Will VR be a big boost

But it won't become cheaper. It's niche. It will be like Hi Res audio for Hi Fi freaks. And the first time you knock your beer all over the keyboard, the cat leaps into your lap or your girlfriend/boyfriend/multiple partners disowns you and threatens to kick you out the house.

See, this is why we need an API for games to accept Inputs From Reality (besides the phone features integrated by the vive) so a room-scale can render 'Reality Blips' into your cockpit scanner, and your loved ones back on earth can contact you by voice without getting to the point of serving divorce papers.
 
That video is pretty well what it is like now with the DK2 (not so much mobility, but there is some). Weirdest thing is when you stand next to the pilot seat and look at your Avatar. It looks real, and is breathing, but there is no head! Mind you, in my case that is understandable, as when I look in a mirror it winces!
 
Yes it is easier with hotas controls but I find I have to keep my head DEAD still to be able to use it, as any movement with the headset moves the imaginary mouse and de-highlights the selected system. Do you not find this also or have you got a work around for this? perhaps I'm just doing it wrong.
That only happens when the mouse cursor is still somewhere on the screen randomly interfering with star systems beneath it (which changes with your head position). Easy solution: Move the mouse cursor completely off the screen. It's useless in the VR Galaxy map anyways.
 
That doesn't mean its mandatory, at least to those blessed enough not suffer from OCD.

It's not about OCD though. It's like me holding an Elsa figurine to my 5 year old daughter for extra extra good behaviour, and, just when she reaches for it, pull it back and say.. nope sorry, you have to knit me 3000 pocket squares first.

Just for the fact that I have waved it in front of her face, I have set that expectation that it's hers... The unwarranted artificial price aka a 'grind wall' dissipates her excitement to get it, so thereon in the motivation to get it, and anything else I offer holds less value in fear of even more unnecessary grinding and eventually she's de-motivated by 'being good incentives'.

A lot of content is locked out of Elite D until you scale rep walls. If you're like me, holding a stressful job, trying to look after a family, and recreation times spans a couple of hours a week; that is premium time. I do not wish to have to knit 3000 pocket squares every time I fancy flying a particular ship.

Back on topic, I think that extra level of immersion will come with VR, there's no doubt. Looking forward to VR sets flowing into our shops! + Space legs obviously to !
 
But it won't become cheaper. It's niche. It will be like Hi Res audio for Hi Fi freaks. And the first time you knock your beer all over the keyboard, the cat leaps into your lap or your girlfriend/boyfriend/multiple partners disowns you and threatens to kick you out the house. You will sell it and go back to a nice big 30" wide-screen monitor where people can't sneak up on you and poke you in the ribs causing you to crash you 200 Mil Anaconda on some God forsaken planet 30 000 ly from home.
See, because it's niche it will be about quality and not quantity. If anything it will become more expensive.
Yup, this. The term "Budget VR", is no different than "military intelligence", "civil war" and "government efficiency".
 
It's not about OCD though. It's like me holding an Elsa figurine to my 5 year old daughter for extra extra good behaviour, and, just when she reaches for it, pull it back and say.. nope sorry, you have to knit me 3000 pocket squares first.

Just for the fact that I have waved it in front of her face, I have set that expectation that it's hers... The unwarranted artificial price aka a 'grind wall' dissipates her excitement to get it, so thereon in the motivation to get it, and anything else I offer holds less value in fear of even more unnecessary grinding and eventually she's de-motivated by 'being good incentives'.

A lot of content is locked out of Elite D until you scale rep walls. If you're like me, holding a stressful job, trying to look after a family, and recreation times spans a couple of hours a week; that is premium time. I do not wish to have to knit 3000 pocket squares every time I fancy flying a particular ship.

Back on topic, I think that extra level of immersion will come with VR, there's no doubt. Looking forward to VR sets flowing into our shops! + Space legs obviously to !

As said earlier, there is no need to grind to get the ships unless you want them ASAP, but that is an optional choice you make. I don't see the ships as gaming content. The ships are what I experience the content with, be it missions, bounty hunting, smuggling, piracy etc.. All content can be experienced with a Sidewinder or Eagle or any other ship you want to use. There really isn't any grind unless you decide to grind. It is entirely optional.
 
I think that gameplay like EVA will be 100 % immersive with VR, that and of course flying in your space ship. The potential problem will be FPS and walking around.

[video=youtube;wTzmyJgQX8c]https://www.youtube.com/watch?v=wTzmyJgQX8c[/video]
 
Yup, this. The term "Budget VR", is no different than "military intelligence", "civil war" and "government efficiency".

A huge part of the cost is computational power. Before too long your watch can power VR. Increased demand results in reduced cost per VR set, further dropping the price. We currently have only two players on a very, very new market, and already its cheaper than many 'early adopter' things of the past. VR in its widest sense will go mainstream.

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It's not about OCD though. It's like me holding an Elsa figurine to my 5 year old daughter for extra extra good behaviour, and, just when she reaches for it, pull it back and say.. nope sorry, you have to knit me 3000 pocket squares first.

But here's the difference: neither of us are 5-year old girls. ;) If you'd try that with me, I'd tell you to get lost, shrug and go back to having fun. Currently there is literally nothing in ED you cant do in a fairly cheap and non-gated ship. There is factually speaking no 'mandatory grind'. You can get triple elite, visit Sag A, join all CGs, do literally anything you could possibly do without any grind. Or, as you probably told your daughter numerous times:"just because you want it, doesnt mean you need it." :)

We can force it upon ourself, though. And yes, self-imposed grind can be very brutal...
 
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Love Redbeard's rants!
Although I'd like to try it, the idea of strapping little screens to my face doesn't do it for me. The turn off factor is high, even for me, a gamer.
Also, in the same vein, the attracted_to_me_level of spousal romance would fall lower than it is currently, which won't do.
For now, that money will go to playing the markets instead. Less sweat involved.
 
A huge part of the cost is computational power. Before too long your watch can power VR. Increased demand results in reduced cost per VR set, further dropping the price. We currently have only two players on a very, very new market, and already its cheaper than many 'early adopter' things of the past. VR in its widest sense will go mainstream.

Another thing - 2D and 3D devices seem to have reached their saturation. TVs don't get that much better with every new product cycle and it's already hard enough to justify 4k resolution at anything below 60", which is a huge monolith in your livingroom - Wife Acceptance Factor 0 or below.
It's now a "cash cow" and not a "growth" market and tech companies will inevitably start looking for the next growth market.

So yea, I expect "sweet spot mainstream" (499 bucks for whatever weird reason) 3D solutions (GPU & Display.. or goggles) to hit the market in the next 3 years.
 
My god family got a 3D TV not long after they came out (and it wasn't cheap!). However, I haven't seen them use it much. OK, VR might go the same way, but I doubt it; it is a lot more immersive.
 
But here's the difference: neither of us are 5-year old girls. ;) If you'd try that with me, I'd tell you to get lost, shrug and go back to having fun. Currently there is literally nothing in ED you cant do in a fairly cheap and non-gated ship. There is factually speaking no 'mandatory grind'. You can get triple elite, visit Sag A, join all CGs, do literally anything you could possibly do without any grind. Or, as you probably told your daughter numerous times:"just because you want it, doesnt mean you need it." :)

We can force it upon ourself, though. And yes, self-imposed grind can be very brutal...

Thing is I cant disagree with you, because you're right... but, the issue is amplified a great deal by not having a equivalent available on open market in ED. So for example, I'd love a Cutter, but I cannot. Not because I cannot afford it, I have the credits to buy it multiple times over, but, what I don't have is time to do the rep grind to 'Duke'.. it's irritating as i have the means to purchase it, but haven't subscribed to the monotony of a huge rep grind to get the option to purchase it. That's the part I feel massively short-changed about. It's a beautiful ship, but it's the cargo space I'm after. That content is locked out to me, trading is one thing I'm often going back to, so even if FD pulled a butt ugly non rep laddered equivalent on the market, I'd be happy...

The 'long grind' is a soul sapper. My time isn't in enough supply to hope to get the cutter in 2016... Is that really what FD designed?
 
I don't think there is going to be a big bump from actual Rift and Vive owners. I feel a good chunk of them are already aware of ED and are or are not already playing it.

Rather, I think this is excellent publicity for ED. A whole lot of people are watching the progress of VR, certainly many times that who actually own the HMDs. These people aren't jumping in yet either b/c of cost or no willingness to deal with first gen hardware (me).

As people try their gear in several games, including ED, their experiences posted on YouTube or blogged will certainly pique the interest of people who are looking for games that do VR well.
 
The new headsets don't really change the game IMO.

If you have a good monitor, good computer, and some sort of cockpit+head tracking, you are really at the same level as VR IMHO. In the future perhaps some new VR device will change my mind.
 
As said earlier, there is no need to grind to get the ships unless you want them ASAP, but that is an optional choice you make. I don't see the ships as gaming content. The ships are what I experience the content with, be it missions, bounty hunting, smuggling, piracy etc.. All content can be experienced with a Sidewinder or Eagle or any other ship you want to use. There really isn't any grind unless you decide to grind. It is entirely optional.

I agree, but when you have a specific goal / vocation in mind, and the funds to get the right tool for the job, but an unscalable wall of epic grind to 'unlock' it, that's a hard hard punishment for players when there are no equivalent alternatives.

I'm happy for the 'pretty' ships to be faction oriented, but for raw utility, it's locked content to me and that really saps the enthusiasm. It's the only time I wish for ships to be available from the store.. I'd buy it in a heartbeat, and it would make playing much much more enjoyable for me.

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I don't think there is going to be a big bump from actual Rift and Vive owners. I feel a good chunk of them are already aware of ED and are or are not already playing it.

Rather, I think this is excellent publicity for ED. A whole lot of people are watching the progress of VR, certainly many times that who actually own the HMDs. These people aren't jumping in yet either b/c of cost or no willingness to deal with first gen hardware (me).

As people try their gear in several games, including ED, their experiences posted on YouTube or blogged will certainly pique the interest of people who are looking for games that do VR well.

It's undeniable, that ED just works well from a VR standpoint. The whole sit in cockpit, from reports just works really really well. It will add that x-factor (minus Simon Cowell) and it'll be hard to beat for a while.

Legs and co-op will be interesting to. Standing next to your landing gear and looking around 360 degrees seeing planets above you and your ship casting a delicious shadow over you, it's exploration at a new level.

I'd loooooooooooove to see for myself, but I admit, I'm just re-baking stuff I have seen and read. It's one of them things that you should try for yourself, and see if it's likely to change the way you look at the ED galaxy :) I know what I'm like, and it will for sure for me be a game changer. [yesnod]
 
Seeing as Elite is supposed to be one of the best VR experiences at the moment i would say yes.
It would seem to be the go to VR game that most would try.
 
The new headsets don't really change the game IMO.

If you have a good monitor, good computer, and some sort of cockpit+head tracking, you are really at the same level as VR IMHO. In the future perhaps some new VR device will change my mind.

I respect your opinion of course but have you tried VR? I used to game with track IR and a 120 inch projected screen from a £4000 JVC projector, but it's nothing compared to the DK2. Resolution was obviously better but once you're into a game like ED that's no longer an issue (at least for me) and you don't notice it for long. I think the extra immersion comes from 1:1 head tracking, which isn't what you get with head tracking where you have to always have to have one eye on the screen when you turn around, and also the stereo display. Imagine walking around with one eye closed all the time - that's how going back to gaming is without VR once experienced. Just flat and empty feeling.

Edit - at least for me. I know VR isn't for everyone as preference is just as important - but I just don't get why. Perhaps it's because VR has always been one of my gaming dreams.
 
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The new headsets don't really change the game IMO.

If you have a good monitor, good computer, and some sort of cockpit+head tracking, you are really at the same level as VR IMHO. In the future perhaps some new VR device will change my mind.
Which VR headset where you using when you came to this opinion? Rift or Vive?
 
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