The fact that you even had to do research at all is evidence enough of my intended point.![]()
Ah, you're so sure of what you think that you don't ever bother to check. Doesn't exactly inspire confidence in the robustness of the points you put forward.
The fact that you even had to do research at all is evidence enough of my intended point.![]()
Whilst I would concede that our player-interactions in combat/trading/exploration may infinitesimally be shared in the background, how are instances (or islands) any different from a lobby, with the exception you don't get to choose who you play with?
Not being facetious, I promise![]()
Yeah, same. I was expecting some decent sized PvP battles. Maybe we'll still get some, but uh...
As the game stands now, I barely consider it to be a multiplayer game.
By your logic the same is true of Farmville so I guess you believe Farmville is an MMO?
Logic suggests your reasoning is flawed. Give it another go.
Taken from Google:
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A massively multiplayer online game (also called MMO and MMOG) is a multiplayer video game which is capable of supporting large numbers of players simultaneously. By necessity, they are played on the Internet.
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It is a massive server/world/galaxy which all players share
Isn't a MMO supposed to push the player limit always further,
No need to argue about semantics, come up with twisted definitions, or claim it's a MMO just because DB said so: by most definitions, it's not a MMO,
Until then pedants can pretend they're being clever by playing their silly word games but those of us who have played MMO's for many years (including Jumpgate) know an MMO when we are playing one.
Sorry, but Devs cant just do that. FD advertised and sold it as an MMO it needs to deliver or refund.
Sendraks;1476687 Persistent world? - check Supports large number of players online in that persistent world? - check Players can play and interact with each other within that persistent world? - check [/QUOTE said:Can you meet with other players - nope (checked yesterday with Checknov incident)
Can you interact with other players - nope
Can you speak with other players - nope
Can you see other players - nope
Can you share same events - nope
Can you share same targets - nope
Can you see same targets as other players - nope
Can you have social interactions with group of players - nope
Can you trade with other players - nope
Simple.
@Muthax, try staying on topic and then you wont feel so flamed? Sorry mate.
Cheers.
Give this guy a refund. Please.
No argument, it was a query repeated a few times in this thread, the arguing is just a by product.What was the argument again??
This is clearly untrue. A brief search of the forums reveals the opposite to be the case.Can you interact with other players - nope
This is clearly untrue. A brief search of the forums reveals the opposite to be the case.Can you speak with other players - nope
This is clearly untrue. A brief search of the forums reveals the opposite to be the case.Can you see other players - nope
Not a defining characteristic of what constitutes an MMO. Only something that might determine how good an MMO is.Can you share same events - nope
Not a defining characteristic of what constitutes an MMO. Only something that might determine how good an MMO is.Can you share same targets - nope
This is clearly untrue. A brief search of the forums reveals the opposite to be the case.Can you see same targets as other players - nope
Not a defining characteristic of what constitutes an MMO. Only something that might determine how good an MMO is.Can you have social interactions with group of players - nope
Not a defining characteristic of what constitutes an MMO. Only something that might determine how good an MMO is.Can you trade with other players - nope
Simple.
There are massive numbers of players playing simultaneously online, so I'm really not sure how this is so confusing to you lot :S
By your logic the same is true of Farmville so I guess you believe Farmville is an MMO?
Logic suggests your reasoning is flawed. Give it another go.
Farmville lacks the persistent world necessary for it to be an MMO. - Where was persistent world mentioned? In fact where in the words Massively Multiplayer Online is a persistent world even intimated?
Also, Farmville is not a game. -Care to qualify that baseless assertion? How are you now redefining a game?
The thing that really gives it away is the people who call it "Not MMO" have no clear concept of what MMO is and the most absurd definitions. I think "The name has to be world of warcraft" is the best one I've ever seen. If you're siding with that argument, you should think about it.