Application of logic applies to a certain degree, but this is a game with limitations, and is prone to having it’s narrative edited. There is I believe evidence information was altered, which introduces the probability some aspects found in game could be archeological and their context incomplete.

This I believe establishes that we might not really be able to follow a logical approach to some areas.

This suspicion probably is why some Cmdrs may consider the Raxxla quest a folly.

But here, we are open to such abstract ideas, because I suspect many accept the above possibility. When presented with such intelligence gaps, critical analysis can be utilised, because even in such a limited environment, patterns and behaviour leave traces and to some degree understood, but one must always be self aware of bias. Such concepts may equally be totally wrong.

I am open to any ideas.

This hypothesis is based from my earlier exploration and interrogations, that the original path may have been paused. If that were true then it’s a possibility that a more complex narrative existed, and may have either been discarded or repurposed. If that were the case the context may be an unknown, and may not necessarily make logical sense, until the remaining elements are brought together.

If it is not true, then various aspects identified are obviously imaginary, but we might never truly know this, because FD do change things.
 
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This probably is why some Cmdrs don’t consider the Raxxla quest fruitful. But here we are open to abstract ideas, because such critical analysis of an intelligence gap, might help shine light on something - but it might not.
"We choose to go to the Moon in this decade and do the other things, not because they are easy, but because they are hard. Because that goal will serve to organize and measure the best of our energies and skills, because that challenge is one that we are willing to accept, one we are unwilling to postpone and one we intend to win.”

O7
 
Well, here you go. Some uncertainty of Tionisla 9 C ring-think it's 6 hotspots but the surface scanner didn't distinguish between B & C rings so it's a judgement call.
Allowing for 20ly diam mini-bubble around Lave, with 4 bodies minimum and name a subanagram of "princessastrophel…":
diso141.823RGB#2 A ring 0
#4 A ring 4, B ring 9
#5 A ring 6, B ring 7
Source: https://imgur.com/L1VkOgK
leesti140.672RB#1 A ring 1, B ring 0
#4 A ring 4, B ring 10
orrere143.38Home of The Code. 1RGG.#2 A ring 2
reorte147.353RB#2 A ring 1
#3 A ring 1, B ring 1
#5 A ring 6
Source: https://imgur.com/mbs9JEj
tionisla147.937RB. Surface scanner did not distinguish between B & C rings for planet 9, so C ring hotspots uncertain#2 A ring 1
#3 A ring 1, B ring 0
#5 A ring 4, B ring 3
#6 A ring 4
#8 A ring 6, B ring 5
#9 A ring 4, B ring 2, C ring 6
#9d A ring 2
Source: https://imgur.com/eoUMrhN


Source: https://imgur.com/Ql71HTi
CD-34 9020140.033RGG#1 A ring 0, B ring 16
#2 A ring 2
#3 A ring 3
Heheng137.331RGG A6 totals 6 hotspotsA6 A ring 2, B ring 4 Source: https://imgur.com/tgDQL4N

Realised there's one system from my previous table where I hadn't imaged the 6 hotspots- will pop over & do that now


Edit:
also realised there are a couple of systems where the ring hotspots total 6 (Haritis, Carnsan & Heheng) - have piccied the latter above, will get Haritis & Carnsan after I've fed the copawlot, he's eyeing my left leg a little too keenly for comfort!
 
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ok, lunchtime coffee worked- gave me a thought:

the garden picture shows the "trees" (which we're hypothesising indicate planetary belt hotspots) equally spaced, however none of the candidate belts I've investigated have the hotspots equilaterally spaced, so could the offsets from that equilateral spacing be a clue to the precise location within the belt? I'm thinking of OT Serpentis and Dahan here!
 
What if the 6 points dont correlate to anything physically? What’s the possibility they are just being utilised in the map to emphasise which body in that system is Raxxla, or is on, or is around?
 
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just looking again at Ly Qing Jao's other gardens:
"Adam & Eve" statue is surrounded by 12 trees, they are reaching up with cupped hand (to pick the forbidden fruit?) so I think they're still in Paradise/Garden of Eden before their Fall.
Source: https://imgur.com/dcTdgIw


station homing lights & end wall has 12 "petal" shapes & other details that I've not noticed before
Source: https://imgur.com/4egsvkd


In the right hand part of the Paradise Lost garden the rightmost circle stands before a gate..gateway to somewhere else? The next garden along accessed through that gateway shows a rectangular pool surrounded by 12 tall trees, and leads to steps up to a tall edifice- could this be symbology for the gateway (that we're looking for?) leading to the Empyrean/Paradise and God's throne on a mountain?
Source: https://imgur.com/enlhkv9

Source: https://imgur.com/A8sKEdZ


Must confess I don't recognise any symbology in the rest of the gardens, but I'm no expert in PL
Source: https://imgur.com/Uv5Oxew
 
What if the 6 points dont correlate to anything directly? What’s the possibility they are just being utilised in the map to emphasise which body in that system is Raxxla is or is on or is around?
Yes, that might be the case. Just been looking again at the gardens in detail...so perhaps the purpose is to draw us toward the gate(way) we need to go through & that might be at/past the orbiting body after the ringed body with 6 hotspots? Perhaps I'm being over influenced by Will Flanagan's comment in the Educating Will-EXO livestream?
 
This is the hole in the theory. I don’t think any of the other garden designs are relevant. Simply because they are interchangeable, as in each station they do seem to move about, this may be part of a procedural seed?

I was stationed in one such tourist port and although the various gardens were consistent for that port, as I tested them by logging in - out over 24hrs, they were in a different combination in other ports.
 
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Yes, that might be the case. Just been looking again at the gardens in detail...so perhaps the purpose is to draw us toward the gate(way) we need to go through & that might be at/past the orbiting body after the ringed body with 6 hotspots? Perhaps I'm being over influenced by Will Flanagan's comment in the Educating Will-EXO livestream?
Honestly I think that comment was influenced by sarcasm.

In that video the player essentially says ( not a quote) “ha got you, we tricked you now weres Raxxla” to which FD I suspect replied (not a quote) “oh what a &£&@“.
 
This is the hole in the theory. I don’t think any of the other garden designs are relevant. Simply because they are interchangeable, as in each station they seem to move about, this may be part of a procedural see?

I was stationed in one such tourist port and although the various gardens were consistent for that port, as I tested them by logging in - out over 24hrs, they were in a different combination in other ports.
I don't see any hole in the theory...I was just musing whether the content of the other gardens might throw extra information on the table, but if they're random then that suggests they may not be relevant, not that the theory is wrong.

The doorway at the end of the PL garden is, I think, common-pointing us perhaps to the body after the the ringed body with 6 hotspots, so OT Serpentis C & its asteroid belt, or Dahan 2 moon Wanderer or Dahan 3?

Edit
no, I think the solution is probably hidden in a planetary belt-we've discussed hiding mechanisms and that is an exceedingly good mechanism for FD to have used, so Will's comment may be valid (e.g. Dahan 3)
 
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Didn’t mean the theory was wrong just that the concept that ever design was relevant. But who knows they might be?

Still think the design is far too similar to be a coincidence. It’s been around for 10 years and none of us spotted it, it’s been under our noses all this time… I’m pretty certain it’s intentional.

For me it either identifies the body or something in its rings…

I agree it’s an odd way to employ a clue - but so is utilising morse code for aliens :).

Still think there’s a tenuous link regards the design and the codex…

Post in thread 'The Quest To Find Raxxla'
https://forums.frontier.co.uk/threads/the-quest-to-find-raxxla.168253/post-10317020
 
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Oh, the use of the usual picture of Milton's cosmology for the left part of the PL garden is a huge clue...MB would have seen that and recognised it immediately, as did we once we got our head around the possibility of Milton being relevant to the Raxxla puzzle- that's effectively what the Codex is telling us with the mention of the various mythologies, lost worlds etc that you identified and mapped. If it wasn't relevant I think MB would have deleted that left part of the garden, therefore that's an essential part of the Raxxla storyline...it's the end part that's the killer!

Edit
re Prince Hermann Ludwig Heinrich von Pückler-Muskau's (of "fernweh" fame) burial tumulus - I wonder if this is a clue to look in a mountain for a cave which is the gateway? I thought FD's game engine couldn't do caves, but it does the "Thargoid surface site" (mother ship!) mechanism room quite well...the problem with this is that it wasn't feasible on game release, but FD could have redesigned the puzzle on Horizons release, or maybe it was always intended to be that way?
 
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Obviously the absence of such a mechanism must advocate that any references to mountains aren’t ‘literal’ but some esoteric naming of systems.

I think that it links back to Legacy and Hammers talk of Beaumont.

I suspect there to be some system/s or bodies under Achenar which has some correlation to a particular mountain/s. And it is this which is a being used to denote a passage to the Otherworld

The Underworlds in game (because they are many) also converge upon the Lost Realms and Celtic Otherworlds, below these are more systems linked to the land of apples, and Michel and the Eastern Gate! They exist between two mountain ranges!

It is pretty vague, and on initial observation would advocate something ought to be located in the Lost Realms, but if not then we need direction or instruction as to what this means.

For instance there is a series of bodies named either after Hindu or Celtic mountains. They sit either side of each other, like a valley, and these realms sit in between them, one end of each range could be said to reach the Empyrean and end in the Underworld!

Now in the Epic of Gilgamesh (relevant being a link to Holdstocks Ragthorn and many systems in game) he has to travel to and through a particular mountain (not in game), its original name meant ‘Twin Peaks’ who’s tops touched the heavens and whose roots the underworld…

It’s a striking similarity, but there is nothing in game to confirm such an abstract concept actually exists, other than our own perception, so if true why go to all that trouble. Unless it’s nonsense or something existed in game to describe it..

Abstractly - thinking totally out of the box. One could follow either range ‘up’ to the Empyrean, because they do end in that area where you are currently looking. For that assumption to work it needs direction or instruction.

For this to be real we need some descriptive context in game as it’s far too wide to formulate upon the evidence given in game, I am doing so based on backcasting. So if the lost Realms concept is true and correlates to the codex, something ought to give us directions… is that the DW?

I’m veering on the side we have two potential locations which may be interlinked. But this is very close to academic bias and projection. Fetch more foil.

Source: https://youtu.be/JqeJ-lKQKIw?si=j3G8hCFg_-WihfnO

Post in thread 'The Quest To Find Raxxla'
https://forums.frontier.co.uk/threads/the-quest-to-find-raxxla.168253/post-10269893

Post in thread 'The Quest To Find Raxxla'
https://forums.frontier.co.uk/threads/the-quest-to-find-raxxla.168253/post-10210796

The Hallstatt settlement is on the shore of a vast lake, looking towards the imposing rise of a mountain. On the slopes of that mountain, presided over by priests and priestesses, the noble dead were buried. They were rowed across the lake, with their weapons and their riches, and interred in "caves", from whence they journeyed to the fabulous realm”. Lost Realms by R Holdstock.
 
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Obviously the absence of such a mechanism must advocate that any references to mountains aren’t ‘literal’ but some esoteric naming of systems.

I think that it links back to Legacy and Hammers talk of Beaumont.

I suspect there to be some system/s or bodies under Achenar which has some correlation to a particular mountain/s. And it is this which is a being used to denote a passage to the Otherworld


Well I took a look

If you go down from Achenar till the bubble almost peters out.. There is a system called Jamalalam. Jamal means Beautiful. Alam has a few meanings which might be interesting. One is Straight as in a Pole, another is World or Universe... It is an Industrial system with an asteroid field .... And a Prison Colony called Tarter Asylum ;)
 
Interesting. I think it’s one of my flagged areas of interest. I’m in that area right now. I had identified several systems of interest, but could not identify any naming histories, I had not thought of separating names into their components, good find.

There is a system in this area with an odd station name of Archangel Port, which although is not an uncommon name, makes me suspicious due to the relative proximity of the system Michel.

Collectively these systems are all clumpt together… feels artificial and hand placed. But nothing but a feeling at present.
 
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Interesting. I think it’s one of my flagged areas of interest. I’m in that area right now. I had identified several systems of interest, but could not identify any naming histories, I had not thought of separating names into their components, good find.

There is a system in this area with an odd station name of Archangel Port, which although is not an uncommon name, makes me suspicious due to the relative proximity of the system Michel.

Collectively these systems are all clumpt together… feels artificial and hand placed. But nothing but a feeling at present.

There was alot of thought that went into the naming of some of the systems (speaking to the named systems in the bubble as a whole). I do like the idea of the Beaumont system as some sort of hint - and lets face it… of all the Authors, MB had the ability to make all the systems in his book accurate. But ya - no idea, i think Jamalalam is a bust. Made some recordings near the antennae - will check later.
 
<Snipped>


Still think there’s a tenuous link regards the design and the codex…

Post in thread 'The Quest To Find Raxxla'
https://forums.frontier.co.uk/threads/the-quest-to-find-raxxla.168253/post-10317020
Codex mentions Fernweh. Fernweh meaning: wanderlust, a desire to travel, a longing for far-off places. The word is thought to have first been used by Prince Hermann Ludwig Heinrich von Pückler-Muskau, a keen traveller (Wanderer). He returned to England in 1828 where he became something of a celebrity in London society spending nearly two years in search of a wealthy second wife capable of funding his ambitious gardening schemes.
Codex Toast: ends in vagabond
Vagabonds are Wanderers, who have a desire to travel...

In Paradise Lost Adam and Eve were expelled from Eden to wander the Earth

Dahan 2e is named Wanderer...
🤔🤔🤔🤔🤔🤔

I'm leaning towards Dahan 2e or Dahan 3!!

Spent all afternoon fruitlessly hunting for TOHF; found two ships carrying them, their cargo hatches were far stronger than their shields and hulls!! Gave up at dinner time to go back for my Phantom with the Hatch breakers. 🥺

Really must get on constructing kitchen cabinets 😱
 
Codex mentions Fernweh. Fernweh meaning: wanderlust, a desire to travel, a longing for far-off places. The word is thought to have first been used by Prince Hermann Ludwig Heinrich von Pückler-Muskau, a keen traveller (Wanderer). He returned to England in 1828 where he became something of a celebrity in London society spending nearly two years in search of a wealthy second wife capable of funding his ambitious gardening schemes.
Codex Toast: ends in vagabond
Vagabonds are Wanderers, who have a desire to travel...

In Paradise Lost Adam and Eve were expelled from Eden to wander the Earth

Dahan 2e is named Wanderer...
🤔🤔🤔🤔🤔🤔

I'm leaning towards Dahan 2e or Dahan 3!!

Spent all afternoon fruitlessly hunting for TOHF; found two ships carrying them, their cargo hatches were far stronger than their shields and hulls!! Gave up at dinner time to go back for my Phantom with the Hatch breakers. 🥺

Really must get on constructing kitchen cabinets 😱

Graves are the mountain tops of a remote new world,” inscription in the railing atop the land pyramid in Pückler’s park at Branitz.

Pückler was buried beneath an example of an earth tumulus or barrow, which the Celts saw as passageways to the Otherworld.

1720504757365.jpeg

Prince Hermann Ludwig Heinrich von Pückler-Muskau’s grave site / land pyramid.

Apparently Edgar Allen Poe’s “the landscape garden” might have had some influence from Pückler, his own writings being vaguely transformative, recalling travels through some gardens being likened to some pastoral ‘Otherworld’?


Still can’t find any direct contextual link to game for Pückler other than his use of the word fernweh; otherwise this is a tenuous romantic, abstract influence at best. We can assume maybe there could be some writerly influence, regard style ect, but logically its too wide. This potentially might be an example of why the quest has taken so long to decrypt, not because it is difficult, but because the author may have used unrelated source materials?

FD had indicated as such, through their comments left in the memorial tour…this is not a criticism but, without a centralised context; theme or reference to some map, such abstract or loose relationships are difficult (but not impossible) to interpret.

If these themes are intentional then there ought to be some type of ‘keystone’ which brings them together which we yet to identify, or such commonality was inadvertently removed or obscured, as part of some hypothetical retcon?
 
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