these are neat. Sometimes they kinda make noises too.

Yeah, those are at the 3rd beacon and I want to check if they could possibly count next. Right now I'm going to go to that research base to scan that data.

Goids have been gooning after me last several jumps but so far I got lucky and didn't wind up boosting into them yet.
 
Yeah, those are at the 3rd beacon and I want to check if they could possibly count next. Right now I'm going to go to that research base to scan that data.

Goids have been gooning after me last several jumps but so far I got lucky and didn't wind up boosting into them yet.
I always wondered if dropping a probe at them and honking at it before they did anything would result to anything. But I do not have any atm also like couple thousand ly from anything atm.
 
BTW , speaking of "descriptions" ... Whenever i use the FSS ( so addictive! ) , i always wait for the resource %'s to complete on upper right corner of FSS screen for planetary descriptions listing box to see if maybe certain resource(s) might signify greater chance of RAXXLA ( sorta like Ammonia based = Thargoids? ) .
But the problem is: Okay so let's all start inspecting planetary ( or 'bodies' ) descriptions, cool. But umm, looking for what exactly? Anomolies?

Like, we're all just still flying blind here , except for rose-Codex glasses, no?

Here is a fun example: Merope 1B
 

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Here is a fun example: Merope 1B
yep yep , i was just looking back at some of my recent screenshots ( the ones i didn't post ) from my 1st "deep space" 5000+ LY trip , to see a few references/examples.

Sometimes "Other" means an ENGINEER , yeah?
Also, iirc , during that recent journey i found some "Non-human" signal sources on seemingly random planets ( surface ) with either Thargoids or "Other" . However, being how the RAXXLA ( whatever it is , station or body or ship or "alien" ) was apparently introduced long before Odyssey ground update, correct? Therefore, one could surmise it's extremely unlikely it will be found on ground/planet surface. Which of course de-motivates me to search each & every "non-human" signal source. :(
 
yep yep , i was just looking back at some of my recent screenshots ( the ones i didn't post ) from my 1st "deep space" 5000+ LY trip , to see a few references/examples.

Sometimes "Other" means an ENGINEER , yeah?
Also, iirc , during that recent journey i found some "Non-human" signal sources on seemingly random planets ( surface ) with either Thargoids or "Other" . However, being how the RAXXLA ( whatever it is , station or body or ship or "alien" ) was apparently introduced long before Odyssey ground update, correct? Therefore, one could surmise it's extremely unlikely it will be found on ground/planet surface. Which of course de-motivates me to search each & every "non-human" signal source. :(

In this case, it meant a "Listening Post" - which begs the question if those aren't HUMAN, WHOSE ARE THOSE?

Also, as this demonstrates, this does include permanent orbital installations.

Edit: there isn't really point in searching all those non-human signal sources you find on the surface - those are invariably crashed probes (I wish they just renamed them at this point) I think. I've never found anything else. Actual crashed ships and such are labeled as such.
 
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yep yep , i was just looking back at some of my recent screenshots ( the ones i didn't post ) from my 1st "deep space" 5000+ LY trip , to see a few references/examples.

Sometimes "Other" means an ENGINEER , yeah?
Also, iirc , during that recent journey i found some "Non-human" signal sources on seemingly random planets ( surface ) with either Thargoids or "Other" . However, being how the RAXXLA ( whatever it is , station or body or ship or "alien" ) was apparently introduced long before Odyssey ground update, correct? Therefore, one could surmise it's extremely unlikely it will be found on ground/planet surface. Which of course de-motivates me to search each & every "non-human" signal source. :(
Thats also Assuming they didn't just change how to find it and landed it on a planet surface like the mars artifact and tis some tiny little cube that wont showup unless your near like. Even if its still in space it prob wont showup unless we are at the exact location it wants us to be in.
 
I'm sure someone must have noticed this before, but Thargoid signal sources have a honeycomb pattern embedded in the audio:
The image is indicating they are part of a hive. Canon for awhile was calling it the hive signal. But I dont think they ever went into further investigating it. Wouldn't surprize me if out of them we find one that isn't a honeycomb hive image and something else.


I'm heading back down to the bubble today. Finished visiting the upper part of the Cancri Constellation.
 
these are neat. Sometimes they kinda make noises too.

So, Synuefe CI-J b42-3 is a complete scratch. There is no "siren" of any kind there. It's actually a puzzle why we're told to go there. Yes, it has Notable Stellar Phenomena but that isn't something so difficult to find that we'd be detoured from an otherwise straightforward path by over 1000 LY (if you add up both directions). Either it's there to obfuscate the path, or it's there because of its proximity to something else. And honestly that's a relatively unremarkable neighborhood. Sure there is an odd orange giant nearby (but not even that close). The only thing of note somewhat close is Vela Pulsar (which is an actual pulsar, not just a neutron star) - but that's another 200 LY.

For now, I'm going to assume that this is to fake people out and not make it TOO obvious what the actual purpose of the trip is. And I'm going to stand by my idea that sirens are in Pleiades (even if they are not...)

Technically next (or previous) beacon, which is in Beta Sculptoris is next to a neutron star, but I really don't count those scattered all over the place as "sirens of the deepest void" - there is just too many and they are all over the place. We have one in the middle of the bubble even. And actual pulsars don't make any noise at all really, unlike neutron stars that actually do. Perhaps there is one specific neutron star somewhere that actually sings just like the one above the galaxy.

Edit: unless... this is done to pad the path length by that 1000LY and make the math work out for the distance to the Gate of Heaven.
 
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"The mother of galaxies”--Cassiopeia, mythical mother of Andromeda. The likeliest “jewel that burns” would be the brightest star, Schedar. “The whisperer in witchspace” — Rigel, the star whose light the Witch Head nebula reflects. Also a constellation’s brightest star (Orion's), so let’s keep going with that theme. “The Siren of the Deepest Void” — The Whale, Cetus, whose brightest star is Diphda. The night sky is full of grieving parents and woeful lovers, but the most storied of each is Demeter, whose annual grief brings winter (constellation Virgo, star Spica) and Orpheus, whose lyre is Lyra, the brightest star of which is Vega. The yearning of our vagabond hearts” would be Sol. Wanderers yearn for home.

I've highlighted the candidates that have come up often in this thread's discussions but Sol is a first and most likely the true answer to that part of the toast. Thanks for sharing this with us, it's a significant step forward.

Reversed and enhanced version of the map below:
DarkWheelToast2 enhanced.png
 
I wonder if the game has this type of pathway in the game cause if it did that would be awesome. I know the middle part exist in the game. But what about the part that leads to the large magellic cloud. I know it's wishful thinking but if it did. Thats some cleaver designing if it did.
1740556383337.png
 
I'm sure someone must have noticed this before, but Thargoid signal sources have a honeycomb pattern embedded in the audio:
Memory falls but I don’t recall this has been seen before, it doesn’t look uniform to me, eg repeating shapes as there seem to be curves in there too… I agree maybe it’s a pattern, I wonder if it’s a wraparound design, or maybe just needs a clean up to show the data better. Has this been thrown at Cannon Research yet, they’d be all over it - if they haven’t already.

Of course random shape, can just be random shapes?

IMG_1899.jpeg
 
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The TLDR Takeaway: I feel convinced that the Dark Wheel Toast suggests this image as a partial map to Raxxla, with the missing vertex of the hexagon being either Sol or Raxxla’s system itself. I also doubt that Raxxla can be found in any objective sense. For the full explanation, read on.
View attachment 418164

I wish I had stayed blissfully detached from this riddle; I was happier before I decided to get sucked in. I am departing from the mystery now, but as I leave, I felt I would leave behind my deductions, as they don’t belong anywhere else, and I don’t want to carry them with me, and searching the thread for the names of these stars (no way I’m reading all 1900 pages of speculation) suggests some of these ideas haven’t been speculated yet here. I’m including all of the possibilities I eliminated and why I eliminated them to save anyone else wasting their time.

My professional field is Literary analysis (yes, of course I’m a teacher, what else would I do with a degree in English Lit?). On my analysis of the Codex entry for Raxxla, I noted that the alleged Toast of the dark wheel is too prominent not to be significant, too specific not to have an objective meaning, and included six distinct riddles corresponding nicely with the hexagonal symbol for Raxxla. If the location of Raxxla is indicated in the codex, then the symbol is likely a map, and the toast is likely the legend. All six riddles must be solved (a lot of discussions seem to fixate on just one or two). The likeliest interpretations to me were:

“The mother of galaxies”--Cassiopeia, mythical mother of Andromeda. The likeliest “jewel that burns” would be the brightest star, Schedar. “The whisperer in witchspace” — Rigel, the star whose light the Witch Head nebula reflects. Also a constellation’s brightest star (Orion's), so let’s keep going with that theme. “The Siren of the Deepest Void” — The Whale, Cetus, whose brightest star is Diphda. The night sky is full of grieving parents and woeful lovers, but the most storied of each is Demeter, whose annual grief brings winter (constellation Virgo, star Spica) and Orpheus, whose lyre is Lyra, the brightest star of which is Vega. “The yearning of our vagabond hearts” would be Sol. Wanderers yearn for home.

In the 3D galaxy map in-game, this is a dead end. The 1kly distance to Rigel and the close proximity of Vega to Sol make the circuit a squiggly string bean shape with no discernible center. Travelling to all six stars in-sequence in one session does not spawn a message from the Dark Wheel. In the Solar system I pointed my FSS at Diphda. I didn’t hear anything. (I’ve never heard nor analyzed a hidden audio signal, though).

But it occurred to me that I needed to look at the stars not from the perspective of an Elite commander, though, but from that of a software developer in Cambridge. Devs don’t play the game (not like we do, anyway), and if Raxxla was conceptualized to be in-game as early as Raxxla lore states, there was no game to play yet then. Besides, the constellations I’ve interpreted as answers to the riddles only "exist" in Earth’s night sky, which is a dark wheel, and a place that isn’t a place (as it encompasses all places), and a door (humankind’s door to the cosmos) that could be the key to the riddles. So I printed up an SC001 Equatorial Star Map. Schedar, Rigel, Diphda, Spica, and Vega, when plotted, nicely outlined the beginnings of an irregular but potentially symmetrical hexagon. Sol posed a problem, though, because it can’t be plotted without specifying a time of year. The first thing I did was set Sol aside and look for a potential “yearning of our vagabond hearts” in the constellations by simply projecting where the sixth point of the hexagon would be and seeing what was there. The neatest opposing constellation to Virgo is Ursa Major, representing Callisto, one of the many women pursued by Zeus, the most vagabond heart in mythology, but this felt like too much of a stretch. I checked it out, anyway. Plotting Alioth as the sixth point (required snipping the upper right hand corner of the chart and taping it to the upper left) and connecting the vertices drew a fairly tight triangle around Algenib in the constellation Pegasus. Algenib was tantalizing as a trinary system with a black hole (IRL it’s just a single star), but Flying from the A-B orbit to C and back across the middle of the Orerry didn’t turn up any hidden bodies in the middle, and Algenib C didn’t end up being a secret planet in disguise, but just an ordinary ED black hole. I wondered if Auriga could represent the yearning of the Dark Wheel’s hearts as its shape resembles the symbol for Raxxla. Capella as the sixth point still puts the center of the hexagon at Algenib, though. As does Pollux, without finding a way to make Gemini solve the riddle.

It had to be Sol.

I considered looking at the path of Sol through the Zodiac as a region of space like the constellations in the other clues and picking the brightest star (besides Sol) along the track. This immediately implicated Regulus in the constellation Leo. Alternately, I thought of plotting the position of Sol when it is at Right Ascension X hours XL minutes (happens in August), which is quite close to Regulus and so yields the same result — a somewhat bigger triangle than before around a handful of stars in Pisces. The triangle also contains Van Maanen’s star, which was intriguing, as Van Maanen’s star is permit locked by a creepy cult, and its planets in aggregate only possess a singular, solitary non-descript moon, an utterly dark one, as it happens. But if Van Mannen’s Star 5a is Raxxla, the reward for arriving there is a Smuggler’s Cache with the goods arranged in a hexagon like the Raxxla symbol. Alpherg/Eta Piscium, the brightest star in Pisces, was also a tantalizing possibility because I couldn’t find it in the galaxy map. That was no Dark Wheel conspiracy, though. It’s listed as Al’Farg, and it isn’t special. The apparent discrepancy was because stars have become registered since ED's creation using Anglicized spellings of Arabic names, which were previously known variously by their Bayer designations or by other spelling variations. Discovering this taught me that the stars in the galaxy map are searchable by their HD and HIP catalog numbers. I was tired of muddling about in the middle of the sky looking for the galaxy’s most sought secret in thoroughly explored systems, so I tabulated Schedar, Rigel, Diphda, Spica, and Vega by their HD and HIP catalog listings and explored whether a sixth star could be revealed by taking the first digit of each number:

Schedar HD 3712 HIP 3179
Rigel HD 34085 HIP 24436
Diphda HD 4128 HIP 3419
Spica HD 116658 HIP 65474
Vega HD 172167 HIP 91262

Results: HD 33411 HIP 32369

HD 33411 is not a valid number (but HD 334116 is, and a hexagon has 6 sides/vertices!) HIP 32369 is in the game as HD 48640. It’s listed on EDSM as an empty binary system. I went there anyway. It’s an empty binary system. I didn’t go to HD334116. I checked it out on EDSM. It doesn’t have an arrangement of bodies that would complete the Raxxla symbol as a map.

I considered alternative interpretations of the riddles and symbols. Maybe I should be looking at nebulae rather than stars. There was no clean solution for this, though. The symbol for Raxxla could suggest a body surrounded by Polycyclic Aromatic Hydrocarbons, but there are too many Nebulae in each constellation for any one to be a distinct clue, except the Heart Nebula in Cassiopeia, which itself could satisfy all of the riddles except “The whisperer in witch space.” Besides, identifying a nebula, even if it worked, does not reveal a location in any meaningful way. Looking for Raxxla in the Heart Nebula is looking for a needle in a haystack that a hundred other people have gone through looking for the same needle.The key is only a key if it reveals a specific star.

I went back to the SC001 chart, and looked closely at the precise location of the sun when it touches RA 10h 40m. The sun at that point would obscure Rho Leonis. (RA 20h 50m puts it between Diphda and Spica, in the constellation Capricorn, which doesn’t fit the search pattern or suggest anything meaningful). IRL in 2025, Rho Leonis is about 3K light years away and 2300 ly “above” the galactic plane, and careening rapidly away from the sun. In-game, these distances are nearly doubled, and Rho Leonis is utterly unreachable, so it cannot be confirmed or eliminated as the location of Raxxla. This is the point at which I leave this snipe hunt behind. I am thoroughly convinced that Raxxla is everywhere, and therefore nowhere, or else it is orbiting Rho Leonis, riding the class O lightning right out of the galaxy, and if so, let the Dark Wheel be there with it, riding the most glorious spacecraft conceivable to the oblivion of the void like Slim Pickens astride the atom bomb in Dr. Strangelove. Wrestling with an insoluble riddle has brought me no pleasure (I’m actually surprised how much it bothers me not to be able to know), but to those who enjoy it, I leave you my five-sixths of a hexagon, and wish you better enjoyment than it brought me.

View attachment 418165
Interestingly, if you draw lines between the two opposite pairs which are known, then assume Sol at some point in its orbit is the sixth point...
DarkWheelToast_hex.png

...you can make all three lines cross at the same point in the sky if you take the furthest North point of Sol's path, which seems less arbitrary than most.

Given the level of precision involved here, merely having a direction from Sol and no clue about distance still leaves an immense number of stars to survey, of course, even if this is correct.
 
For now, I'm going to assume that this is to fake people out and not make it TOO obvious what the actual purpose of the trip is. And I'm going to stand by my idea that sirens are in Pleiades (even if they are not...)

Technically next (or previous) beacon, which is in Beta Sculptoris is next to a neutron star, but I really don't count those scattered all over the place as "sirens of the deepest void" - there is just too many and they are all over the place. We have one in the middle of the bubble even. And actual pulsars don't make any noise at all really, unlike neutron stars that actually do. Perhaps there is one specific neutron star somewhere that actually sings just like the one above the galaxy.

Edit: unless... this is done to pad the path length by that 1000LY and make the math work out for the distance to the Gate of Heaven.
I got a dumb question . Has anyone tried putting titan drives into the delphi crashed structure?
 
I was going to raise this point but you got there first. In the last we had at least one third party tool that used OCR screen scraping to get planetary coordinates and assist the player in navigating srv on a surface. It was banned by FD as breaking the EULA, then they gave us the players journal, so if a system description isnt in the journal we're not allowed electronic access. Pity, because I have wondered in the past if some clues weren't buried in those descriptions, at least for systems around the bubble. Though manynof them appear to be fluff
A while back some of these system's description text was captured and catalogued as referenced in this thread:

Were there is no player faction as a home system, I investigated when time permitted and occasionally found some interesting stuff. Just had a relook at this post, and funnily it was Brewer Corp crates.... hmm.

I might have some more systems descriptions lying around, I'll have more of a look tomorrow.

Fly Dangerously,
/Ra
 
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A while back some of these system's description text was captured and catalogued as referenced in this thread:

Were there is no player faction as a home system, I investigated when time permitted and occasionally found some interesting stuff. Just had a relook at this post, and funnily it was Brewer Corp crates.... hmm.

I might have some more systems descriptions lying around, I'll have more of a look tomorrow.

Fly Dangerously,
/Ra
Well done!
So, reading that thread it appears Anthor put the descriptions into EDSM, so they should be scrapeable
 
Memory falls but I don’t recall this has been seen before, it doesn’t look uniform to me, eg repeating shapes as there seem to be curves in there too… I agree maybe it’s a pattern, I wonder if it’s a wraparound design, or maybe just needs a clean up to show the data better. Has this been thrown at Cannon Research yet, they’d be all over it - if they haven’t already.

Of course random shape, can just be random shapes?

View attachment 418195

It's repeating if you let it go longer. Yes, not all parts look the same. I don't know how to "throw it at Canonn Research" tbh - if you know folks, please pass it on - this is a game that hates distracted people and I already have 10 different side quests or so. It's pretty boring, honestly, though - it's the same pattern for all sources afaict. If nobody has seen it, maybe it's new.
 
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