I'm such an idiot. They're all here anyway https://gamerdvr.com/gamer/bongobaggins/screenshots/elite-dangerous
I did A LOT of research last year before buying my 1X, regarding which console would produce the best graphics and frame rates while playing ED. Everything pointed to the 1X. Fortunately all of that research paid off and I am loving ED on the 1X.The XB1X version is hands down graphically better than the PS4 Pro version, even when the Pro is set to quality mode. If it weren't for the fact that all my purchases are on the PS4, I wouldn't hesitate for a second to play the XB1X version over the PS4 version. The only thing you miss are the extra four buttons from the DualShock 4 touchpad.
It's not even a question, the graphics are just better on the XB1X.
What's the framerate in 1080p quality mode? Also, I'd love to see some screenshots! I'm particularly interested in shots with lighting that really emphasizes shadow quality (sunset at a planetary base, a sunlit station at different distances, etc). Links to existing screenshots would be fine, as long as they are XB1X quality mode.
Wait, what? Shadow quality is the primary reason I'm considering the defection!Neither framerate nor shadow quality is very good on Xbox One X. I play in 1080p and Quality mode but the only real difference I notice between Performance and Quality is the planetary surface, which is visibly more detailed in Quality. Shadows are the same (not very good in general).
Well if shadow quality truly is rubbish on XBox, then I might as well just get a PC....Anyhow, I'd recommend waiting for the next console from either manufacturer. Due to backward compatibility both PS5 and Scarlett will play previous generation games, finally with adequate performance.
Come back to the dark side of PC gaming...you know you want toWait, what? Shadow quality is the primary reason I'm considering the defection!
Well if shadow quality truly is rubbish on XBox, then I might as well just get a PC....
ps - I get the sense that not everyone in this thread agrees regarding the quality of the shadows.
So do you have ED for both XB1X and PC? If so, tell me about the differences please! You may have noticed I have a "sister" thread about ED on a laptop, so I am considering both alternatives.Come back to the dark side of PC gaming...you know you want to
As much as I love my One X... this screenie wasn't taken on it.
Apart from the obvious peripheral support which is the main reason I went back to PC from Xbox a few years ago...I do like my flight sims.So do you have ED for both XB1X and PC? If so, tell me about the differences please! You may have noticed I have a "sister" thread about ED on a laptop, so I am considering both alternatives.
Nice! I was under the impression that XB1X was close to PC with Ultra settings (@1080p), but it's beginning to sound like that's not the case. The big plus the XB1X has is price, but since I already have a gaming console, I'm leaning more and more to PC (specifically a laptop) as then that upgrades a variety of experiences for me, not just gaming. That said, I'll remain a console gamer regardless. I've got lots of titles on my PS4 that I just love, and I only see using the laptop for ED and perhaps a couple other niche (simulator or CIV-like) games.Just a small sample of basic graphics quality menu options from my Dr Kaii's ED profiler...
I should add that all that research I did last year was Xbox 1 vs Xbox 1X vs PS4 vs PS4 Pro. I did not look @ PC because I prefer consoles due to cost and convenience. From memory the reseach led to the following conclusion: 1X / PS4 Pro/ PS4 / XBox 1 in order of quality of graphics, frame rate etc. Of course if you can afford a decent gaming computer and don't mind all the extra fiddling, PC is the obvious choice.Nice! I was under the impression that XB1X was close to PC with Ultra settings (@1080p), but it's beginning to sound like that's not the case. The big plus the XB1X has is price, but since I already have a gaming console, I'm leaning more and more to PC (specifically a laptop) as then that upgrades a variety of experiences for me, not just gaming. That said, I'll remain a console gamer regardless. I've got lots of titles on my PS4 that I just love, and I only see using the laptop for ED and perhaps a couple other niche (simulator or CIV-like) games.
ps - I'm not transferring my save, as my PS4 CMDR has too much history to just erase it all. Sadly most of the community I "grew up with" has moved on to PC, so I guess that's another reason to consider PC vs. XBox.
Whatever I choose, this thread has been helpful! Thanks all
Digital Foundry were raving about the 1X when it came out, they did a ton of comparison videos playing various games on the 1X and the PS4 Pro, so that would certainly have influenced my decision. But they didn't do ED, they only seem to be interested in the top sellers, not OUR very niche space sim game, so I did my own research......I won't transfer, I'll start from scratch. Still, that would make me double-plus irate.
Speaking of, nobody has answered my original post - how does XB1X compare to PS4 PRO. If Sony finally lets the Pro go on sale like they do the Slim, that would be the obvious upgrade. I actually bought the Pro last year, but for the price the improvement over the base PS4 just wasn't worth it IMO. I'm under the impression that XB1X is lightyears better than the Pro when it comes to ED (Frontier apparently doesn't understand the PS4 that well), but I know somebody out there has both and can give me a straight answer. Heck, post a couple of comparison screenshots!
Where is Digital Foundry when you need them?
Wait, what? Shadow quality is the primary reason I'm considering the defection!
Well if shadow quality truly is rubbish on XBox, then I might as well just get a PC....
ps - I get the sense that not everyone in this thread agrees regarding the quality of the shadows.
Well I was. The mission (adjunction) server is all screwed up, giving me incomplete mission lists and sending me to main menu when I turn in a completed mission.It's nice to see you back flying again, Duck.
It depends on what shadows you mean specifically. Shadows on Xbox One X, regardless of mode, are very soft and often shimmering. They are generally OK, but nowhere near as sharp and defined as on PC, especially from a distance. When on a planetary surface, the SRV's shadow is pretty good, no big problems there, but I regularly notice the soft and shimmering shadows in the cockpit for example. Not a big deal when you're turning and the shadows move, but when you're still and light comes it at an angle, you can see it being not very high quality. Similarly, shadow pop-in is a huge problem, especially on space stations, surface settlements and slightly undulating planetary surfaces. See my video from around 0:48 - that shot was taken facing the star while flying parallel to the surface and the small shadows there are shimmering too much... I almost threw the shot out, it bugged me so much.(Also, the video is a collection of photos taken on X, see if you can find any reference for shadows you're looking for.)
Source: https://youtu.be/qelXlGTwyis
One man's bad shadows is another man's "those are fine" shadows. I have a parallel thread about ED on PC, and one of the CMDRs uploaded a video comparing different shadow qualities, and even the low quality shadows on PC look way better than the rubbish* we have on PS4. Here's an example of what I have to deal with:Duck shadows and reflections are always going to be dubbed down to improve performance on consoles, the one X is just an improvement on the first gen consoles. I bet pc minimum requirments look garbage screenshot wise
Rats, I forgot to look at this! I should have opportunity to again later this week (I'm normally on a bandwidth cap which means no YouTube). I'm interested to see what you're describing here!It depends on what shadows you mean specifically. Shadows on Xbox One X, regardless of mode, are very soft and often shimmering. They are generally OK, but nowhere near as sharp and defined as on PC, especially from a distance. When on a planetary surface, the SRV's shadow is pretty good, no big problems there, but I regularly notice the soft and shimmering shadows in the cockpit for example. Not a big deal when you're turning and the shadows move, but when you're still and light comes it at an angle, you can see it being not very high quality. Similarly, shadow pop-in is a huge problem, especially on space stations, surface settlements and slightly undulating planetary surfaces. See my video from around 0:48 - that shot was taken facing the star while flying parallel to the surface and the small shadows there are shimmering too much... I almost threw the shot out, it bugged me so much.(Also, the video is a collection of photos taken on X, see if you can find any reference for shadows you're looking for.)
Source: https://youtu.be/qelXlGTwyis