Colonization Bloat

There is this much available from an Inara search less than a minute ago.

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Those are all Large landing pad sources
For any of us having to build on the far edge of the bubble.....NO...... 12 jumps round trip to get there and back to G 87-16. Here I go jump jump jump. I could spend 300 million at a closer fleet carrier with a player that wants over a million a piece and I need 360.
 
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Some people when they first start to read a thread reply to things as they read through from the first post to the current one, I do it myself but often have to edit my post out of embarrassment later.

That's why I mostly use the +Quote instead of Reply.
 
Is there a way to make Insulating Membranes. Not enough supply of these in the galaxy. from the looks of it I'm going to have to stop at 300 stations or travel 1000 LY to get enough. Bruh.....

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No. I mean, Yes! Also.

As I’m sure you’re aware, there’s unlimited time to build everything except for that starting port.
No I was not aware. Thanks. That makes it a bit more manageable to think one day I can have a good port, not just an outpost.
 
Those are all medium landing sites. No way I'm going to build out a station only hauling with a medium ship.
For Insulating Membrane specifically, you can build anything except a T2/T3 port with a single T-8 load anyway, and even a Coriolis/Asteroid base only takes two trips.
So use the T-8 to grab that from a nearby medium port in a couple of trips, then switch back to the large ship for the bulk goods you can get in larger quantities.

Much quicker than travelling several times the distance in a large ship would be.
 
For any of us having to build on the far edge of the bubble.....NO...... 12 jumps round trip to get there and back to G 87-16. Here I go jump jump jump. I could spend 300 million at a closer fleet carrier with a player that wants over a million a piece and I need 360.
Your choice, of course.
It was just to illustrate an alternative Inara search method, that may serve you if you hadn't considered it.
 
There's way too much emphasis on hauling.
Hauling for colonies, hauling for powerplay control points, hauling for the bgs.
Is that it?
Are we just space truckers in pg/solo to dodge the gankers?
Cor! Imagine if it was open only, gankers be having a field day!
I get it, to colonise, moving commodities needs haulers.
So why not just bring out a 2000ton monster truck hehe?
 
I too am on the edge of the bubble and the local supply of mats is dire. Fortunately I have a carrier so I can park it at a place with a good supply of the bulk items (aluminium, steel, titanium and LOx) and use a cutter for the less than 30Mm jump distance) and swap to a T8 to collect the small amounts of the other stuff, often from M pads or planetary ports. Works for me. 100t of tritium a round trip + 100k credits.

If someone does not have a carrier and wants to avoid those long journeys, make friends with someone who does have a spare sitting around. You can load and unload it at your own pace.
 
People say the same thing about other aspects of the game. Hauling is just a current meta right now because of Trailblazers. Soon enough colonization will fade a bit and people will be complaining that there's way too much emphasis on [something else] ;)
Classic example of nothing to say.
My point wasn't about a meta.
My point is the 3 main aspects of the game, bgs, PP2.0, and now colonisation, all are about hauling.
Hauling isn't the meta, it's 90% of elite gameplay.
 
Classic example of nothing to say.
My point wasn't about a meta.
My point is the 3 main aspects of the game, bgs, PP2.0, and now colonisation, all are about hauling.
Hauling isn't the meta, it's 90% of elite gameplay.
No, you are simply wrong, to the point where you are becoming the cliche; players constantly complain that [something I'm not into] is 90% of the gameplay, but often don't align on what the alleged over-emphasized thing is, because it's a short-sighted perception. Many players feel that the thing they are into isn't getting enough attention, or that a thing they are into works better by doing too many things they are not into, but the fact that players don't align on what is getting the attention and it changes over time shows that a broader perspective is needed.

Story as old as 2014
 
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I am about 40% complete on a starter Coriolis on my second system, insulating membranes was the only hard to find item and I'm on the edge of the bubble. I have 2 aluminum, steel and titanium supply ports within 49 ly of my latest system.

It's a lot of hauling, but I am enjoying the challenge of it. Cranking some country music and gitn'er done!
 
No, you are simply wrong, to the point where you are becoming the cliche; players are constantly complaining that [something I'm not into] is 90% of the gameplay, but don't align on what the alleged over-emphasized thing is, because it's a myopic perception. Many players feel that the thing they are into isn't getting enough attention, or that a thing they are into works better by doing too many things they are not into, but the fact that players don't align on what is getting the attention and change over time shows that a broader perspective is needed.

Story as old as 2014
What!
Who said anything about me not being into it?
You jump to the wrong conclusion.
I'm simply stating a fact.
Elite is 90% hauling.
That's a fact.
I'm a hauler by profession. For 35 years. I know hauling when I see it.
That's a fact too.
I have a large colony. I'm level 260 in powerplay. I didn't get these by piracy or smuggling or ganking or pvp.
That's another fact.
 
What!
Who said anything about me not being into it?
You jump to the wrong conclusion.
I'm simply stating a fact.

Maybe you being into hauling is why your fact is wrong; you don't see as much of the rest of the options because you are into hauling?

PP2.0 was a mining meta, but you could haul if you wanted to. BGS there are likewise lots of methods. Colonization is the only thing where hauling is central, that took ten years to happen, and even then some players use other methods, like making it worth the time of people who like hauling to help them.

Hauling just isn't what you're making it out to be. It's there if you want it, and it's a big part of the new colonization update, and... that's about it
 
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Unfortunately I never progressed enough to have a carrier so I can park and collect resources. They need mini carriers for the little guys with under 5 billion in credits.
 
To the medium ship point: the T-8 is so much nicer to fly you might not actually mind having twice the trips.

To the "everything is hauling" point: you can easily make five billion through exo, and you don't even need to leave the Bubble.

Though also in hauling's defence, just for @Dragsham , in another thread I vigorously defended how good the trade screens actually are if you use them the intended way around and in response I got actual abuse. So people definitely have some weird thing about the trade game.
 
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