First look: THE SCYTHE!!! (New Thargoid ship)

Sadly, I had noticed that, I thought it was just me.

Let's hope the next two updates generate some excitement. Starfield is coming out.
Yeah, it's probably going to get even quieter after Starfield is out.
It definitely seems like less and less people seem to care with each new patch. Not much forum chatter and hype anyways.
It's been particularly quiet before the last one and this one. There was a decent amount of chatter about Update 14, when they introduced the Thargoid war, and the Maelstroms were still just Stargoids travelling toward the bubble.

I think the lack of any information wise lately has made people less enthusiastic about the updates . Maybe that is intended as anything new now will be a great surprise ? And we won't have our high hoped dashed ? Who knows ??
Perhaps. I think a lot of people have been turned off by the Thargoid war. Others were mad about consoles being dropped and Horizons going into maintenance mode.

However, even with all that, I would expect to see more posts about what the Scythe might mean and what else might be in the patch. Speculation/chat has nearly dropped to zero. I think a lot of people may have quietly lost interest. That or they are just playing and have given up on the forums/chat like I've given up on the useless Issue Tracker system.

Whatever the reasons, I don't think it is a good sign when the excitement of your player base is consistently this low. I thought with Update 15 it may be due to it being in May (end of school year, people going on vacation). But this update is coming in late summer, when people should have time free to be excited... and I'm not seeing it.

My personal position: I'm not happy with the way AX weapons/Thargoid war is being handled (though I do like the AX Restoration missions). I find the Glaive to be... an annoying hindrance for certain types of play (research)... yet my record with them is 10/0, my favor, so it's not like they're beating me senseless. I am thoroughly uninterested in the Scythe. I'm also fed up having to wait for whatever the major feature is that is supposed to be reworked this year. They still haven't announced it and have pushed that back to December. So while I'm still playing, my enthusiasm for this game is at all time low and all my hype/energy/anticipation is focused on Starfield. At least if I run into bugs in that game that the Devs refuse to fix, I can probably install a mod (or issue a console command) to fix it myself.
 
Well folks have gotten an interesting surprise with the Glaive - although those that relied on a Shardaconda to kill Interceptors are not so enthusiastic about it's appearance.
It could be that those folks, and more, are rather skittish about another Hunter-class vessel being introduced and how it might adversely affect their gameplay.

This one looks very interesting though - rewatching Buur's vid on the [REDACTED] shows its limpets have the same phasing membrane biotech going on as the Titan...
So I'm guessing we'll be either observing these thargoid limpets (and/or grabbing them) to figure out how to get inside the Titan itself.

So we might be able to start mounting a "rescue" mission or reconnoitre of this most important part of a Maelstrom.
 

rootsrat

Volunteer Moderator
Well folks have gotten an interesting surprise with the Glaive - although those that relied on a Shardaconda to kill Interceptors are not so enthusiastic about it's appearance.
It could be that those folks, and more, are rather skittish about another Hunter-class vessel being introduced and how it might adversely affect their gameplay.

This one looks very interesting though - rewatching Buur's vid on the [REDACTED] shows its limpets have the same phasing membrane biotech going on as the Titan...
So I'm guessing we'll be either observing these thargoid limpets (and/or grabbing them) to figure out how to get inside the Titan itself.

So we might be able to start mounting a "rescue" mission or reconnoitre of this most important part of a Maelstrom.

You've just incited my imagination and it led me to dark, narrow and slimy labirynth of corridors inside the Titan, with on-foot Thargoid combat as the climax of Aftermath :O
 
..... only 3 days until Baldur's Gate 3 :D
...and it's got tharglets! :p

...on another note, every time the Glaive gets mentioned, my mind just goes directly to the bloody Rhodoks sergeants in the original Mount and Blade, and their cutting down your cavalry like so much hay. :p
 
I think the lack of any information wise lately has made people less enthusiastic about the updates . Maybe that is intended as anything new now will be a great surprise ? And we won't have our high hoped dashed ? Who knows ??
bees. bees in your ships. bees outside your ships. bees nibbling on your cockpit canopy. thargoid bees everywhere! get them out! getthemout getthemout getthemout!
 
Well folks have gotten an interesting surprise with the Glaive - although those that relied on a Shardaconda to kill Interceptors are not so enthusiastic about it's appearance.
It could be that those folks, and more, are rather skittish about another Hunter-class vessel being introduced and how it might adversely affect their gameplay.

This one looks very interesting though - rewatching Buur's vid on the [REDACTED] shows its limpets have the same phasing membrane biotech going on as the Titan...
So I'm guessing we'll be either observing these thargoid limpets (and/or grabbing them) to figure out how to get inside the Titan itself.

So we might be able to start mounting a "rescue" mission or reconnoitre of this most important part of a Maelstrom.
Don't need to figure out to get inside if you let yourself get captured. ;)
 
I'm not holding my breath on any of this, though. They seem far more interested in adding new enemies and new hurdles for us to cross.
In some ways that makes sense. There wasn't a general problem with destroying Scouts or Interceptors prior to U14 - though obviously it was a skill and took time to learn. Then U14 added a bunch of extra things - higher-end AX weapons, the internal reinforcement modules, etc. - which got criticism from some of the AX vets as taking the skill out of it, of course.

Even more effective anti-Thargoid guns probably isn't the requirement here, artificial as some of the limits are - killing them isn't a problem with the existing weapons, and also a higher-grade research limpet controller would be the big war winner anyway. More scenarios (and finding a way to reliably bring back the Invasion ones [1]) would probably help more.

I think the lack of any information wise lately has made people less enthusiastic about the updates . Maybe that is intended as anything new now will be a great surprise ? And we won't have our high hoped dashed ? Who knows ??

It's been particularly quiet before the last one and this one. There was a decent amount of chatter about Update 14, when they introduced the Thargoid war, and the Maelstroms were still just Stargoids travelling toward the bubble.
Yes. They didn't hype up U14 in advance - which was probably the right strategy, if people had had time to dissect the idea of a Thargoid war before it arrived it'd all have been complaints about it not matching imaginations - but they had the Maelstroms coming in making it obvious that something was going to happen, there was the whole speculation after the end of the well-run Azimuth storyline about "what next", and so on, and then "entire new Thargoid war layer, hundreds of systems falling, new scenarios and variations and finally getting to defend a port in real-ish time rather than having the Thargoids quietly take it out over the weekly downtime.

U15 and U16 they've done more to trail the content in advance out-of-game with streams and partner exclusives and so on ... but in-game Galnet has been mostly dead, the war has settled into a fairly stable pattern, and U15 itself didn't contain much on day one (certainly, there were gradual reveals throughout it that it had to provide the assets for, but there's no point in hyping up U15 as an event if the actual content to get excited about is four weeks out still) so there's not much expectation that day-1 U16 will be anything much different either.


[1] Simplest solution: inhabited systems within a certain distance of the Maelstrom go straight to Invasion rather than Alert.
 
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