I came across a report of a "ghost planet" in HIP 76495, near body 11 A.

1000002807.jpg


Link to post below. System has been newly colonized. Could be a glitch but you never know 🤷‍♂️

 
I came across a report of a "ghost planet" in HIP 76495, near body 11 A.

View attachment 425012

Link to post below. System has been newly colonized. Could be a glitch but you never know 🤷‍♂️

That’s an interesting potential bug?

Is it repeatable? If not it’s more likely a graphics card / Odyssey bug, easiest way is to test it in different modes, if it’s concurrent and across players, it’s something weird, however I think we’ve seen this bug before.
 
That’s an interesting potential bug?

Is it repeatable? If not it’s more likely a graphics card / Odyssey bug, easiest way is to test it in different modes, if it’s concurrent and across players, it’s something weird, however I think we’ve seen this bug before.

"Empty" stars and "misplaced" planets happen from time to time if you jump around a lot. This looks like the atmospheric diffusion from the nearby star got misplaced. Quit to menu, load back in, generally goes away and therefore just a visual bug.
 
I came across a report of a "ghost planet" in HIP 76495, near body 11 A.

View attachment 425012

Link to post below. System has been newly colonized. Could be a glitch but you never know 🤷‍♂️

I dont have my screenshots of it anymore but I encounter the same thing in the same system some years ago. Now I wished I kept it. >.< I sent in a bug report but never got a response back from fdev. I'll have to pop back there later. I took a detour last night to the coalsack to catalog more constellation's while inside the nebula.

Also went farming for meta alloys.

There's also a pirate base out in HIP 74290 its like a hop skip away from that system.
 
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I did some more work on the duplicate position numbers, and I found I had a sign bug in my calculation which put the intersect points in the opposite direction from where they actually are.

I edited my post again:

I ran those numbers for some other things. One in particular that stood out is BLANCO 1 SECTOR with data extracted from EDSM:

SystemAddr1POS 1Addr2POS 2MXMYMZ
2MASS J00014645-2946387
2827975739771​
-48.46875 / -866.125 / 164.90625
1591025158523​
-46.5625 / -831.78125 / 158.375
2MASS J00024879-2918422
903830391163​
-54.75 / -890.5625 / 162.9375
491513530747​
-51.9375 / -844.4375 / 154.5
0.611944​
17.73513​
-3.19726​
2MASS J00032733-3026488
1659744635259​
-37.125 / -875.5625 / 166.375
1075629083003​
-36.4375 / -858.875 / 163.1875
-3.17458​
-50.7003​
9.32585​
2MASS J00041748-3023424
1694104373627​
-36.53125 / -875.15625 / 163.375
835110914427​
-35.84375 / -858.4375 / 160.25
-0.67733​
-4.31732​
0.807526​
2MASS J00051439-2954238
2862335478139​
-42.9375 / -898.65625 / 161.1875
800751176059​
-40.6875 / -851.46875 / 152.71875
1.369822​
31.22296​
-5.72154​

This data places the intersect points essentially in SOL (or very close to it - max 20LY). Which is what we'd mostly expect from those duplicates, assuming they are modeling some "false binary" systems (i.e. stars close in angular position in the sky that for some reason got recognized as a single system. The reason BLANCO 1 SECTOR is useful is because those systems are pretty close to SOL to begin with, so it's easy to use this data to categorically determine where the intersect points were supposed to be (particularly SOL or close, or somewhere far away).

In essence, this means that the duplicate data isn't all that interesting unless the duplicates do not line up with SOL. One extreme example is SU Cassiopeiae which has two systems so far away from each other in the sky that there is basically no way this is something like a "false binary":

SU Cassiopeiae-920.25 / 199.125 / -880.65625SU Cassiopeiae209.5 / -399.25 / -249.4375

If you bookmark this, this is a very random direction. This system is the only one that is so far off, and follows the same mechanic as other systems I've been analyzing - only one of them shows up in search results. Other systems may be off a bit (not nearly as much as this), and have two results in the search.
 
I came across a report of a "ghost planet" in HIP 76495, near body 11 A.

View attachment 425012

Link to post below. System has been newly colonized. Could be a glitch but you never know 🤷‍♂️

So it happens for a brief second but if you orbit the planet enough times the thick atmosphere detaches from the planet. Kinda weird glitch. Took a snapshot before it detached the next orbit.
 

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Ozric

Volunteer Moderator
Once again. Can we please stay focused on the hunt. If you want to discuss Thargoids, or Colonisation or Exploration journeys then there are other places you can do that.

Don't make me start banning people from the thread, please.
 
you can't mine the crystals and the molluscs are usually the small ones so too small for a research limpet to attach to. You can perform various ship actions to get extra codex entries.
hmm, what do you mean exactly by "various ship actions" ? ( i already scanned everything for Codex entries within that instance ) --- PM me , since "off topic"
Read the codex on these, the life in the clouds might react to your ship. This could be your heat sig, lights, speed and so on. I think the Mollusks excrete dust when lights are on them.
ahhh interesting CMDR thanks i'll have to investigate further within that instance next time i have time to venture out there again! o7
------------

BTW everyone.... So, after my recent 1st time ever stumbling upon the 'ancient key' ( Guardian Beacon ) instance , i started thinking about potential RAXXLA relations and came up with an idea.
The idea, which i tested today, was a result of my noticing the following similarity of ingame Raxxla ( Codex ) icon/symbol and the massive structure i happened to fly under when i was there for the 'ancient key' ...

neestar25symbol - Copy.jpg


... As you can see ^ , both images are very similar, no? Both have 6 'points' and both have a 'center' that SEEMS to maybe be the same type of 'emitting' an object or 'key' of some kind, yeah? Anyways, that's at least what i saw when comparing the Codex image with my screenshot ^ i took from underneath.

So, today i decided to go test if maybe just maybe i could insert ( drop ) 3 'ancient keys' from my SRV into those 3 'stations' within Thargoid star-map room....

neestar25mapkey - Copy.jpg


...But unfortunately, the test failed and no matter how i dropped ( abandon or jettison ) the 3 'ancient keys' on top of glowy stations , none of the stations would accept them and they just ended up sorta floating/rolling away onto the nearby ground ^ --- Oh well, was worth a test i guess cuz you never know if might lead to RAXXLA!
 
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Can we please stay focused on the hunt. If you want to discuss Thargoids, or Colonisation or Exploration journeys then there are other places you can do that.
Many of us, who are indeed very focused on "the hunt" , also believe Thargoids & Colonisation & Exploration are all possibly related to RAXXLA ( toward that goal ) especially since we don't even know what ( or if ) Raxxla is anyway. We're all just space-spit-balling here best we can guess & test.
Sorry if my own "journeys" ( questions, theories, & such ) are considered to be off-topic here , but i can assure you it was all in the intent of RAXXLA searching from my end. o7
 

Ozric

Volunteer Moderator
Many of us, who are indeed very focused on "the hunt" , also believe Thargoids & Colonisation & Exploration are all possibly related to RAXXLA ( toward that goal ) especially since we don't even know what ( or if ) Raxxla is anyway. We're all just space-spit-balling here best we can guess & test.
Sorry if my own "journeys" ( questions, theories, & such ) are considered to be off-topic here , but i can assure you it was all in the intent of RAXXLA searching from my end. o7
David Braben said Raxxla has been in the game since the start. It has been accessible to anyone.

Interactions with things added to the game aren't going to be the answer to anything. While there certainly may be pointers hidden in content added later (as there was leading to the Zurara), something like activating the Thargoid device is obviously not going to be related, neither is mining crystals in Lagrange clouds.
 
David Braben said Raxxla has been in the game since the start. It has been accessible to anyone.
No one is arguing that. I'm certainly not.
Interactions with things added to the game aren't going to be the answer to anything.
That is your opinion and i respectfully disagree Oz.
This entire thread, nearly 2000 pages, is literally about searching for "answers" .
None of us have that answer yet.
While there certainly may be pointers hidden in content added later (as there was leading to the Zurara), something like activating the Thargoid device is obviously not going to be related,
Again, that is your opinion and all i was speculating about was a TEST to rule another thing out.
( i don't think it's so "unrelated" to see a majestic space KEY called 'ancient key' and think gosh maybe that might be important/related to the biggest mystery in the game. )
neither is mining crystals in Lagrange clouds.
Fair enough you got me there. Although you're sorta taking that out of context, since the crux of my post wasn't about "mining crystals".
Furthermore, it was my very 1st time stumbling upon something i had no idea was so "common" clouds apparently. Heck i didn't even know what it was i had discovered.
So how else is a newbie like me supposed to know if some ostensibly innocuous "discovery" is a clue or a lead toward RAXXLA or 'Dark Wheel' or whatever if not posted/asked in this particular thread?
 
David Braben said Raxxla has been in the game since the start. It has been accessible to anyone.

Interactions with things added to the game aren't going to be the answer to anything. While there certainly may be pointers hidden in content added later (as there was leading to the Zurara), something like activating the Thargoid device is obviously not going to be related, neither is mining crystals in Lagrange clouds.
I respectfully disagree with this statement. While it's true that the developers have mentioned that Raxxla has been in the game since the beginning, it's important to recognize that the game’s lore and the mysteries surrounding it evolve over time. Many players have speculated that future content could be key to uncovering new aspects of the Raxxla story. Therefore, dismissing the possibility that certain in-game interactions might be relevant could be premature. I just think it's worth keeping an open mind, especially since the narrative has been enriched through updates and new content.
Raxxla is one of the most mysterious and long-standing parts of the game's lore, and because of its complex nature, it's hard to definitively say what is or isn't relevant to it without having a deeper understanding of the context. Given how much speculation and exploration has surrounded it over time, I think it's fair to say that certain things might still hold potential connections to Raxxla, even if they don't seem directly related at first glance.
 
I came across a report of a "ghost planet" in HIP 76495, near body 11 A.

View attachment 425012

Link to post below. System has been newly colonized. Could be a glitch but you never know 🤷‍♂️

I've seen that bug alot, when there's supposed to be a shadow over rings, for example, it shows them transparent. I'm assuming that bug is related to this.
 
Interactions with things added to the game aren't going to be the answer to anything. While there certainly may be pointers hidden in content added later (as there was leading to the Zurara), something like activating the Thargoid device is obviously not going to be related, neither is mining crystals in Lagrange clouds.
Apologies for the off-topic, but people here to think Thargoids and Guardians (and everything else) could be related to Raxxla so kinda hard sometimes to define a line. But I agree with you that IF Raxxla is in the game as you guys believe, it would be since the release of the game and way before landable planets, Thargoids, Guardians or everything else was added.
 
I respectfully disagree with this statement. While it's true that the developers have mentioned that Raxxla has been in the game since the beginning, it's important to recognize that the game’s lore and the mysteries surrounding it evolve over time.
I would have to disagree, you can't claim that Raxxla is in the game because Braben and others claimed it since the start of the game and then consider it's "evolving" with the lore, that makes no sense. If it's in the game from the start, which I personally doubt, but if you believe that then you can't change your logic and say it has "evolved" just because you can't find anything. That seems a lazy excuse for not having found anything yet. There's absoluting nothing indicating the Raxxla lore has changed or evolved in any way.

I think this is because of the complete lack of clues and evidences found in the game, so people extend themselves and their theories to try and look for other possibilities. Which is fair I guess, but makes no logic if you are to believe the devs for their words (which I don't, but if you do then it's not logical).

Anyways, you are free to continue speculating otherwise and I'll give my input whenever I can, even if it's to try and negate your theory (which is how science should work) or to help you out with the experimenation part. But I wouldn't put too much hopes in things like Guardians, Thargoids, Formidine Rifts, or anything else that came after the release, to be relevant to the Raxxla mystery. In fact the only real clue we have is the Codex, which could all just be a red herring, but it's the only thing we have to go on. I'd love to see people theorize further on the Codex and toast, instead of looking for alternative far-fetched theories which lead to nothing practical. 🤷‍♂️
 
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Ozric

Volunteer Moderator
Furthermore, it was my very 1st time stumbling upon something i had no idea was so "common" clouds apparently. Heck i didn't even know what it was i had discovered.
So how else is a newbie like me supposed to know if some ostensibly innocuous "discovery" is a clue or a lead toward RAXXLA or 'Dark Wheel' or whatever if not posted/asked in this particular thread?
I respectfully disagree with this statement. While it's true that the developers have mentioned that Raxxla has been in the game since the beginning, it's important to recognize that the game’s lore and the mysteries surrounding it evolve over time. Many players have speculated that future content could be key to uncovering new aspects of the Raxxla story. Therefore, dismissing the possibility that certain in-game interactions might be relevant could be premature. I just think it's worth keeping an open mind, especially since the narrative has been enriched through updates and new content.
Raxxla is one of the most mysterious and long-standing parts of the game's lore, and because of its complex nature, it's hard to definitively say what is or isn't relevant to it without having a deeper understanding of the context. Given how much speculation and exploration has surrounded it over time, I think it's fair to say that certain things might still hold potential connections to Raxxla, even if they don't seem directly related at first glance.
Since we don't know what or where Raxxla is, it's would be wise to investigate all things in the Galaxy that could lead to clues as to where and what Raxxla is., IMHO.
And if there is a substantial theory put forwards about how something may be linked or pointing towards Raxxla then that is fine. Perhaps my usage of the word obviously was a bit over the top.

But do you think that discussions about how Thargoid and Guardian content function, whether the team have the resources to develop certain things, what sort of station you're planning on building, what is this thing I've seen for the first time, etc, etc. is valid in this thread? Because it isn't.

I've been steering this thread back on topic for coming on 9 years now, the last 6 months or so has seen by far the biggest increase in random discussions that I can remember. It all just muddies an already very dirty puddle.
 
Once again. Can we please stay focused on the hunt. If you want to discuss Thargoids, or Colonisation or Exploration journeys then there are other places you can do that.

Don't make me start banning people from the thread, please.
I am sorry if it's me causing issues.
 
"Redacted"

@Ozric This thread is both about Theory's pertaining to Raxxla while also being in the Lore and Roleplay section of the Forums, Created first by Macros black who has also been responding to these theory's you are marking as off topic.....Id imagine if the said OP of the post is walking and talking along with said topics in here they are then infact on topic, I see i was marked as off topic due to Colonization markings....however the post was pertaining to the search of Raxxla and on topic and had nothing to do about where i build my station at all i dont or havnt even played with that content yet.

As for my post it was showing locations marked as not buildable that may or may not have a hint as to hidden areas maybe Raxxla which was very much on topic to the search of the mystery but has now been deleted? I have been on this thread and originals since early 2016 and never have i seen anyone banned for adding content with assumption locations I am all for removing trolls etc however threatening to ban people trying to come up with fresh ideas for the search for Raxxla is pretty much going against the very reason for the thread in the first place.

Topic of the thread from the start and original below, note the part "Assumptions" as being on topic.

"This ship log will be used to document the assumptions, facts, theories and efforts surrounding Raxxla, with the ultimate goal of locating Raxxla. All commanders willing to join are most welcome. If no new entries are made by me for a period of 2 weeks, you must assume that I have been eliminated by the Dark Wheel, swallowed by the abyss, or found Raxxla and have gone there. I hope for the latter (but will probably send pretty postcards)."
 
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But do you think that discussions about how Thargoid and Guardian content function, whether the team have the resources to develop certain things, what sort of station you're planning on building, what is this thing I've seen for the first time, etc, etc. is valid in this thread? Because it isn't.
Thank for your voluntary work all over the Forum. I think its important to have one like you that guides conversations to be peaceful and respectful.
However my main Point is: Only someone with an answer, can truly define what is or isn’t relevant.

I do my best to stay on top of the thread, (even if i do not have much to add) and I’ve noticed some discussions go in directions I don’t always agree with. Staying on top isn’t easy with all the seemingly off-topic stuff, but it’s fine because none of us have the definitive answer about Raxxla, myself included.

New players may stumble upon things for the first time. And i roll my eyes like -come on just use the search function- other times i think -nice have not thought about that-
And that is fine. It’s all part of the exploration. Thinks sometimes need to be rediscovered 1000+ times until one comes and finally can build a light bulb or invents a Blockchain.

As long as the goal is to add something to the mystery and it stays peacefully and respectfully there is no harm sharing it here. That is my opinion. Also what would i read for breakfast since nothing is know about Raxxla, how would anyone write here if in doubt.
 
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