Wow 23 pages.
If this game does not change much I will still enjoy it for some months to come but I hope it will be successful for much longer to come. I think the game as it stands is an excellent starting point and a work in progress. However if the MMO implementation isn't improved (I think it will be) I don't see it being a long term success if the game continues to be marketed as an MMO. I think the current reliance on Galnet to tell players their side won/lost because of the "support of hired independent pilots" that the player may never see despite maybe spending hours in the affected system will attract ridicule from commentators critiquing the game as an MMO. The situation will be all the more confusing for players operating in small low population systems that may see inexplicable changes in faction influence without the benefit of Galnet commentary. It also seems pointless to aggregate the actions of players operating in their own parallel universes just to claim to be an MMO - why not just let FD write the storyline as it sees fit to create the most interesting dramas; actually as it stands we would be none the wiser if that is exactly what is currently happening. I am quite happy for ED to be non-MMO. I am not happy for it to be a bad MMO (though excellent in other respects) with this nonsense invisible PvP. For me the best commercial way forward for FD is to produce a good MMO and a good sol/private experience. I don't think may fans of MMOs will currently rate ED as an MMO - I may be wrong - and in fact I think FD will improve the MMO aspect. I hope solo/private get a good experience that does not impact the MMO game. Enough said!
and what?
More like, if you don't want the risk of pirates, stay in Solo or take it like a man when you face them.Anyway... The modes exist to allow multiple playstyles to co-exist in a shared universe, it's a GOOD thing. If you want to pawn noobs-with-moobs in lo-sec with your homies then EVE is the game you want...
Elite has never claimed to be an MMO. Some gaming sites have called it an MMO, but I think this is wrong. It has multilayer elements, but it's not what most people would think of when they hear MMO and it's never been marketed as such.
Well, since they used the phrase "massively multiplayer" twice on the front page at Zaonce.net in the months prior to release, the case could be made that they did make that claim, and that the game was marketed as such.
More like, if you don't want the risk of pirates, stay in Solo or take it like a man when you face them.
Funny how the devs made it one way to play the game.Or maybe you should go play EVE if you want to be like that about it. That sort of attitude is unwelcome in Elite Dangerous.
More like, if you don't want the risk of pirates, stay in Solo or take it like a man when you face them.