Maby they are unable to open alone the portal through Cthulu can arrive? Maby they need more people to activate something that is Milky-Way sized?
I think that would be very cool, whoever controls Raxxla presently has been 'keeping the door closed' for the last thousand years... by trying to find it we're potentially going to let something terrible through... That's pretty epic!

I suspect it is. The position is pretty close and the signal isn't hugely directional so from any distance further than a few hundred ly it really is close enough to Sag A* that it makes no difference. Games are often forced to make optimisations and this one makes some sense. Functionally for the vast majority of the galaxy it might as well be Sag A* and honestly they placed a lot of stuff strangely.
This theory has a lot of holes that no-one ever addresses with it:

1) Why's it never been fixed? or even addressed.
2) Placing an audio track in a location seems like something Fdev could manage - or manage to fix.
3) No-one (despite a decade of interviews and things) has ever talked about the 'unique' sound design they did for SGR A* (which, surely someone would mention at some point if that were the case).
4) The Landscape Signal doesn't resemble any electromagnetic signal coming from the real SGR A* at all, in any way, as far as I've been able to find.
4a) Or any other space object actually, it's strange to suggest that it's 'just' supposed to be an astronomical object.
5) No other object in the entire galaxy is anything like the LS, not a planet, star, even audio from artificial stuff like ships. So what's it supposed to be?
6) No one at Fdev has (to my knowledge) ever mentioned the LS, ever. Suspiciously like the fact that (other than its existence) no-one at Fdev talks about Raxxla (except in a couple of very, very notable instances).
7) SGR A* is just a black hole, a big one, but just a black hole. Why give that one a unique sound, and no other ones? Has any of you actually listened to SGR A* by the way? It does actually have a sound - it has the same sound as every other Black Hole, as you'd expect.
8) Fdev's official (and only) response to the LS: https://issues.frontierstore.net/issue-detail/446

1752009129979.png


So it's where it is, and doing what it is BY DESIGN <- word of god.

I'm sure others can come up with even more tbh.

--BUT--

Let's assume that this handwavium idea of a misplaced audio is right, and Fdev intended it to come from SGR A* and did a big goof.

We're still left with points 4, 5,6,7, of my list above, and maybe point 8 was just some tech support person misclicking or something?

--- But even handwaving away those points, the big question still is: What is it supposed to be - because it's not SGR A*.

For a game that's gone to considerable lengths to create a (reasonably) 'realistic' space simulation, and given the plethora of outstanding sound design on display everywhere in the game, I'm personally very sure that if Fdev wanted to give SGR A* a unique sound, they could have made something that resembles some of the electromagnetics from there. Obviously nothing we 'hear' from NASA or anything like that is actually 'sound', it's just interpretations, but still, listen to stars and black holes and planets in Elite Dangerous, then listen to the LS.

So your choices are:

a) Fdev made a mistake and placed the sound that was supposed to come from SGR A* 12ly away and never fixed it or acknowledged it, except to say it's present location was by design (thereby either mistaken again or lying deliberately). That sound is completely unlike any other sound in the game, and doesn't resemble the sounds of Black Holes or anything else. Since this is a game, that sound was constructed for a specific purpose, yet It displays unusual graphics in a spectrogram, and there are unusual warbles and clicks in the audio that (if they were received today on Earth) strongly resemble what SETI would love to receive. This audio does not resemble anything from the real SGR A*. This audio does not resemble any 'space sounds' from real life, which all other astronomical object at least approximate. The audio is further unique in that it can be heard anywhere in the galaxy, which makes it unlike any other locational sound in the game and again suggests deliberate work to do that when there's already a galactic background sound. But also remember Fdev didn't fix it, and hasn't acknowledged it despite going to what seems like at least some effort to make this alleged SGR A* sound...

b) It's intended to be an alien signal in a game where there are known ancient and present aliens, and one mysterious 'lost' alien object of myth and mystery...
 
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1) Why's it never been fixed? or even addressed
It's not a mistake so it doesn't need fixing. They don't need to spend extra time and processing power for it because it's doing it's job.
5) No other object in the entire galaxy is anything like the LS, not a planet, star, even audio from artificial stuff like ships. So what's it supposed to be?
It's an Easter egg. A cool little hidden thing that adds immersion and that's all. Just like the constant stream of characters from the station antenna or the picture of Braben in the holo adverts. It's a nice little feature of the world and all attempts to crack it seem to show that's all it is.

So it's c) Nothing is broken. It's doing it's just not a puzzle to solve.
 
My 2 cents I think Louis is equating the landscape signal to Raxxla and that's a false equivalency.

All credible evidence suggests Raxxla was physically discoverable with Faraway tech nearly 1000 years prior to current events in Elite.
You might feel that the landscape signal doesn't represent the signal coming from SagA* IRL, but Canonn, the most prolific and thorough research group in this games universe, DOES feel that is the case.


We do not know the details of whether the landscape signal did at one point emanate from SagA* directly. We simply do not know. We only know it is emanating from the location we discovered, when we discovered it. It could be a bug, that they do not wish to fix, which would mean it is now by design emanating from that location.

The Landscape signal and the image from the research paper are a pixel perfect [EDIT: decent] match, but reversed.

There might be a meta clue in the fact that the landscape signal is reversed. Perhaps we should be playing some audio backwards through spectrograms, I'm not sure... but to suggest it looks 'nothing like it' is way too strong.
 
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Lastly you act like creating these audio files is some sort of deeply esoteric activity when in reality they just take a jpg and run it through a program that converts it into the audio. It really isn't some involved process.

Such as this:
 
I have contacted support and asked whether the LS is positioned correctly, or whether it should actually be coming from SGR A*.

Support won't tell us anything about a 'feature' or 'mystery', but they can (and should) tell us if the position of the LS in the game world is 'intended' or a bug. I personally think that question was already answered in 2019, but obviously some people disagree, and IMO we're unable to move forward if there's doubt about whether one of the major things that make the LS 'strange' is a bug or not.

Whatever support say (assuming it's an actual answer), this will end the discussion forever of whether the LS is supposed to be SGR A*. I will let you know what I get back.

If it's supposed to come from SGR A* I'm completely happy to say I was wrong and close my thread for the archives and we can put that mystery to bed.

I trust that y'all will be as respectful of the answer if it confirms that the LS is currently positioned correctly in the game world.
 
I don't think the LS has anything at all to do with Raxxla (sorry).
Its my belief that it was never intended to have to use any third party or external software to find it, the clues are in the game, we just haven't found them yet.

O7
 
This has been my position for a while.

In fact, I'm lowkey proud to have been cited on a Canonn article thanks to it - as I shared with them a graph from a 2003 paper on Sag A* with a suspiciously familiar shape:

qyVgM.png
I lost track of how many nights I spent scouring research papers for anything resembling the signal.
Spectroscopy definitely brings up the most tantalizing graph plots, not just the mountain shape but also the sideways 'A'
Screenshot_1.png
Screenshot_2.png


Definitely a fool's errand, but at least it got me reading more science literature :p
 
I don't think the LS has anything at all to do with Raxxla (sorry).
Its my belief that it was never intended to have to use any third party or external software to find it, the clues are in the game, we just haven't found them yet.

O7
Then why are there spectrograms in the game? I'm not picking a side on if the LS = Raxxla but I tend to agree with Canonn for the sole purpose that the tourist beacon in Sag A* describes the human history of detecting the radio waves. If we didn't need third party tools, then maybe there's a way to analyze the sound in game? I doubt it but it still. The discrepancy between Sag A* and the actual location IS the issue. Nothing more. If FDEV hadn't put "BY DESIGN" we would have forgot about it, as mentioned some posts previously. Albeit, it was likely the very first spectrogram they put in the game and realized it was a great way to tease content.
 
Then why are there spectrograms in the game? I'm not picking a side on if the LS = Raxxla but I tend to agree with Canonn for the sole purpose that the tourist beacon in Sag A* describes the human history of detecting the radio waves. If we didn't need third party tools, then maybe there's a way to analyze the sound in game? I doubt it but it still. The discrepancy between Sag A* and the actual location IS the issue. Nothing more. If FDEV hadn't put "BY DESIGN" we would have forgot about it, as mentioned some posts previously. Albeit, it was likely the very first spectrogram they put in the game and realized it was a great way to tease content.
Its just my opinion, the spectrograms have not revealed anything and the more diluted the signals get by analysing them the more we see that isn't actually there.

O7
 
I found signal in Sagittarius A* with some interesting shapes. I think there is more to find.

Long recording:

Best way to hear it is beeing in front of The Black Hole with LS behind.
Spectrograms attached bellow.

Funny. Maby LS is a Sirens?
O7
 

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I found signal in Sagittarius A* with some interesting shapes. I think there is more to find.

Long recording:

Best way to hear it is beeing in front of The Black Hole with LS behind.
Spectrograms attached bellow.

Funny. Maby LS is a Sirens?
O7
Unfortunately CopyCase seems to have a 100Mb limit for free downloads. Do you have an alternate host?

The fuzzy 'pillar' shapes are similar to the mountain section of the LS, so I wonder if your recording location has somehow isolated it from the LS lines.
 
I will manage proper audio link in the evening (is 9 am now in my location).
I think both signals are separated. To hear SAGsignal you have to be in SAGA system. LS is galaxywide.

Moreover i think i spoted two different background recording for space behind LS (looking from Sol).
It is possible to hear it if LS is behind you. That was one of my thingstocheck - what galaxy sounds like without LS?

Now my plan is to record sounds of various stuff and search patterns there.

Maby someone is near another black hole and could record her sound. Im not sure if that signal is only in SAGA or in any BH.
 
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Its just my opinion, the spectrograms have not revealed anything and the more diluted the signals get by analysing them the more we see that isn't actually there.

O7
The only spectrogram that isn't solved and is certainly a signal of sorts is the LS. All the others were thargoid and just easter eggs was my point. The LS being one of if not the first dichotomizes it. Have you seen a thargoid probe brah?
 
The only spectrogram that isn't solved and is certainly a signal of sorts is the LS. All the others were thargoid and just easter eggs was my point. The LS being one of if not the first dichotomizes it. Have you seen a thargoid probe brah?
Not gonna lie the saga ones look like soccer game that is barely phasing through an old rf signal.
 
I found signal in Sagittarius A* with some interesting shapes. I think there is more to find.

Long recording:

Best way to hear it is beeing in front of The Black Hole with LS behind.
Spectrograms attached bellow.

Funny. Maby LS is a Sirens?
O7
Just had a look at the audio you posted because I noticed one part that sounded similar to the station signals.
As soon as I started scaling the timeline up and down it immediately stood out to me..... 👀 ‼️

SAGA_X.png

Here the L and R audio channels are split - so the X is much more visible in the left channel of your recording.
The X repeats every 2:50 in the 2-4 kHz range.

FDev, why do you taunt me like this... 🥺

Edit: bonus noise filter for emphasis:
Sampled the 2-4khz range for the filter and applied a noise reduction filter
SAGA_X_noisefilter.jpeg
 
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Just had a look at the audio you posted because I noticed one part that sounded similar to the station signals.
As soon as I started scaling the timeline up and down it immediately stood out to me..... 👀 ‼️

View attachment 434609
Here the L and R audio channels are split - so the X is much more visible in the left channel of your recording.
The X repeats every 2:50 in the 2-4 kHz range.

FDev, why do you taunt me like this... 🥺
That's a nice find. congrats.
 
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