To my mind we fundamentally agree with each other, I concede that the game has moved on a long way since the early days when the words of the games created upon which I am leaning were spoken, and I also fully agree that the game would be more fun for all if it was more difficult to commit heinous bloodthirsty aimless crimes in high security systems.
More attention required by all when plotting their routes and planning their sessions amusements. I've nothing against PvP as I repeatedly state, it is the break from the play of the games environment that I find disturbing. All I'm advocating for is a better game.
I've also repeatedly stated that the game is already fantastic, these are finishing touches that would make it utterly superb. Is all.
Fight club is fine, but there is a time and a place for it, seems such a shame to spoil such a wonderful canvas that we have to play in with such limited play scenarios. Else why not just put little space ships up in the right hand corner of the screen showing your lives left, do away with the economic system and money, and keep a kill count beside that, rather than using home grown software to do it.
I love PvP combat, but need it to be fitting the games scenario, for it not to spoil the same. My fingers are crossed that the new power play will go a long way in smoothing things out... I wait with anticipation.
Addendum:
As for my state of mind, well, it being brought into question here as a response to any reasonable arguments being made, is further indication in support of the hypothesis stated above, responding to 'Why!?' folk are doing what the OP has asked.