PvE players are not the problem, FD's decision to split the players apart is

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To people who want to haul cargo all day risk free, what exactly does this game offer that truck simulator doesnt? personally I find truck simulator more compelling than the hauling mechanics in this game? What exactly are you planning to do with the money you earn anyways? Get bigger ships and then haul even more cargo until you have 1000 hours of cargo hauling time?

I understand people trading to make money to buy better ships to combat with but doing that is a necessity. and the only thing that makes it fun in that time is meeting that commander that interacts with you for a little bit, ask each other about good trading routes, etc. But I can't even imagine myself doing that forever and playing with any player interaction when trading, I would be bored out of my mind.
 
That was meant figuratively, i.e., the thousands of players you will not interact with only because you never share an instance with them due to your grouping settings.

Ive been around long enough that I no longer need to test the waters so that the masses can prove to me once again how despicable they are. I have a group of like minded people that I am very happy sharing my game space with. Im having a grand old time. Id like to say Im sorry that some of you guys arent, but that would be a lie, so I wont.

To people who want to haul cargo all day risk free, what exactly does this game offer that truck simulator doesnt?

Space, spaceships, planets, stars, black holes, hyperspace, pirates, bounty hunters, factions, civil wars, I could go on, but I think you get the point.


I understand people trading to make money to buy better ships to combat with but doing that is a necessity. and the only thing that makes it fun in that time is meeting that commander that interacts with you for a little bit, ask each other about good trading routes, etc. But I can't even imagine myself doing that forever and playing with any player interaction when trading, I would be bored out of my mind.

Then don't do it. You might find this surprising, but different people enjoy doing different things. Personally I think people that jump out of airplanes for fun are nuts, that doesn't mean I go to a skydiving school to tell them so.
 
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Robert Maynard

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This thread is extremely worrying. This is the worst example of a chaos-frenzy of utterly desperate shills and zealots yet - and I don't imagine there are many zealots left, frankly.

Braben & co please sort this game out FAST. It's going to die quickly otherwise. Insulting your customers with highly irritating shills has never accomplished anything but a more speedy demise.

This is so sad. I really want this game to succeed. Maybe there's still hope if you get your asses in gear.

Yup - some members of the pro-PvP group will go to any lengths to try to secure an "everyone corralled in the same open mode" result.
 
It's amazing that a game that has for 30 years stood for playing how you want to play has a forum with so many people telling others how to play. No you can't play on your own, I want to 'interact' with you, I promise I'm only going to flash my lights. No your mission timer can't stop when you have to go check on the crying baby, because even though it wouldn't affect me, it would ruin the game for me.

I've waited so many years for this game and I can only play it in the evening due to all the responsibilities that add up as you get older, so I try and sneak on this forum to add it into my day when I'm supposed to be doing other stuff. Instead of people glorying in this great game and constructively thinking of new awesome stuff, it's like this. Makes me want to switch to reddit, says it all.
 
To people who want to haul cargo all day risk free, what exactly does this game offer that truck simulator doesnt? personally I find truck simulator more compelling than the hauling mechanics in this game? What exactly are you planning to do with the money you earn anyways? Get bigger ships and then haul even more cargo until you have 1000 hours of cargo hauling time?

I understand people trading to make money to buy better ships to combat with but doing that is a necessity. and the only thing that makes it fun in that time is meeting that commander that interacts with you for a little bit, ask each other about good trading routes, etc. But I can't even imagine myself doing that forever and playing with any player interaction when trading, I would be bored out of my mind.


Are you trying to imply everyone who plays solo only hauls trade goods? You do know that people do other things in solo, like explore, bounty hunt, piracy... in fact, everything that people do in open, except its PvE rather than combined PvE/PvP.
 
Erm... what? So, we are all discussing this for pages and pages only to learn there are no players? Well, that clears it up. Ill just be off now to play with my imaginary friends. :D

in private group mode im assuming cause you know you wont see him in space he might pee his pants if he saw hollow dot on his screen he didnt know lol
 
thisis so not true, just basic player interactions would be nice. and most of the so called pvp'ers dont want payer vs player they want player interaction they want everything just not blowing other up.

never have pvp in this game out of conflict zones and I can feel the game getting more and more boring with lack of players. Just because someone supports open play doesn't make them a pvper, it makes the world more alive when there are commanders all around you, when there are people you meet during trading or allied commanders show up in conflict zones. Or laughing with a commander cause he couldn't get his imperial clipper inside the docking station without hitting its large wings, small interactions make this game for me personally.

Seeing npc's who are lifeless, that you have no way to interact with, that you feel nothing for all day doesn't make me want to play.
 
Are you trying to imply everyone who plays solo only hauls trade goods? You do know that people do other things in solo, like explore, bounty hunt, piracy... in fact, everything that people do in open, except its PvE rather than combined PvE/PvP.

Ya it must be a great experience shooting at bots and pirating bots all day long hmmmmmmmmmm fun stuff

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never have pvp in this game out of conflict zones and I can feel the game getting more and more boring with lack of players. Just because someone supports open play doesn't make them a pvper, it makes the world more alive when there are commanders all around you, when there are people you meet during trading or allied commanders show up in conflict zones. Or laughing with a commander cause he couldn't get his imperial clipper inside the docking station without hitting its large wings, small interactions make this game for me personally.

Seeing npc's who are lifeless, that you have no way to interact with, that you feel nothing for all day doesn't make me want to play.


Everything in what you jsut said is exactly what the so called PVPers are trying to get across to everyone 1 rep to you.
 
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I think the chances of solo mode being removed are roughly akin to Earth being hit by a Tyrannosaurus Rex of equal size from outer space, and that's because of the storm that the removal of offline mode caused. The amount of people (most of them backers) that wanted an offline mode was huge, and solo mode is FD's way of making it up to them.
 
The universe is pretty empty and so many playing solo is a huge part of that. Now I understand the reason for cthat but FD took the easy way out to protect the inexperienced . It would have been far better if core systems would be well guarded by police and military to make pirate attacks exceedingly rare there while making the frontier outer space indeed just that: A frontier region where anything goes.

In some online games, people stay for years in the safe areas and still have fun (and let's face it: in Elite it doesn't matter so far whether you're in Sol or in Zaonce: The graphics and game play mechanics are the same).

Safe areas and dangerous frontier areas should have incentives: Trading is safe in the core, while there are more minerals to mine (untouched ressources) and bounty to hunt in the frontier areas. Thus there is incentive to want to reach both areas.

So instead of a safe space for beginners and inexperienced , Frontier went the very lazy route to split the players apart as much as possible due the heavy instancing, seamless switching between open and multi, ban-lists and blocking. The effort to keep the players apart is way too much overdone and empties the game to ridiculous extends. I mean at best you have 5-6 players in Sol and Achernar at the same time. That's pretty laughable for the hearts of two "space empires".



I play open as well as solo. Currently mostly open.
If others want to play solo that is fine by me.
I see no problem.
Perhaps you could play with friends if you like to see other players around you all the time?
Or you could go to more busy systems?
 
Ya it must be a great experience shooting at bots and pirating bots all day long hmmmmmmmmmm fun stuff

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Everything in what you jsut said is exactly what the so called PVPers are trying to get across to everyone 1 rep to you.

Ignorance is bliss I suppose. Most of these people have had one bad experience and just quit open play. They never had these moments and thats why they can't understand us.
 
I used to see so many cmdr's during launch and now once they figured out they can just play solo with no risk they all went there, and open mode is pretty much empty.

Many people have been playing the game for nearly a year, over that time you would always see tons of truckers around, are we supposed to believe that now all of a sudden they have decided to go solo ?.
 
Rabble rabble rabble rabble rabble!

I hereby contribute these words of great importance to this healthy discussion of things that have never been said before!

Verily, the dispute between those who wish to shoot at people and those who do not wish to be shot by those who wish to shoot them is an entirely new source of debate, and both sides show a willingness to reconsider their attitudes should sufficient logic and/or evidence be supplied!

Surely, this is good for the collective blood pressure of everyone involved!
 
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