Modes The Solo vs Open vs Groups Thread - Mk III

Do you want a Open PvE

  • Yes, I want a Open PvE

    Votes: 54 51.4%
  • No, I don't want a Open PvE

    Votes: 49 46.7%
  • I want only Open PvE and PvP only in groups

    Votes: 2 1.9%

  • Total voters
    105
  • Poll closed .
Status
Thread Closed: Not open for further replies.
While us EVIL PVP players and even The Code will continue making what we can of this empty game!
Still with ALL the same feature that you have in your modes but with all the player created content in ours and there is plenty.

So what is it empty or plenty?

I aim this post at the character you portray here in the forums and in game, not at you in any personal way but I don't see you as the teary type. Please bear this in mind mods ;)


I know you have a hard time when dealing with real people but please don't go any more senile on us. Try, for once, to have a clear thing to say instead of just contradicting yourself all the time. It's the same with everything you folks do - non of you actually know why you do anything!

Are you back to pirating or are you still just ganking due to combat loggers?

Sorry for all the questions but, well, the code have all but vanished - no drama, no fun, nothing. You've become part of the furniture, a coffee table left in the corner to gather dust.

Been in open for a while now and still not seen any of you lot... You sound scary but like all horror Films, ultimately a let down.


When does open get dangerous?


For the new players:

The Code are a bunch of 'pirates', however I doubt any of them, like most other 'pirates' in the game, have ever really looked into how pirates really operated. If you would like to know more and live in the UK here's a little gem for you to watch...

http://www.bbc.co.uk/iplayer/episod...tlaws-highwaymen-pirates-and-rogues-2-pirates
 

Robert Maynard

Volunteer Moderator
As long as ED exists, there will always be someone who isn't as good at the game as me. Because i'm amazing and all.

Certainly - however there's no guarantee that they'll be playing in the same mode.

There will as long as the game exists, be people that I can PVP.

Probably.

They will be my victims and content.

Not necessarily - unless you are invincible.


Feeling fairly festive at the moment - it must be something to do with the time of year!

Majinvash
The Voice of Open

.... one microcosm of it, anyway....
 
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Majinvash

Banned
Certainly - however there's no guarantee that they'll be playing in the same mode.



Probably.



Not necessarily - unless you are invincible.



Feeling fairly festive at the moment - it must be something to do with the time of year!



.... one microcosm of it, anyway....

Great reply, keep it up.

Majinvash
The Voice of Open
 
Don't worry. If only one pirate is flying alone in Open Mode I will jump into Open Mode in my mighty yellow Sidewinder and collect the salty tears of that pirate - or let him collect my salty tears of laughter :)

Everything is fine and everybody happy - and rainbows and singing!

Almost makes me wish for a skin of colorful ponies, teddy bears, and singing flowers for my Sidewinder.

And lasers that fire rainbows and sound like giggles.

(And I swear, if I had that, I would use it for PvP :p )
 
Morning all

Please stop the sniping and trolling in here.

As for thread names, Hotel California is my favourite so far. You can check out any time you like, but you can never leave.

I must admit, I like that one as well.

S.O.G.4: Hotel California

Yup, I like it :)

Lies, Damn Lies, and Statistics.

The two games are not really comparable as both don’t release up to date information on subscriber/sold copies. One is a subs driven spreadsheet simulator set in space, the other a twitch based space simulator. One is geared towards PvP with a limited map size, limited resources and other mechanisms designed to promote conflict, the other has to all intent an infinite map size and correspondingly infinite resources, so was logically designed with this in mind resulting in less player interaction and conflict and more player co-operation/PvE. To be honest the differences are many. There are some areas where the flat numbers do meet though.

Both make the majority of sales through their own web based presence however both do have a sales outlet through steam.

http://steamcharts.com/app/359320#All
http://steamcharts.com/app/8500#6m

So the only data I choose to glean from those is (Remember – lies, etc…..):

Eve Last 30 Days 787.9 12.6 1.63% 2,011
Elite Last 30 Days 5,835.60 1,671.30 40.14% 18,039

ED is =7.5 x more popular than Eve and by April 2019, (or round about when the BDSSE finally hits retail), then at a 40.14% increase month on month, every person on the planet will be playing ED.



But Majinvash numbers matter.

Let’s use some creative numbers on just this one post.

For a start we have 4 numbers to play with:

825000 = total number of games sold.
15000 = members of Mobius.
1.8% = percentage of playerbase in the largest in game group.
1 = the Voice of Open.


So with these numbers we can try and define something useful.

Let’s see:

“15000 players of a PvE group equates to 1.8% of the player base with 825000 copies sold;”

Does it though?

(150000/825000) x 100 gives us 1.8181818181% recurring.

So we're only 0.018181% out, or (825000/100) x 0.0181818 = 150 players.

That’s more than the number of unique posters in a random groups recruitment thread. But let’s be generous. 5 page thread, 20 posts per page with a 50/50 split between ‘I want to join’ and “welcome aboard” posts. So 5 x 10 = 50 members, and we very nearly dismissed three times that number because we weren’t going to be picky.

Okay, I wasn’t being random, can you guess which group I picked?

But wait, we don't need to finish manipulating the numbers just yet.....

So far we’ve played with 825000 and 15000, how about that little old number one.

The Voice of Open.

Okay so at maximum, the most we are going to put into open is 825000 – 15000 = 810000.

Each one of those players effectively stumped up the same amount of cash for the game, each has the same claim to represent no more or less than themselves. So the most anyone could claim, with any semblance of credibility is to represent, or be the voice if you like - oneself.

100/810000 = 0.000124

The voice of 0.000124% of Open.

Numbers can matter, even tiny otherwise insignificant ones, though quite often they are just in fact random noise which should be ignored.


Told ya - lies damn lies, dodgy maths and statistics. (Yeah I know the maths is rubbish, that's the point.)

You made my hangover hurt more.
 
Fair Choice for all perhaps?

Not even slightly correct. Everyone already has the ability to avoid pvp. Open PvP is desired because it's the ultimate and final solution to the Mobius workaround. Mobius' numbers prove the desire is sufficient, yet poor mobius has to deal with thousands of members with barely non-existent admin tools. Plus, the only people who know about Mobius are those who visit the forums. It would just be a better system all around if there was an open PvE mode.

I have to agree with the point you are making. I cannot see any harm in a new start player seeing the option for PvE open alongside PvP open. If that player isn't sure, he/she will possibly choose PvP open. If that happens and they fall victim to a role playing pirate (or simple role-playing murderer), that person will either: a) Accept it as a way of life/challenge of the game and carry on, or:

b) Decide they don't like that style of play and move to PvE open, thus allowing them an "informed" choice as to how they wish to play/enjoy the game.

Of course, they may well already have researched the game and it's options and have already decided that they will start in PvE open, not caring to find out if they are happy with the set backs incurred by falling victim to role-playing pirates or (for example) role-playing murderers.

The issue for those (here on the forum speaking in favour of PvE open as a start-up choice) who do not wish to be relatively easy prey to PvP afficionado's whilst flying their difficult to defend T6/7/or 9, is that there is a large amount of players that never see the forum and the choices available, and are unaware of Mobius. A number of them will not be attracted to Solo mode as they wish for (perhaps) more friendly PvP interaction. This (though numbers will be difficult to quantify) can (and possibly may already have happened) result in those players stopping playing and moving on to another game, which benefits neither Frontier, nor the active player database (us).

If the choice does become available in the start up menu, then each player with his chosen playstyle, gets to play the game the way they want...

Lastly, though Mobius has done (and continues to do) an excellent job for those who prefer PvE open (to give it another name), it's difficult for him to continue (as Robert Maynard has mentioned) with quite primitive admin tools for his playerbase.

Yes, I do play Mobius, though not all the time (depends on my mood). Note, the fact that the Mobius playerbase continues to increase (plus it being the largest playerbase Private Group), is a valid indicator as to whether it would be worth Frontier adding this option to the Start-Up Menu choices.
 
Almost makes me wish for a skin of colorful ponies, teddy bears, and singing flowers for my Sidewinder.

And lasers that fire rainbows and sound like giggles.

(And I swear, if I had that, I would use it for PvP :p )


would go good with my new avatar :p


and <not directed at Darkwalker> why are people feeding the troll?
 
I have to agree with the point you are making. I cannot see any harm in a new start player seeing the option for PvE open alongside PvP open. If that player isn't sure, he/she will possibly choose PvP open. If that happens and they fall victim to a role playing pirate (or simple role-playing murderer), that person will either: a) Accept it as a way of life/challenge of the game and carry on, or:

b) Decide they don't like that style of play and move to PvE open, thus allowing them an "informed" choice as to how they wish to play/enjoy the game.

Of course, they may well already have researched the game and it's options and have already decided that they will start in PvE open, not caring to find out if they are happy with the set backs incurred by falling victim to role-playing pirates or (for example) role-playing murderers.

The issue for those (here on the forum speaking in favour of PvE open as a start-up choice) who do not wish to be relatively easy prey to PvP afficionado's whilst flying their difficult to defend T6/7/or 9, is that there is a large amount of players that never see the forum and the choices available, and are unaware of Mobius. A number of them will not be attracted to Solo mode as they wish for (perhaps) more friendly PvP interaction. This (though numbers will be difficult to quantify) can (and possibly may already have happened) result in those players stopping playing and moving on to another game, which benefits neither Frontier, nor the active player database (us).

If the choice does become available in the start up menu, then each player with his chosen playstyle, gets to play the game the way they want...

Lastly, though Mobius has done (and continues to do) an excellent job for those who prefer PvE open (to give it another name), it's difficult for him to continue (as Robert Maynard has mentioned) with quite primitive admin tools for his playerbase.

Yes, I do play Mobius, though not all the time (depends on my mood). Note, the fact that the Mobius playerbase continues to increase (plus it being the largest playerbase Private Group), is a valid indicator as to whether it would be worth Frontier adding this option to the Start-Up Menu choices.

There already IS a fair choice for all. Open, group, solo.

The game is fine as-is, and no special needs for anti content need to be made.
 
There already IS a fair choice for all. Open, group, solo.

The game is fine as-is, and no special needs for anti content need to be made.


You keep saying my opinion would never change, yet you are so ingrained with your opinion that you insult people who don't want to pvp by calling them and the mode they want to see "Special Needs" and that PVE is "Anti-Content"


And if the game is fine as-is... why are you not arguing against those who have posted since you started to post in here that Open should have special treatment? ALL your posts have been against PVE improvements.. you have ignored any posts requesting buff, special treatment, etc from PVPers.. so if it is fine as it is then why haven't you argued that point towards both sides?
 
So..You play as a pirate, interdict people, demand their cargo and if they don't give it to you, you shoot at them... is there some new definition of PVP that the rest of us are not aware ove?

So you trade good from station to station, thus perhaps altering the revenue from others doing the same. Is this not PVP?

I'm not any specific type of anything. Yes I pirate. Yes I NPC bounty hunter to get creds. I'm just playing the game.
 
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So you trade good from station to station, thus perhaps altering the revenue from others doing the same. Is this not PVP?

I'm not any specific type of anything. Yes I pirate. Yes I NPC bounty hunter to get creds. I'm just playing the game.

But you are a self proclaimed pvper.. you hunt other actual players for your $$ than say that you are just a player.. you look down on PVE, deride any suggestion to make it better while saying the game is fine as is.. than stay strangely silent when PVPers make demands that should be done..

Please..
 

Robert Maynard

Volunteer Moderator
So you trade good from station to station, thus perhaps altering the revenue from others doing the same. Is this not PVP?

I'm not any specific type of anything. Yes I pirate. Yes I NPC bounty hunter to get creds. I'm just playing the game.

Technically it is PvP. However it is of a form where the participants are never sure who has interacted with them. Unlike player / player selective piracy.

Interesting that those who seek the separation of Open and Solo / Private Groups by way of separate galaxy states would be seeking to remove a form of PvP (taking trade as a form of PvP).
 
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