Didn't I point out that it made sense when looked at through her filter? Also, see post #97
Nice try though![]()
I used this example to point out one of your favored tactics. One mea culpa gathered doesn't make for a justification. Poor try though.
Didn't I point out that it made sense when looked at through her filter? Also, see post #97
Nice try though![]()
From the OP's rant are they saying that Combat logging is rife in PvP engagements?
Does this mean that every fight PvPers engage in the loser always combat logs?
I am surprised if this is true.
Regarding menu logouts, this is an accepted method to cease play by a player, so really you should just suck it up and realise a few things.
Changing menu timers won't deter those players, they will still menu log, or more likely just kill the program, you still won't get your precious kill.
Rebuy costs are probably not an issue to these players, it's high likelihood that they have Quinced/Robigoed/Sothised there way to billionairedom so even if you enforce some sort of rebuy charge you will just perpetuate those get rich quick escapades.
Finally, I have to say to you "Really? I mean really? The fact that you can't destroy every player is so key to your enjoyment?"
Because I do find this issue pathetic.
I used this example to point out one of your favored tactics. One mea culpa gathered doesn't make for a justification. Poor try though.
only that people in this thread use them as a punishment for people suspected of combat logging (and indeed menu logging)
A variable timer depending on ship survivability would be nice (so a sidewinder gets just 10s, a cutter would need a full 30s), on top of adding a cooldown (say, 15 minutes or so) preventing players from logging back into the game (in all modes) after using it.
Also, for legitimate cases where the player needs to leave the computer right now (say, to answer the phone or the door), it would be nice if you could just confirm you want to quit before the timer has counted down.
So? I can have KOS list for people whose avatar I dont like, whats it with you and banning everyone who does things differently then you? :S Heck, I can have a KOS list with random people on it, or everyone. Or just people who's shipname starts with the letter 'R'. Its none of your business.
You have cataloged my various forum tactics and sorted them by type and style? I'm mildly flattered, but please don't turn it all stalkery, ok? I'm pretty easy going, but I do have boundaries.
Sleutolbos has better forum goatee than me=kos
I referred to the part I bolded, where you didn't say such a thing. You said "people need to accept that they will face a rebuy." No, they don't. Not unless this is going to be changed![]()
Dude? Didn't you get the memo'?
Some random person's virtual Internet spaceship is far more important than the welfare of a developing, vulnerable child.
Sleutolbos has better forum goatee than me=kos
As an interested onlooker... Why can't the PvP enthusiasts do what the PvEers have already done? Accept that such things as combat logging can't be prevented in Open, allow it there, but make a private group which you can be thrown out of for logging.
That would be too much effort for them.
"We want a game where nobody logs!"
"So why not make a Mobius/Fleetcomm style group where the rule is no logging?"
"Are you kidding?! We want someone else to do all the work for us!"
This is why, especially after Engineer Day, I have a lot more respect for the PvE community in the aforementioned groups. They actually put in effort to get what they want. And it pays off.
Under that reasoning Engineer exploits and Quince should go unpunished as things that exist ingame due to flawed design.
Open shouldn't be a place for cheats, exploits, and the use of gaming the P2P system.
Tell me, how exactly do you plan to stop loggers?
Do you intend to hire a big scary bald man to stand behind every Elite Dangerous player?
Look, I get it, logging is bad. But you need to be realistic. There's no way Frontier can stop it.
After all these years, if there were a way, I think it would have been done by now.
And honestly? Like an earlier poster said, Elite really is the wrong game for the type of PvP so many try and find, due simply to Frontier's network choice.
Same way FDEV intends to stop exploiters and 'gankers', karma and C&P
Log too often in combat in Open and face severe penalties.
Perhaps lighter penalty in other modes, and none in solo to accommodate situations where perhaps one has Internet trouble but wants to play a little.
Also everything you just said could be an argument for allowing exploits by replacing logging with the word exploit. But FDEV reversed the latter, all that many ask for is to act on other exploits like taskkilling and make abuse of logging punished via karma.
Edit: in fact, I would even say that routine combat loggers should be punished harder than gankers, as at the very least one has to admit that the latter actually still follow game mechanics without resorting to abusing the peer to peer system.
If the karma works, great. I do agree that logging is a problem, do not misunderstand me. Furthermore, because I know how personally people take logging, I'm not playing in Open right now, because my Internet service has been very poor on my PC for some reason.
However, if anyone thinks that karma will be a silver bullet, they are very much mistaken. We're dealing with an issue that is out of game here, and no matter what Frontier does, they never will nor should they ever have complete control over how an individual uses their hardware and property.
Regulating Open to act on cheaters has no impact on your hardware or property, in fact it's not even a practical consideration anyone has mentioned.