The Star Citizen Thread v5

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dsmart

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Also, I don't think MVP is his buzzword. I believe he said it once and after some discussion with a few backers, I think it was mostly a slip up from his usual word salad of nonsense.

Nope.

[video=youtube_share;vJoHlCc4Y7E]https://youtu.be/vJoHlCc4Y7E?t=1389[/video]
 
Nothing wrong with calling a spade a spade. Elite Dangerous 1.0 was pretty basic.

However, what was there was *really* solid. You have to build a house from the foundation upwards. You can't say "I need to build everything at the same time because otherwise I would have to change the foundation again when the doors are put in place, or I find out I also want a dolphin pool"
 
Yes but since he got more money he didn't need to do that, community voted for more pledges and increase of scope. MVP is yet to be defined, they are working in several game mechanics to include as much as CR thinks its satisfactory, considering how perfectionist you can be assured that it will be no shortage of content.

If CR were a perfectionist then why would he let the community dictate the direction of his vision?

That doesn't line up to me.

It sounds more like he was looking for a blessing from the backers to go buck wild on this thing.
 
As much as i know AAA is defined by budget, looking back at the original "budget" it was far away from being AAA, so yeah "went AAA" would be a good definition of what happened.
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"A title considered to be AAA is therefore expected to be a high quality game or to be among the year's bestsellers."

SC is far and away from one of the "year's" bestsellers, and it is only expected to be high quality by a certain few.
 

Derek...that thing is 30 min long...I'm hoping it is at the beginning.


EDIT: 3min in...not hearing it yet...ugh, I can't stand this Texas-British accent.

EDIT2: 6 min, my brain is breaking...WHYYYYY!!!????!! So much off the cuff design going on...PLEASE SAVE ME

EDIT3: 9 min...OMG HE IS STILL ANSWERING THE FIRST QUESTION...Derek, you and me, we got beef now :p

EDIT4: I died zzzZZZzzz

EDIT5: 18min...ok, now I'm thinking I missed it...this is a cruel punishment, Derek....**Golf Clap**
 
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Hmmmmmmmmmmmmmmmmmmmmmm.
 
Reading the article and seeing the job adverts of CIG, they're lacking engineers. You know what you need to build a custom engine? Exactly, engineers CIG is and was lacking from the beginning. If they would have opted for a custom engine, they would most probably still be building it (at least if they would have been aiming for the quality CryEngine is able to deliver).

They are lacking CryEngine engineers. If you understood the article, you would understand those are the engineers CR is after. Duh. There aren't a shortage of engineers, there are shortage of CryEngine engineers.

And by the way - "Engineers" is a broad term. It could mean anything. From system engineers to network engineers to etc.

Fact is, after he chose the off-the-shelf engine that was the only thing he was going to use so he never investigated another avenue. Again, bad management.
 
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Except that isn't the release version. Really, you are just looking for stuff to crap on when there is already plenty out there that is so easy to go after.

I never said it was the release version, I said what we currently have which is extremely minimal and barely viable. He is saying that he has not taken the barebones approach of ED, yet he recently stated his plan for release is Minimum Viable Product, in other words hes saying his approach is better even though he is taking the same approach. Whatever CR does its always 'better' than the competition.
 
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What 'Depth' is SC promising?

Yes - the SQ42 will have a scripted single player campaign, but what will add depth after that?

They will have to add thousands of pretty awesome missions to keep the depth that they want, and I can't see that somehow.

In ED now there are tons of options with ships, outfitting, engineer mods, passenger missions, mining, wings, Powerplay, Background sim... ( I could go on [for quite a while actually]).

Where is all this 'depth' that SC is promising coming from?

Or will SC be 'An inch wide, and an inch deep'?

There's some fun to be had already with what they have, there's already multiple ships (probably the same number as ED or close), multicrew, eva and fps all allow for a more dynamic and emergent gameplay nature that is engagingly fun in a very different way that ED is, that's a general opinion of people that play and enjoy both games for what they currently are. That's good, you have 2 games to have fun and they provide different kinds of fun, ofc there will be people more inclined to one or another but the important is that multiple people find it fun. And that's the reason why they are both getting updated regularly.

If CR were a perfectionist then why would he let the community dictate the direction of his vision?

That doesn't line up to me.

It sounds more like he was looking for a blessing from the backers to go buck wild on this thing.

He didn't let the community dictate the direction of his vision, he embraced the opportunity given by the community that gave their funds to make his perfectionist vision a reality. The vision is all Chris Roberts, the funding is all backers.
 
I never said it was the release version, I said its what we currently have its extremely minimal and barely viable. He is saying that he has not taken the barebones approach of ED, yet he recently stated his plan for release is Minimum Viable Product, in other words hes saying his approach is better even though he is taking the same approach. Whatever CR does its always 'better' than the competition.
Nothing wrong with thinking your own creation is better than the next. Probably not great to vocalize it, but come on, really...this is the least of his problems.
 
So elite 1.0 wasn't shallow in content / game mechanics? Stuff to do... [rolleyes]

Who cares about it now? We have ED 1.7/2.2 in few weeks and it is NOT shallow in neither content or game mechanics. Seriously, GROW UP. Dream doesn't equal actual game you can play. Long, hard evolution of the game is only way big game like SC is possible. David has been vindicated on this again and again. CR however have failed to prove his way works. Period.
 

jcrg99

Banned
they are working in several game mechanics to include as much as CR thinks its satisfactory, considering how perfectionist you can be assured that it will be no shortage of content.

I always heard people like you and Roberts and co. justifying all their delays of all their modules so far released with the statement that he is perfectionist and that you would get more content waiting longer. Well... all their releases in the status that they actually came out after repeated this motto of "perfectionist" many times earlier, lame estimates, etc, speaks for themselves.

I can call him many things, except, perfectionist.

All that they released was rushed and crap. You can't really claim that a person is perfectionist because he just say that to justify their failures to meet deadlines or requiring people to do rework. He is more like incompetent, undecided, bad leader, maybe. Or just do that all in purpose because want to make it take longer because he earns more money this way in the scenario of Star Citizen, a project that is pretty much .

The fact remains. For all the things that were released so far, prior to their releases, CR told that was proud of what they have done, that people would be shocked, etc. etc... and ended to be all rushed crap with no content. So, what CR thinks that is "satisfactory" based in the own history of this project and his statements... is pretty much... garbage.
 
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Who cares about it now? We have ED 1.7/2.2 in few weeks and it is NOT shallow in neither content or game mechanics. Seriously, GROW UP. Dream doesn't equal actual game you can play. Long, hard evolution of the game is only way big game like SC is possible. David has been vindicated on this again and again. CR however have failed to prove his way works. Period.

If you are going to pick a line from an article try to understand the context before raging.... [big grin]
(anyway just look some posts/page before it's there explained by other posters).
 
There's some fun to be had already with what they have, there's already multiple ships (probably the same number as ED or close), multicrew, eva and fps all allow for a more dynamic and emergent gameplay nature that is engagingly fun in a very different way that ED is, that's a general opinion of people that play and enjoy both games for what they currently are. That's good, you have 2 games to have fun and they provide different kinds of fun, ofc there will be people more inclined to one or another but the important is that multiple people find it fun. And that's the reason why they are both getting updated regularly.

Yes. People are having fun in the alpha. I was asking how SC was going to add the depth that ED lacks (mile wide inch deep?)

People are having fun in ED too. Hours of fun. In some cases thousands of hours of fun.

If having fun is a measure of depth, then ED is at the bottom of the Mariana Trench.
 
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Oh...fish sticks...look what the /r/ds dummies have done

https://forums.frontier.co.uk/showthread.php/292441-Changes-to-the-Off-Topic-category-of-the-forums

I actually think this is not great, but I get why it had to be done... :(

I stated it a few pages back because it is needed since, well, it is obvious. It isn't stifling free speech or the ability to participate - it prevents the individuals that intend to disrupt from doing so.

If they could act like adults, that would be one thing... but, well, it's that site.

Let's face it - if you create a brand new account to discuss a completely separate game on another game related website and that poster only participates there and they are only glowingly supportive/defensive of it, that isn't a poster worth engaging and brings everything down.
 
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