Patch Notes Update Powerplay Update 1.3.04 Incoming

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Any chance we could fix the issues for a large number of GTX970/980 users who have to underclock their cards the play the game without a crash every 10minutes? Pleeeease?....

They are investigating it. So is EVGA. In the mean time they are pointing fingers at each other, as they do of course. ;)
 
Do not let that keep you from speaking your mind with decency and diplomacy though...

Nice one. But that was the most diplomatic way I could've put it, believe me. Irl I would go totally berserk on somebody who charges me for a flying car and in the end delivers a barely-functional hovercraft.
 
This is so tragic it's getting hilarious.

View attachment 44990


I see you liked my Pic which I posted a few weeks back... nice to see that I have fans

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Along with the ridiculous repairs costs that are now back in (300k for 3% hull damage?!) has anyone else noticed the HUGE spikes in heat when running 3 beams or more? I care barely run them for a couple of seconds before my modules begin to fry!


Not only the Heat, but the lasers are a joke now. It drains your power in 10 secs, a fight with an Elite even in a Python is a joke... I have to run away sometimes even emergency jump out of the fihgt, REALLY... Why can't Frontier leave the game alone as it was a few days ago, and just FIX the RES with the correct targets... NOOOO we have to tweak the game until we break it

I am getting tired of you at FD.... I really do, incompetent bunch of drones who not only do not test their own crap, but do have very little common sense.
 
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From the programmer's point of view, I can tell you. Someone looked from the window, thought for a moment how SQL databases works and got a "brilliant" idea that simple table write is much faster than read, compare, modify if necessary and write cycle. It does make a sense, especially if they hired some Oracle guru, which has in-depth knowledge how the SQL server works but does not have any idea how the application above the database works. Quite normal in production environment in industry.

BTW, I am no joking. I am in IT for more than 28 years and I saw exactly this several times. In bank bussiness, in computer games bussiness and even in automotive industry. Actually, this is quite common, especially if in-hous application programmers are sitting in sixth floor and hired external database contrators are sitting in third floor (or worse, they are working from their company office via VPN).

KUDOS +1 rep.

you forgot to mention Bangalor (India)... Cost effective Countries... but FD remember you get what you pay for, and we all can see what we got here... A HUGE MESS
 
Ah,

We all know they're too busy being excited by planet coaster (DB nearly threw up on stage he was that excited) to really pay attention to the code they're writing for 1.3.

Give them a break ;)
 
From the programmer's point of view, I can tell you. Someone looked from the window, thought for a moment how SQL databases works and got a "brilliant" idea that simple table write is much faster than read, compare, modify if necessary and write cycle. It does make a sense, especially if they hired some Oracle guru, which has in-depth knowledge how the SQL server works but does not have any idea how the application above the database works. Quite normal in production environment in industry.

BTW, I am no joking. I am in IT for more than 28 years and I saw exactly this several times. In bank bussiness, in computer games bussiness and even in automotive industry. Actually, this is quite common, especially if in-hous application programmers are sitting in sixth floor and hired external database contrators are sitting in third floor (or worse, they are working from their company office via VPN).

I also work in software development and there is a simpler explanation, someone knew what they should be doing but they had a blonde moment. Devs are not immune to them.
 
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:D:D:D:D:D

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- Mac: Updated GL Sampler and Texture checks to be more explicit

Station framerate was unbearable when v1.3 came out on my iMac and after this patch it's back to previous framerate. Thank you so much! Is this what fixed it? "GL Sampler and Texture checks" is bit too technical for me :)
 
They are investigating it. So is EVGA. In the mean time they are pointing fingers at each other, as they do of course. ;)

They do?...I have a EVGA 970 SC 2.0 and having no issues max settings...I do have V-sync on (Using a intel i5 3570k too if it matters)
 
They need to make repairs based on which station you are at. Industrial cheap as heck. Agricultural expect to see a huge bill since they do not have the parts. ;)
 
With this latest patch, did anyone manage to increase their %age towards their next combat rank? I ask as I did a whole night of bounty hunting, killed loads, and my bar didn't go up by a single percent.

I also generated lots of positive rep with the local Imp stations - I became allied to all of them - but not a single naval ascension opportunity.
 
Hi Michael / Any devs reading....

Were changes made to power requirements of some of the weapons/modules recently? It is possible I am imagining things but after making what I thought was a finely balanced Nostromo mining vessel of my very own, i travelled 170LY or so. Logged in last night to do some mining and I cant get my modules all powered.

I am pretty certain they were working before I left port :/

this is not a complaint, and its not a show stopper, I have worked around it, but its more just I am questioning my sanity.

Thanks

Mike

PS over half a million repair costs on said mining python........ I guess I need to treat my ship better that blew half my profit from my 1st mining evening :/ (and that is without even considering W&T!)
 
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Judging by another comment by Michael in this thread it seems the stupidly high repair prices are back and are staying.

Can Michael now confirm that this is the case and that I'm now best keeping my big ships in the hanger except on Sundays? God forbid I interdict someone.

300k bill for 3% hull damage. I may as well just rebuy the modules individually
 
Michael,

I've been playing since beta. I've never taken the hassle of registering here because I've never felt the need. Now I do.
This is most certainly not right.

I had an hour to spare just now. I got in a fight at a, lets call it a high risk mining site. It was a challenge. for the first time a RES was a challenge. I had fun. I got out of there when my hull was @48% and some module damage. I'm flying a FDL. I was greeted with a 650K repair bill. that is just plain stupid. I got 500K in bounty claims (never said I'm a good pilot) it's cheaper to get a little bit more damage, strip the FDL at founders world, self-destruct and rebuy. that can not be your intended gameplay mechanic. if it is I urge you to very much reconsider. because... just look at it. its dumb. this is the same as the exorbitant fuel costs in the beginning.
THIS IS NO FUN. A GAME SHOULD BE FUN OTHERWISE PEOPLE WILL NOT PLAY IT. (not shouting just...making it more clear ;-)

I just can't understand this reasoning. I really can't. how can you make the same mistakes over and over and over and over again? I'm not talking about bugs. bugs are to be expected. this is the umpteenth time that this ugly choice(it must be a choice: it has happened too many times in the past to be a bug again) has raised it's head. WHY?


thanks for your time.
 
Judging by another comment by Michael in this thread it seems the stupidly high repair prices are back and are staying.

Can Michael now confirm that this is the case and that I'm now best keeping my big ships in the hanger except on Sundays? God forbid I interdict someone.

300k bill for 3% hull damage. I may as well just rebuy the modules individually

Where did he make such a hint? Do you have the source of the other post.
 
I also just got charged $56k for 2% hull damage on a FDL, is that where is suppose to be?
Thankyou for taking the time to cover these issues for us, I appreciate that E3 is a nightmare time.

To which Michael replied to 2 posts down as 'that sounds about right'
 
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