes to engineers for the longevity of the game so everyone has a equal shot? They wouldnt need those changes if they wanted people in solo and private.

They want people to do what I am telling you.

They wouldnt have done it. If they didnt.
 
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Sir.Tj

The Moderator who shall not be Blamed....
Volunteer Moderator
Because I speak with experience and you speak WITH NONE. Self admittedly like more than half the people commenting here.

On reddit, in discords, youtube, twitch streams everywhere else. People agree. But here, its the same people and its a joke.

Its so much so a joke people created this, https://imgur.com/4eY0PR8 FDEV BINGO. AND IM WINNING!

Well that's 3 crossed off... who's winning now?
 

Robert Maynard

Volunteer Moderator
With regards to the contention that most players want the game to be changes so that players in Solo & Private Groups stop affecting the BGS / PowerPlay / etc. that rather seems to be at odds with Frontier's view on how many players get involved in PvP (i.e. those that would presumably benefit most from the change):

On PvP vs PvE
We listen to both sides. While it's true that the PvP crowd do tend to be more vocal and in previous betas have given more organised feedback, we're well aware that the majority of players don't get involved in PvP. A few changes here are more focused on one or the other (torpedoes have no real place in PvE at the moment for starters), but overall I think they promote variety of loadouts in both styles of play, and will make both more fun. On a personal note: I play more or less entirely in PvE, so if anything my bias in favour of that ;).
 
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Heh. My point is that (to the best of my knowledge) 'Solo' 'Private Group' And 'Open' are never actually referred to as 'modes' in the game itself. Because they're not modes, they're instancing filters.

Exactly you instance out your adversaries so you can complete your tasks for objectives against your opponents. Taking systems, or moving powerplay stuff.

Its not gonna last.
 
Why do you think they made changes to engineers for the longevity of the game so everyone has a equal shot?
Because people complained about the RNG and a lot of effort could mean no improvements. Now the RNG influence is diminished and every upgrade is an improvement.

Facts. Straight up.
 
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