Sigh, really? I mean seriously, have you read the thread? Because it sure doesn't seem like it.
This isn't a valid argument; it's attempting to minoritise entire exploration reasons. I could go on, but I won't. The entire argument isn't worth the time.
Oh, so let's get y about it, instead of thinking about what I mean with my opposing opinion?
For the record, no, I
do not agree with any of Mengy's definition of an "exploration vessel".
1. Jump range isn't necessary, there's all kinds of hard proof of that, like TomParkes1993 taking every ship in the game to Sag. A and back (and I think he's started doing Beagle Point as well) or the fellow who spent 2 years going around the edge of the galaxy in a stock Sidewinder. Jump range is for people who wish to *travel* quickly as opposed to slowing down to look at the roses.
2. Supercruise agility is a convenience, not a necessity, especially when with supercruise, you're going to spend the vast majority of your time aiming at a focus point & not moving at all.
(cough cough Fdev, look at my timer thread on that topic)
3. You also don't need 6 internals; you only
need 2. The DSS is there for more credits & helps if you also bring an SRV, have horizons, and wish to find certain things on planet surfaces.
4. If you don't care about Horizons content, you also don't need the SRV.
5. I would personally highly recommend a shield if doing landings, but it's not a strict necessity since the vast majority of your time won't involve shielding, and many explorers even just turn the things off anyhow.
6. I've also, not once, ever had to use an AFMU. It's nice to have as a safety-measure if you're planning a year-long expedition or somesuch, but so long as you're paying half attention whilst jumping to and fro, you aren't going to need it. (I've been to Colonia twice without having to use a single heatsink, for that matter.)
So my whole point is that asking for a new "exploration ship" is practically just saying "Hey, Fdev, can we get a new ship?".
And no, I'm
not against having new ships, more variety is always nice. But painting it as though the options we have for
exploration ships - as opposed to
fast traveling ships - are limited is, as I see it, wholly disingenuous when literally every available ship in the game will suffice for the job
if you want it to.