Newcomer / Intro What are you up to?

Finally completed my new AR50. Time to see how it holds up.

bmUg6WK.jpeg
I take it being spotted with a neon orange/yellow beacon in your hands isn't a tactical advantage for the other side. Very attractive weapon at any rate, you are the "gunsmith".:)
 
I went ahead and watched Mechan's "Titanfall" video on Youtube, because there is no way I'll be doing any of this new 'gameplay'.

It's striking to me how it requires a group of players, much like an end-game raid in an MMO. There's nothing you can do solo. This is a boss fight, and you need to come as a group.

It's also somewhat gross, to be honest. Expose the Titan's dangly bits and then shoot at them while it screams. Yeah, not the sort of feeling I want from the game myself.

The AX guys seem to be having fun with it, so more power to them.

Maybe once all this Thargoid focus dies down a bit, FDEV can throw a bone or two to the rest of us. It's been a long year of nothing new for anyone else.

One can hope.
I haven't tried, but I'm pretty sure you can do it on your own too. Not as efficiently as a trained wing though.

I've also gotten the impression that Frontier wants us to play together, while many "hide" in solo due to whatever reasons..
 
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I realise that methodology will never get me into the end game stuff but I:m fine with that.
I know what you mean.

In other MMO-type games I've resigned myself to the fact that I will never do the end game stuff. I hate "raiding," it's just not something I enjoy at all. I've actually done a fair amount of it, but always ended up dissatisfied with the experience.

But in ED I've always been able to do pretty much all the stuffs just by myself, perhaps less efficiently. Even up until this latest content with the assault on the Titans. It's the first thing that I've felt was just impossible solo.

I wonder if that's a clue about what's to come? Maybe they intend to push the multiplayer aspect harder. They certainly could do that with an update to Powerplay.

I hope they don't go in that direction. The game has a lot of problems in multiplayer -- disconnects and bugs abound -- so I'm not thinking it would go well. Also, I like that until now you could choose any of the modes and do just fine.

I guess we'll see :)
 
I'm not keen on having to "group up", personally. Just not my style. I know there's arguments for "but it's a multiplayer game" but I've always been a solo player.

I realise that methodology will never get me into the end game stuff but I:m fine with that.
Yeah, but know you always have the standing invitation to occasionally, should the urge take you partake in some questionable multiplayer foolishness with our bunch. For scientific testing purposes of that AR50, for example.

Should he urge take you.
 
After I got back to the bubble on Sunday I ran another quick load of Ion Distributors to YZ Ceti - I had a few tons to spare so whilst I was in the neighbourhood, I picked up a couple bottles of brandy to make use of the space:

brandytime.jpg


After that it was update day, and I spent most of my in game time at a High Res site doing pew pews for fun and profit - not any pics of that though, no free hand to work the shutter!

I also spent some time Engineering FSD drives, thrusters and shields at Elvira Martuuk. Must've been tripping absolute Spaceballs when I suggested t'other day my Sidewinder had a 27ly jump range - it's only 22 now after I engineered the FSD to grade 4 extended range. No idea where I got 27 from! Still, no wonder I couldn't get through the permit wall to Witch Head nebula!

Haven't gotten much done today, either - I started running a few superconductor/hydrogen fuel cycles between Khun and Suhte, if only to pump my Inara trade stat/Trader Elite rating a smidge.

But coming in to land at Khun on the third go my T16000's 'potentiometer drift' (which I did not, in fact, address over the weekend!) asserted itsdelf by suddenly flipping to pull to the right so hard that full corrective left rudder reduced the drift to a really slow rate, but didn't stop it altogether. Khun has about 1.2g, so I wasn't getting on the pad any time ever - I did manage to get to a spot of flatish ground near Longsight Base, though.

So then I had to log out and open up the stick, clean the pot, un-snarl the wires and re-build it. Works nice and smooth, no pulling at all now. I'll probably have to do it again in a couple of years...

I've also gotten the impression that Frontier wants us to play together, while many "hide" in solo due to whatever reasons..

It's a perfectly cromulent game mode, are we really still bashing folks for using it :rolleyes:

I wonder if that's a clue about what's to come? Maybe they intend to push the multiplayer aspect harder. They certainly could do that with an update to Powerplay.

I hope they don't go in that direction. The game has a lot of problems in multiplayer -- disconnects and bugs abound -- so I'm not thinking it would go well. Also, I like that until now you could choose any of the modes and do just fine.

As you say, multiplayer modes need to be made much more stable for that to happen, so I think we're safe - I don't think we'll see much that needs people to group up in game to any significant extent. Certainly not 'Raid style content'. One of the things I always liked about powerplay was the way it enable groups to co-ordinate activities to common ends, and even compete, without having to actually team up/face up directly in game.

As you say though, we'll see!

Right, time to head off to Dav's Hope and refil on manufactured materials!
 
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Wow, that is interesting to read, too, when more exp cmdrs go chatty about ship combat!

@KnezBP : with all due respect to PvE/PvP aces that would obliterate every NPC (and each others on YT) within seconds, as being myself a low combat-skilled, petty adventurer with random ships, I don't feel ashamed to use gimballed, because every little advantage that can improve my survival in ED harsh universe is worth to be taken, especially while on the process of learning with a more vulnerable ship and poor know-how, and when surrounded by a swarm of NPC pirates, I don't care about chivalry jousting.:LOL:

(Sorry about the spam, too much spare time with that crippled wrist and ED still updating...)
I was worried when I made the initial comment about gimbled weapons that people might take it as a dig. That wasn't the intention. There's the challenge aspect with fixed weapons but there's also the logical choice of using gimbles for larger ships or just when you want to try saving time, like you say.
 
I was worried when I made the initial comment about gimbled weapons that people might take it as a dig. That wasn't the intention. There's the challenge aspect with fixed weapons but there's also the logical choice of using gimbles for larger ships or just when you want to try saving time, like you say.
The thing is gimballed and turret mounted weapons as a system must be superior to fixed or FDev wouldn’t have made the fixed ones more powerful to compensate.
 
I was worried when I made the initial comment about gimbled weapons that people might take it as a dig. That wasn't the intention. There's the challenge aspect with fixed weapons but there's also the logical choice of using gimbles for larger ships or just when you want to try saving time, like you say.
Oh, you are completely right IMHO. I find ED really good at letting people do whatever they want and still be able to play the game overall. Certain little things may be specific to a certain kind of configuration, but the game never pushes you to do that like it were absolutely mandatory for enjoying it, and one can go for all kinds of experiments to find what suits their need or just out of curisity. That's what I wanted to emphasise about me not being ashamed in general to try things, more than a tribute to any kind of weapon in particular.:)
--

Update finally completed, game's running fine, here is a sectional view of my head, whole crew of twenty neurons really happy now:
cvrmars.jpg
 
I was worried when I made the initial comment about gimbled weapons that people might take it as a dig. That wasn't the intention. There's the challenge aspect with fixed weapons but there's also the logical choice of using gimbles for larger ships or just when you want to try saving time, like you say.
I've always taken my own path in life, I've never been one to take up what everyone else is doing. I'm completely secure in who I am and how I do things, my military training has taught me to adapt. Your plans will always fall apart in combat, it's a certainty, if you can't react to it you will lose. I had etched in my brain to use any and every advantage at your disposal, always keep fighting and moving forward, close with and destroy your enemy by any means.
 
It's a perfectly cromulent game mode, are we really still bashing folks for using it :rolleyes:
I'm sorry if it came across like that, I put "hide" inside of quotes to make the joke more obvious.. As far as I'm concerned anyone can play in whatever mode they want to.

It's just that I'm getting an impression that lately Frontier are building things which work better when you do it as a group instead of a single individual.
 
I'm not keen on having to "group up", personally. Just not my style. I know there's arguments for "but it's a multiplayer game" but I've always been a solo player.
Guys, you heard that? Out friend Tyres said he's gonna invite us all on his expense to his place for a drink altogether when the page count is 2000!
45 more to go, but, still... That's a lot of planes tickets, drinks, and bedrolls to pay for, not counting the fees for the monument, a full scale reproduction of the Codger Rock in front of the house.🤭

Ok, just kidding, but knowing that, I challenge you: would you mind we group up ingame just for a 2000 reached commemorative screenshot altogether behind you (a Codger Rock with CMDR Codger on top of it nearby should be a nice dramatic touch of course)?
 
Guys, you heard that? Out friend Tyres said he's gonna invite us all on his expense to his place for a drink altogether when the page count is 2000!
45 more to go, but, still... That's a lot of planes tickets, drinks, and bedrolls to pay for, not counting the fees for the monument, a full scale reproduction of the Codger Rock in front of the house.🤭

Ok, just kidding, but knowing that, I challenge you: would you mind we group up ingame just for a 2000 reached commemorative screenshot altogether behind you (a Codger Rock with CMDR Codger on top of it nearby should be a nice dramatic touch of course)?
Sounds nifty! I did set up a player group aimed at thread regulars (and irregulars as well as lurkers) some time ago. Didn't really take off as I guess we all do our own thing.

I think it's still alive somewhere.
 
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