I kinda feel sad for hole chris has made for himself. At 20 million mark the game sounded ambitious and cool. Like i thought that it was stretch to get it complete but it was still doable.Realistically, he's in a place where he cannot present the game as an "also-ran", which means he does need to highlight what it can offer that people can't already get in an existing game that they can buy on the spot.
Successfully doing that without talking down the competition is a tight rope to walk; I really don't hold it against him if he stumbles or chooses to err on the side of rousing his supporters. He's between a rock and a hard place and I'm really glad I'm not in his shoes. Best case scenario: He eventually delivers a game that manages a similarly mostly-enthusiastic fan reception as Elite did and the last 5 years were a struggle that ultimately mostly worked out ok. Worst case scenario: He wastes 5 years of his life (and ten years of his health) living a waking nightmare he created by trying to chase a dream, as he watches himself systematically destroying his reputation and causing millions of people to despise him forever. Right now the stakes are high and whether he was ungenerous in focusing on perceived weaknesses in the competition probably barely registers on his list of concerns.
(Besides, those "weaknesses" don't even register as weaknesses to me - I already know that atmo planets are coming in a future season of Elite, and right now I assume that a future season of Elite has greater certainty than SC.)
Now 100 million later i see that the game has gone down the rabbit hole of feature creep and cant get out of the hole anymore. It hasnt even completed 20 million worth of contend
The only thing positive that happened during gamescom was chris limiting the feature creep publicly.
The game wont have tons of different stations the outward appearances will stay same system to system. The insides should be modular so they will just place different internals to stations.
You cant land everywhere on stanton only on designated landing spots, chris does deny that it will be on rails landing but you cant veer off from landing path without autopilot forcing you back on track.
3.0 will only feature trading. The bounty hunting and pirating, will be emergent contend players themselves create.
and he did say some truly insane feature creep.
they will do new mocap in next month. This time they will start the star citizen 3.0 mocap. (they have only done 1 day of mocap for 3.0)
New live mocap for ingame newscasters. Basically community managers will mocap themselves for community events.
then theres some uncertain parts.
Chris roberts talked about how he hopes to do more mocap for sq42 part 2 or for sequel of sq42
source: https://www.twitch.tv/starcitizen/v/84641702?t=05h56m00s