Aah! So THAT'S how they're going to implement the modules! Aah! So THAT'S how they're going to imple
I had a rough idea of it when they brought in the seperate training missions game as a choice at start-up.
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But, seeing beta 1.1, I now fully understand how they'll be introducing the expansion modules like planetary landings and FPS. They'll be seperate games all sharing the same universe, similar to the game modes. Those that just want to play the "vanilla" Elite (like me) can do that, whilst those that have bouight other modules can have their choice. I get the feeling that this beta 1.1 is also testing this function as well.
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After all, we were told that these future expansions were optional. I prefer that because I don't really like FPS games. So an expansion module that has that would have to be something special for me to even consider it. The only drawback from these different expansion choices is that it spreads the players out even more thinly between them, which is the main reason I believe there should only be two game modes (open and solo). I think that's all that will be needed, really.
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It could work, but there is that problem of players having less chance of meeting others even though they're all playing in the same galaxy.