The Star Citizen Thread v5

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This statement is incorrect. The main argument is not FPS. For star Citizen it is the ability to be a first person character that can crew up and play together with other player in a believable seamless universe with a rich lore and background.

It appears to me that you created an account a few days ago, on the ED forum, to 'defend' SC. Thats OK. This is after all one of the best forums on the planet.
With all due respect my friend, I think a lot of the posters have an excellent understanding of what ED is in terms of features, gameplay etc. As others have pointed out, you appear to be describing ED.
 
I'm intrigued that in the 2.6 delay message he calls it the BDSSE. I thought they'd stopped beating themselves with that stick?

Oh? 2.6 delayed? I missed this. Thread moves quickly and I've given up reading anything in my inbox from CIG/RSI.

It was leaked from the avocados on reddit. 3 weeks or so before they get it. There is much anger about breached ndas there.

It's a message by Will Leverett sent out to calm expectations. In that message he states that 2.6 evocati testing will have to wait for several more weeks, which would put it into October, or worse, November. Even if it was say mid-October, that would mean early november for public release of 2.6.

And the 3.0 Jesus patch is supposed to come out in December 2016, which is a tall order considering 3.0 is planned to contain the first implementation of many gameplay systems currently completely absent from the game.

He then also notes that this information is not to be shared yet because... well...



Here's a novel idea.
How about if you're unsure about whether or not you'll be able to release a major patch in December 2016, don't tell your customers that you will release it in December 2016? How about saying "We're aiming for december, but it might take until Jan/Feb 2017" ?


2.6 possibly delayed ?

giphy.gif
 
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jcrg99

Banned
This statement has no verifiable evidence to it that the game is on a bad way. In fact it sells nicely as can be clearly seen and will be completed.

It has already a huge enthusiastic community that is behind the project and this is growing even further as can be seen on the registration activities.

This statement has no verifiable evidence to it. The registrations in the RSI website are hardly an evidence of anything since it can be easily manipulated to demonstrate to be more popular than it is, exactly with the purpose to make whales delusional about growing and success and throwing more money on them as a consequence.

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It's a message by Will Leverett sent out to calm expectations. In that message he states that 2.6 evocati testing will have to wait for several more weeks, which would put it into October, or worse, November. Even if it was say mid-October, that would mean early november for public release of 2.6.

So... correct me if I am wrong. Now RSI is aiming to release 2.6 (Star Marine) at the same time of the launch of Call of Duty: Infinite Warfare?
 
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So... correct me if I am wrong. Now RSI is aiming to release 2.6 (Star Marine) at the same time of the launch of Call of Duty: Infinite Warfare?

You are correct. Beta for COD:IW starts in the middle of October, with a full release in the beginning of November.

Comedy: Timing is everything.
 
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Interesting set of questions...

So you see Star Citizen's scope not as its main strength but as a weakness then?

Yes. Or, rather, that the scope is still not nailed down and the post-Kickstarter stretch goals are adventurous.

What is currently playable is a tiny fraction of what was promised, so the potential killer is whether CIG can get the product out of the door (with continuing support) before they run out of money.

Do you think that, by trying to encompass many different genres they might not be able to complete them in enough detail before they run out of money (given that we have no way on knowing how much they have left)?

Yes. Their aim to do everything is in many ways a weakness, as there would have to be very tight control to make it a consistent experience of high quality.

Personally I'd rather have products that do one thing well than ones that do lots of things in an annoying fashion.

Do you feel the mismatch of the dream of SC vs. the undefined MVP isnt as big an issue because you feel the game is less likely to come out in the first place?

I'm pretty sure that most of the peanut gallery here ( :p ) think that something will come out, but are not entirely sure what. It is possible, though, that a disaster happens before then. I'd not want to lay any bets down.
 
Weren't we going to get all primary mechanics? The trading, smuggling, exploring, bounty hunting, everything? Weren't we going to get a lot of systems? Would the performance not be smooth with far less bugs?

It's all coming in the next jesus patch. Just like it was coming in all the previous jesus patches.
 
You are correct. Beta for COD:IW starts in the middle of October, with a full release in the beginning of November.

Comedy: Timing is everything.

Probably too little too late for RSI. COD:IW will probably be a much more fleshed out game than SM.

And if speculation is right, ED will get space legs next year, which unless SC can whip out a release next year that is as fleshed out as ED, the last remaining possible advantage SC might have over ED will be gone as well.

Ultimaltely, unless SC is released as something pretty amazing, the only thing it will have over ED is a single player storyline... but then, that just brings us back to COD:IW.

Unfortunately (and i really mean this, i was hoping SC would be good game), i think RSI took too long getting a release out, let feature creep get in the way of actually releasing a 1.0, and from what we understand, too much refactoring of everything time and time again.

The barn door has been open for a long time, and the horse has long bolted. Just RSI do not realize that yet... or maybe they do, but they have no choice. They have millions in backers money. They have to keep going and hope that they can release something that will attract the players once released.
 
Interesting set of questions...



Yes. Or, rather, that the scope is still not nailed down and the post-Kickstarter stretch goals are adventurous.

What is currently playable is a tiny fraction of what was promised, so the potential killer is whether CIG can get the product out of the door (with continuing support) before they run out of money.



Yes. Their aim to do everything is in many ways a weakness, as there would have to be very tight control to make it a consistent experience of high quality.

Personally I'd rather have products that do one thing well than ones that do lots of things in an annoying fashion.



I'm pretty sure that most of the peanut gallery here ( :p ) think that something will come out, but are not entirely sure what. It is possible, though, that a disaster happens before then. I'd not want to lay any bets down.

Thanks for taking the time to post your thoughts.

To be honest I was hoping that one of the supporters of Star Citizen would reply to my MVP questions I have been asking over the last couple of days, but so far they've been silent to them. I am not sure what to make of that.
 
So you see Star Citizen's scope not as its main strength but as a weakness then?

Do you think that, by trying to encompass many different genres they might not be able to complete them in enough detail before they run out of money (given that we have no way on knowing how much they have left)?

Do you feel the mismatch of the dream of SC vs. the undefined MVP isnt as big an issue because you feel the game is less likely to come out in the first place?

I like your leading questioning style Marcus - reminds me of the old favourite in court!

Is this the first time you've lied in court officer?

Err....

Allow me to take a swipe at them;

So you see Star Citizen's scope not as its main strength but as a weakness then?

Yes!

Do you think that, by trying to encompass many different genres they might not be able to complete them in enough detail before they run out of money (given that we have no way on knowing how much they have left)?

Yes!

Do you feel the mismatch of the dream of SC vs. the undefined MVP isnt as big an issue because you feel the game is less likely to come out in the first place?

Yes!


 
Why release 2.7 when you can release 3.0 and seem to be progressing faster ?

2.7 became 3.0 due to the amount of content in it.

To be honest I'm confused more about how reliant 3.0 is on 2.6. 3.0 could be released before 2.6 couldn't it? Or is there a load of content in 3.0 that they've tested in a limited way and can play in that limited way but it's not been integrated into the main branch?

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Because Jesus saves!

Its meant to be the patch that brings lots of missing features and makes it much closer to a releasable game.

Time will tell if its a jesus patch or a judas patch.

Might be the Dawkins patch, where the truth is reveal and there is much raging and denial.
 
I like your leading questioning style Marcus - reminds me of the old favourite in court!

Is this the first time you've lied in court officer?

Err....

Allow me to take a swipe at them;

So you see Star Citizen's scope not as its main strength but as a weakness then?

Yes!

Do you think that, by trying to encompass many different genres they might not be able to complete them in enough detail before they run out of money (given that we have no way on knowing how much they have left)?

Yes!

Do you feel the mismatch of the dream of SC vs. the undefined MVP isnt as big an issue because you feel the game is less likely to come out in the first place?

Yes!



LOL :D

In my defence (and for the sake of understanding) I was actually trying to clarify Lysanders thoughts based on what he had posted with my questions.

In any case, I appreciate you taking the time to respond to my questions. :)
 
Thanks for taking the time to post your thoughts.

To be honest I was hoping that one of the supporters of Star Citizen would reply to my MVP questions I have been asking over the last couple of days, but so far they've been silent to them. I am not sure what to make of that.

Even Jesus Chroberts doesn't know what's in his MVP. It's all a vissiiiioooonnnnn mannnnn!

Trippy stuff at CIG towers.
 
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