Incorrect, Rossby Wave Deformations, its incredibly basic science if someones ever told you "Teh Alienz" you should block them as a idiot trying to hinder actual progress.
IRL I totally agree - but we're playing a computer game where we fly around FTL and shoot aliens :) I think given the context - this is a fictional computer game where an Ancient Alien Relic was found on Mars in 2280, and there's an Ancient Alien race known to have existed relatively close to human space a couple of million years ago - I don't think it's silly to bring up aliens, even a little bit :)

Remember - this is a computer game, not a scientific discussion about real life.

Edit: Oh yeah, lol, this thread is literally about a planet linked to an alien portal-gateway to an alternative universe too...

.. so yeah, chill :)
 
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IRL I totally agree - but we're playing a computer game where we fly around FTL and shoot aliens :) I think given the context - this is a fictional computer game where an Ancient Alien Relic was found on Mars in 2280, and there's an Ancient Alien race known to have existed relatively close to human space a couple of million years ago - I don't think it's silly to bring up aliens, even a little bit :)

Remember - this is a computer game, not a scientific discussion about real life.
You do not proffer forward "Alienz" as a solution without there being actual evidence of it unless your prepared to start hosting a show on the 'history' channel and get a really bad hair do!... Stick to what Fdev gave you ingame without adding additional Koolaide to the mix.
This is a scientific discussion this is why Canonn and the others made such a mess on frankly everything... The Hexagon pattern as stated repeats over and over and over again throughout nature, in fact did you know that the Raxxla logo Hexagon even has a Audio Resonance produced in the same form as Gas giants Rossby Wave Deformations, Specifically for what a PlankScale 2D Wormhole would look like... (Rushed example to show point...)
 
You do not proffer forward "Alienz" as a solution without there being actual evidence of it unless your prepared to start hosting a show on the 'history' channel and get a really bad hair do!... Stick to what Fdev gave you ingame without adding additional Koolaide to the mix.
This is a scientific discussion this is why Canonn and the others made such a mess on frankly everything... The Hexagon pattern as stated repeats over and over and over again throughout nature, in fact did you know that the Raxxla logo Hexagon even has a Audio Resonance produced in the same form as Gas giants Rossby Wave Deformations, Specifically for what a PlankScale 2D Wormhole would look like... (Rushed example to show point...)
We're going to have to agree to disagree on this one :)
 
We're going to have to agree to disagree on this one :)
To be fair Alienz is at least a couple pegs higher up than religion, but yeh Sol is unimportant its just humans are OBSCESSED with the idea we are the centre of everything, Sol is unimportant and theres no natural or unnatural secret reason of grand importance for us except human ego, As gas giants go none of ours are practically special in any way, again look to the science for answers.
Turn from the darkness that is the land of the blinds "But mah Sol/But mah Sidey/But mah Mythology" piedpipers and research the science laid before you by Fdev.
 
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Thinking the Hexagon can erode at all is merely a lack of knowledge of how they work and a assumption that the Hexagon is some form of generic storm, it is not and it occurs over and over and over again throughout science, in this case of gas giants you are looking at Rossby wave deformations nothing more. The appearance can come and go in natural cycles the same as it does on elsewhere in nature, from the Quantum scale to Gas giants its pretty standard.

"They didn't because it's environmental storytelling. The hexagon - according to present theories - is the result of deep storms (or aliens :alien:). It looks to me like Fdev are showing us "Something happened to Saturn in the last millennia that's altered it's cloud patterns"."
Incorrect, Rossby Wave Deformations, its incredibly basic science if someones ever told you "Teh Alienz" you should block them as an idiot trying to hinder actual progress.
For context I was not presuming the vortex had eroded, I was being sardonic. I was extrapolating an implausible solution, which I assumed was to be taken as sarcasm, sorry, it’s the lowest form of wit especially on a Monday.

I don’t refute the science, which as I attempted to interject ( poorly) is likely an example of art imitating life, eg the core reason being the same scientific principle underlying both; but my overarching proposition is its not intentional on FD point.

My emphasis is not intended as confrontation but simply being devils advocate.

I propose the shape viewed is simply an artefact of the Stella forge, not a true representation or a projected representation of the real hexagon of Saturn. I’m siding ultimately to it being omitted either due to ignorance or intentionally, however why it was intentional omitted is open to scrutiny, as it can assist with other investigations, to better understand FD approach.

I hope @Louis Calvert investigations uncover something, as it is a more exciting and interesting a concept than simply - ‘couldn’t be bothered’. Sadly my opinion of FD has lost its lustre over time and their recent communication with Calvert only goes to strengthen my opinion.

However, as I proposed earlier to Calvert, test, test, test and look for more evidence to give back to FD to get a clear answer.

Historical lore does indicate some anomalies to the narrative of Sol, again are these inconsistencies or intentional obfuscation.
 
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I forget which moons are responsible for the cycle on Saturns formation of it but I can assure you it is orbital resonance cycle related and that from the last I checked the game does include the specific dataset required for ingame inclusion of the formation, and can confirm also that usage of FluidDynamics has been heavily focused on by Fdev as it was crucial to calculating nigh on all that we see and for accurately adding in and distributing the Darkmatter and Normal Matter in the galaxy as you cannot calculate it from Elemental Distribution charts alone nor does the Schwartzchild Metric deal with the distribution as it doesnt handle moving and rotating space/time vectors, thus they needed to use the Kerr Metric.
We can confirm beyond any shadow of a doubt that Fluid dynamics played this crucial role and thus is used ingame by looking at the Elemental Shell distribution waves across the galaxy, those sudden shifts to O, A and B rich areas to the sudden walls of brown dwarfs... Again I assure you if you want to no-life a month like I did during Covid lockdown and start collecting the data and running the checks you will see that Fdev's distribution is shockingly very accurate despite some obvious issues (all caused by importing from multiple papers and indexes)
I would as this requires a very specific orbital resonance conclude that either the moons are not in the same resonance anymore or, more than likely Fdev havnt included the overlay for the Hexagon as no matter how well it was blended on the edges it would be very obvious its a image layed ontop of another.
 
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See also: Historical Comparison of the Saturnian System 2000s to 3308.

TLDR: Jupiter and its moons appear to have been very carefully recreated, discrepancies are minimal and consistent with resource depletion due to human activity. If anything, the differences are quite minor considering ~1300 years of colonisation and exploitation! Jupiter's atmosphere is visually impressive and very recognisable. There's no 'red flags' here that I can see.


Comparison of Jupiter and its Moons​

Jupiter Comparisons.png

Note: Jupiter has many smaller moons that are irregular in shape and non-spherical. Fdev seems to have included all the major spherical moons, otherwise known as the Galilean moons.

Overall Appearance of Jupiter's Moons:​

There is a broad visual similarity between the four major moons when comparing them in 3008 to late 20th/early 21st C. images. Significantly Europa, Ganymede and Calisto all appear to be significantly less 'icy' than they did in the 2000s. Calisto is still heavily pock-marked with craters, Ganymede is still criss-crossed with fissures, and Europa still shows broadly the same colouration and surface features. Io appears almost identical. All the moons have the same radii, and occupy the same orbits.

Composition Comparisons of Jupiter's Moons:​

As we saw with Saturn's Moons, there is overall significantly less Ice present than in the 2000s. Specifically Ganymede and Calisto seem to have lost all their ice, being listed in 3308 as "Rocky Bodies" only. It's unclear how Galmap treats the presence of a subsurface ocean, but Europa is listed as an Icy Body with no mention of liquid water, while it's difficult to find accurate percentages in the 2000s data, the composition in 3308 suggest Europa may have lost its ocean. Io seems unchanged over the last millennia.


Overall Appearance of Jupiter:​

Jupiter's atmosphere appears virtually unchanged over the last millennia. There are still significant coloured bands and complex vortex storms, there is even evidence of "The Great Red Spot", although smaller - it's unclear if this is the same great storm or a similar one that emerged later. Jupiter's radius is identically the same as it was recorded in the 2000s.

Composition Comparisons of Jupiter's Atmosphere:​

Records from the 2000s indicate that Jupiter's atmosphere has decreased from 89% Hydrogen to 73% Hydrogen by 3308, and accordingly the 10% Helium recorded in the 2000s has risen to 26.3% in 3308. There seems no other significant changes to Jupiter's atmosphere.


Comparing Jupiter's Rings:​

In the early 2000s it was noted that Jupiter's rings "contains significant amounts of dust with 0.1–10 μm particle sizes" the rings are consistently described as being mainly composed of dust and other tiny particles. Jupiter's rings are only visible in certain lighting conditions and via non-optical detection. It was noted that probes were able to physically fly through the rings to measure the particle density.

By 3308 Jupiter has a much more substantial ring system that's visible in all lighting conditions. The Rings are composed of rocky mineral rubble, not unlike other rings.


Conclusion of this Historical Comparison:​

As we saw with Saturn, the Jupiter system seems to have undergone changes over the last ~1300 years. It's unknown whether these are natural or man-made, but generally the changes to Jupiter's moons are consistent with what we saw with Saturn's - reduction in Ice. Similarly Jupiter's Atmospheric composition saw a reduction in Hydrogen which may well be due to Hydrogen mining for industry.

Unlike Saturn, Jupiter itself seems very recognisable as the same planet in the historical records from the 2000s, even down to it's size and major atmospheric features. The more substantial ring system may be the result of Jupiter's smaller moons colliding, or being deliberately demolished for mining, or accidentally destroyed, or it may be the result of captured asteroids breaking up under Jupiter's gravity - we simply don't know.

Overall, the Jupiter system is less significantly changed than the Saturn system. It's moons show recognisable features, and there is no 'missing' major moons.

Remaining Areas of Study:​

Determining how Galmap deals with subsurface oceans may help to understand Europa. Aside from that there seems to be no unaccounted irregularities that I can detect.

Edit: Now I think about it though - how do you extract all the ice from a planet without changing its mass or size at all? Ganymede, Calisto, and Saturn's Iapetus are all missing Ice that made up at least 50% of their mass according to the data from the 2000s - either that info was completely wrong, or?? what??


Uranus and Neptune and associated moons to follow later.
 
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Jupiter and Saturn both have a unknown variable in which Instability increases over time due to shared orbital resonance causing disturbances with the Retrograde co-orbitals and affecting the orbits of Trojan objects aswell as perturbing the orbital stability of the other gas giants moon systems, you appear to have not factored this into your observations and eccentricity and orbital paths havnt been accounted for. Titan for example started of much further in to Saturn and has migrated outwards to its current location, The shared instability of the L4 and L5 locations interactions between both bodies would be indicative of further orbital drifting within the bodies.
You may want to check orbital eccentricity and other orbital parameters.
 
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Jupiter and Saturn both have a unknown variable in which Instability increases over time due to shared orbital resonance causing disturbances with the Retrograde co-orbitals and affecting the orbits of Trojan objects aswell as perturbing the orbital stability of the other gas giants moon systems, you appear to have not factored this into your observations and eccentricity and orbital paths havnt been accounted for. Titan for example started of much further in to Saturn and has migrated outwards to its current location, The shared instability of the L4 and L5 locations interactions between both bodies would be indicative of further orbital drifting within the bodies.
You may want to check orbital eccentricity and other orbital parameters.
You can if you want, I'll be very happy to update the charts and posts with data :)
 
I dont engage in Bubble research stuff really but im sure you can pull the information of eddb or some other website its all in the API information, The science is easy enough to look up academic sources but again the requirements to get the Hexagon formation are very specific, if you cannot see it the chances are high its for a reason... and 'Raxxla' is not that reason.
 
I dont engage in Bubble research stuff really but im sure you can pull the information of eddb or some other website its all in the API information, The science is easy enough to look up academic sources but again the requirements to get the Hexagon formation are very specific, if you cannot see it the chances are high its for a reason... and 'Raxxla' is not that reason.
Lol... ok, well thanks for the suggestion but it's not in the scope of my study. If you want to check out oribital stuff yourself then please do, I'll be thrilled with the help.
 
I've found something peculiar, a what looks like disappearing orange binary and an small orange trianary (180 degrees behind the binary) on the background of stars, along with another 5 or 6 background stars that are inline with the binary - (?bug or something by design that I've not seen elsewhere in the game) in COL 359 Sector DA-Q D5-17. Both take turns to disappear as they are approached and the centre point between the two can be reached both in supercruise and in normal space. I've reproduced the stars here in this video, one of a series of 4 videos I've produced from different perspectives:
Source: https://www.youtube.com/watch?v=yx25EJzfNIM
- The tin foil started when I split the letters of RAXXLA into alternate Egyption and Greek alphabets. It's been said that there are no clues in the game, so the probability that the name RAXXLA could produce results is unlikely. However I found this system using alternate Hieroglyphics and Greek - For "RA" - Hieroglyphics R is a Vulture (Lyra), Greek A (Alpha), giving Alpha Lyrae (Vega). For "XX" - In Hieroglyphics, X is a Basket (Sagittarius in Chinese astronomy), in Greek X is Chi (Chi Sagittarii which consists of 3 stars x1, x2 and x3, all in an almost straight line cluster and just North of the 1977 discovery of the 'WOW' signal. For "LA" In Hieroglyphics, L is a Lion (Leo), Greek A (Alpha), giving Alpha Leonis (Regulus). Triangulating theses three systems, Vega, Regulus and specifically using star X2 of Chi Sagittarii (48 Chi Sagittarii in game), chosen as it was closest of the three Chi Sagittarii stars to the 1977 WoW signal discovery, I found that he centroid for those three systems is around COL 359 Sector DA-Q D5-17 - the subject of this video! Has anyone seen this happen before? The stars don't appear to correlate to any star systems on the galaxy map and are not related to the stargoids on FSS.
 
I've found something peculiar, a what looks like disappearing orange binary and an small orange trianary (180 degrees behind the binary) on the background of stars, along with another 5 or 6 background stars that are inline with the binary - (?bug or something by design that I've not seen elsewhere in the game) in COL 359 Sector DA-Q D5-17. Both take turns to disappear as they are approached and the centre point between the two can be reached both in supercruise and in normal space. I've reproduced the stars here in this video, one of a series of 4 videos I've produced from different perspectives:
Source: https://www.youtube.com/watch?v=yx25EJzfNIM
- The tin foil started when I split the letters of RAXXLA into alternate Egyption and Greek alphabets. It's been said that there are no clues in the game, so the probability that the name RAXXLA could produce results is unlikely. However I found this system using alternate Hieroglyphics and Greek - For "RA" - Hieroglyphics R is a Vulture (Lyra), Greek A (Alpha), giving Alpha Lyrae (Vega). For "XX" - In Hieroglyphics, X is a Basket (Sagittarius in Chinese astronomy), in Greek X is Chi (Chi Sagittarii which consists of 3 stars x1, x2 and x3, all in an almost straight line cluster and just North of the 1977 discovery of the 'WOW' signal. For "LA" In Hieroglyphics, L is a Lion (Leo), Greek A (Alpha), giving Alpha Leonis (Regulus). Triangulating theses three systems, Vega, Regulus and specifically using star X2 of Chi Sagittarii (48 Chi Sagittarii in game), chosen as it was closest of the three Chi Sagittarii stars to the 1977 WoW signal discovery, I found that he centroid for those three systems is around COL 359 Sector DA-Q D5-17 - the subject of this video! Has anyone seen this happen before? The stars don't appear to correlate to any star systems on the galaxy map and are not related to the stargoids on FSS.
Needs to be repeated by another to be verified in my opinion but off the cuff it looks more like a graphical or instance bug?

Are you in the system which this anomaly occurs or in a different system?

If your in a different system, then your in a different ‘instance’ so those stars ought to be presented within the flat 2D image of the galaxy, which forms around your visual background.

If that’s the case it’s odd if they glitch in that way because they like all the other stars in the back drop are not actually there, it’s just a graphical illusion.

If you’re in those system/s then they could glitch for some reason unknown? Needs replication to rule out. Report it to FD as a bug.
 
Needs to be repeated by another to be verified in my opinion but off the cuff it looks more like a graphical or instance bug?

Are you in the system which this anomaly occurs or in a different system?

If your in a different system, then your in a different ‘instance’ so those stars ought to be presented within the flat 2D image of the galaxy, which forms around your visual background.

If that’s the case it’s odd if they glitch in that way because they like all the other stars in the back drop are not actually there, it’s just a graphical illusion.

If you’re in those system/s then they could glitch for some reason unknown? Needs replication to rule out. Report it to FD as a bug.
Many thanks for your reply:

"Needs to be repeated by another to be verified in my opinion but off the cuff it looks more like a graphical or instance bug?"

-- Agreed - I am happy to remain in the instance and 'team' to invite someone to the exact normal space location.

"Are you in the system which this anomaly occurs or in a different system?"

-- I'm in the same system as in the video - I have been to local systems and the peculiarities do not occur there.

"If your in a different system, then you're in a different ‘instance’ so those stars ought to be presented within the flat 2D image of the galaxy, which forms around your visual background."

-- As Above

"If you’re in those system/s then they could glitch for some reason unknown? Needs replication to rule out. Report it to FD as a bug."

-- ?Bug already reported - https://issues.frontierstore.net/issue-detail/55419 - I expect it to expire unnoticed by FDEV
 
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Thinking on the Thargoid bases or map rooms, has anyone done a proper map of it’s exterior shape (granted it’s half buried). Also has any mapping been conducted of its interior layout and central chambers?

I’ve only been to one before in the past, looking for evidence towards going again and plotting their shape and dimensions, but be cool if it’s already been done.
 
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The Mimas Conspiracy, part 3.​

As promised, here's all my convos with CS regarding Mimas, Saturn and it's moons. I will be posting my investigations into Saturn later on but you can see some of them are here in my email to CS. Make of this what you will Raxxla Hunters!

NOTE: I think this well is dry, I don't think bugging CS with more questions about Saturn will get anywhere. I'm certainly going to give them a rest for a while.


TLDR:
Q: Why is Mimas Missing?
A: "This particular case would be an intentional design decision"

Q: Mimas' exclusion has no deeper significance than an arbitrary design decision?
A: "I'm afraid we have no further information beyond that already provided in regards to Mimas not being included by intentional design."

Q: Points out other things that mismatch betwen IRL Saturn & moons, and in-game
A: "We cannot comment on specific design decisions for Saturn's moons any further than we already have. We appreciate your enthusiasm, but this is not something we can elaborate any further on."

Q: Why can't you comment on them?
A: "We have already told you all the information we have about Saturns moons, and there is nothing further we can elaborate on."

Note: Didn't save my original request form - I asked about Mimas, showed them the EDDB link showing mimas. Asked if it was a bug.
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Again, mad respect to CS for putting up with me that long.
And I now think about the amount of time I've spent in Saturn's rings looking for the decayed Death Star Mimas that created the illusive void in Saturn's ring - thank you for your perseverance with CS.
 
if it is not targetable, is it relevant?
a better hexagon to look for is as mentioned, finding one that is targetable and then if viewed from behind something else, appears as the dotted hexagon.
such as a black hole, or a moon
go up to every suspect body and see if it has a targetable hex on its backside
 
Hello commanders, your crazy explorer again. In my previous posts, I told how I compared stories with the lore of the elite, and the approximate data fit perfectly on the map of the galaxy of the game. And so. For several days I jumped around the nearest systems checking theories, so far I have not found anything significant except 2 things.

Earlier I told you that data from books and stories can still be superimposed on the game if you swap many things. For example, in the book Alien worlds, mechanoids frightened and then attacked the insectoid race. There is a moment with the projection of the Raxxlans on the planet of the insectoids. It was described as the beholder's eye.

The Alien World 5 F. Jurgen Rogner.jpg

"The Eye Of The Beholder. A Raxxlan projection which appeared above the primitive world Winter D, populated by sentient, but unadvanced insectoids. The Eye became an overwhelming symbol of the evil that stared from the heavens, so disorienting the creatures that the Oisir-Raxxla were able to build their structure and depart without life being lost."

Why did I remember that?

If we reverse the data, and taking into account stargoids, then the most interesting regions in our sleeve will be the Barnard Loop nebula.
However, I'm not flying into the loop itself, but to the Rigel star. From there I will think where to go next.
And while I was flying, I got this image.

4321.jpg

As we know, the horse's head, as well as a huge number of sectors of the nebula itself, is closed with permit. However, stargoids were seen for the first time coming from somewhere behind this nebula.

I also advise you to pay attention to this link

And this

My guesses were also confirmed, although the codex indicates that there are many different guardians buildings in the Synuefe region, but I also found enough buildings (ruins) behind this region. In Col 173 and also in the Flya region. By regions, I mean clusters of systems with that name. In previous posts, I only assumed about the availability.

Now I assume that i need to look for something beyond the Bernard nebula, there further into deep space.

So far, my guesses are confirmed by small crumbs. I don't know what the frontiers will arrange with the arrival of the targoids, but it seems to me that a lot is still not open. And so far, an eye from the depths is looking at me.
 
Many thanks for your reply:

"Needs to be repeated by another to be verified in my opinion but off the cuff it looks more like a graphical or instance bug?"

-- Agreed - I am happy to remain in the instance and 'team' to invite someone to the exact normal space location.

"Are you in the system which this anomaly occurs or in a different system?"

-- I'm in the same system as in the video - I have been to local systems and the peculiarities do not occur there.

"If your in a different system, then you're in a different ‘instance’ so those stars ought to be presented within the flat 2D image of the galaxy, which forms around your visual background."

-- As Above

"If you’re in those system/s then they could glitch for some reason unknown? Needs replication to rule out. Report it to FD as a bug."

-- ?Bug already reported - https://issues.frontierstore.net/issue-detail/55419 - I expect it to expire unnoticed by FDEV
Yes, quite likely to be ignored by FD. This is why it needs to be observed by several people-I think an issue report has to be supported by at least 3 others to pass the first level of FD filtering before a dev will look at the problem. Pragmatic approach to control dev loading but IMHO pretty daft approach in a simulation of 400 billion systems.
 
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