Cradle2Grave
Banned
Yes please use UK phrases in future.
I disagree almost completely, there's more risk the further you go from mistakes
I would explore if the mechanics were A LOT MORE COMPLEX. I dont get it why so many people explore with something so boring and dull.
It is boring and dull, but that is a challenge in it's own right.
Hmmmmmm.
Yeah after all getting to the rim and scanning a system should be rewarded rather than getting all the way out there and coming back to be offered 20k, I went 1000ly out and was offered the same creds for a system that was 20ly away.
Why would you get paid more for scans made further away from civilisation? Which systems are most likely to be exploitable by others, those 100ly away or those 10,000ly away?
Anyway, exploration definitely needs some love but the one thing it doesn't need is reduced travel time and ships with huge jump ranges. We don't need anything else in this game trivialised, been enough of that already.
Flying far and beyond, and by that it takes days to get out there and back, is the only true personal accomplishment left in exploration.
It's the only thing which makes it truly dangerous. Mess up once, and days of work may be wasted.
That makes sense, however I don't mean it's one or the other. If you had the ability to jump 500 light-years would you choose what you're doing now instead?
Do you believe adding longer Lightyear ability would harm exploration?
I won't waste my time on the neutron star jumps, exploring has nothing to do with leaping across a galaxy and seeing nothing, it's a fan boy thang, and no. I do not want it easier.
I don't typically resurrect an old thread and if it gets closed or locked I'm ok with that too, but how do some of you feel now that this was actually added to the game in the form of engineered FSDs with longer jump ranges and some ships jumping 250+LY with neutron star boosts? Obviously the boosts are limited and location specific, but the engineered drives are permanent (as long as FDEV says they are). So now you have ships that will do twice what they would do when this thread was created. Do any of you who said you'd be against it actually now have engineered FSDs and if so, how has it affected your exploration?
I won't waste my time on the neutron star jumps, exploring has nothing to do with leaping across a galaxy and seeing nothing, it's a fan boy thang, and no. I do not want it easier.
Have you had your FSD engineered for longer jump ranges?
Now I wonder if they have longer range FSDs and if so, has it negatively affected their desire to explore?
Would You Explore More if Return Was Easier?
Like the thread title says, if you could return to your system with stations and outposts easier, faster and such, would you be more inclined to set off on a 1000 Lightyear plus mission of exploration? What stops me from going that far is the fact that I have to turn around and come back. I would like to have a Lightyear jump in excess of 500 light years to get back. I would probably only jump a few light years on the way out so I can explore all of the systems.
I am wondering if that will ever happen. I don't understand the need to restrict jump range except for trading purposes. I would like to have a ship that will jump a long distance it would be fine if it does not carry cargo.
I realize some of you prefer the realism of the return trip. Some of you go out there for months. I would not mind being out a few weeks in fact as long as I was doing something new. I don't want to get stuck doing repetitive things just to get back.
I also understand the problem of fuel consumption. I disagree with it however just because the concept of faster than light travel requires about the same amount of fuel to get to speed regardless how far you go. That's why we can send satellites out of our solar system. Once you get up to speed the fuel should be used to stop you if anything.
So what say you? Longer Lightyear jumps with no cargo hold or is 35 light years enough? This isn't just another thread wanting more and more or having the ability to get to the end of the game faster. I don't want to make the Galaxy smaller, but realistically the large majority of it will never be visited by anyone.