Bang go the profits thenDrew, I want to ask ... you are buying everyone breakfast on Saturday, yes?![]()
Bang go the profits thenDrew, I want to ask ... you are buying everyone breakfast on Saturday, yes?![]()
Drew, I want to ask ... you are buying everyone breakfast on Saturday, yes?![]()
I'm still reading but I agree a bit with AmigaCookie. There are some words that I don't think "fit" in a science fiction novel such as "swarthy" and "popinjay" but to be honest that's me nit-picking and it hasn't spoiled my enjoyment of the story.
It's a right good read and I'm completely hooked. I'm going to read Chapter 11 just now in my lunch break. Really good read, hats off to Senator Drew
Sink me! Fertile ground for a fictioneer, is that!... some of the language I used was based on a quote from the Empire Guidebook (which I can't share with you) which described the 'Duval Empire' as a cross between the Ancient Roman Republic and the British Empire of 100 years ago.
My book also paints the Imperials as being obsessed with image, style and presentation over substance. Many of them do nothing else other than 'be seen to be seen', so there are a lot of foppish and dandy types in the Empire.(Think Beau Brummell, Lord Byron, Noel Coward etc)
Since we're talking anachronisms though, communications being affected in interesting ways by interference is very 20th century. At the very simplest level, a web page doesn't come out full of spelling mistakes when you download it over a phone out in the countryside, and voice data can use many of the same error-correcting algorithms. This is a good way to make space feel big and to prepare the reader for the chaos of battle, and I've been desensitised to it by all the times Starfleet Command sent orders to the Enterprise on what appeared to be worn-out VHS tapes, but from a realism perspective people in the far future will probably have at least as much technology as a digital TV service.
In terms of the 'holofac' transmitters aboard ships. The cockpit instrumentation within the game also flickers and is susceptible to damage.
Newsletter #30 said:All hails, voice and text, may be affected by the state of your ship - for example if your systems start to overheat in battle, you’ll notice a degradation in audio quality of voice hails as a consequence
I'm still reading but I agree a bit with amigacooke. There are some words that I don't think "fit" in a science fiction novel such as "swarthy" and "popinjay" but to be honest that's me nit-picking and it hasn't spoiled my enjoyment of the story.
In homage to the Beta release next week I've started to read this to get me really in the mood for the Elite Universe. I'm only about 10% in but am extremely hyped up about how the story is starting to unfold. Am very much taken to the author's writing style, nearly missed my train stop this morning as I was so engrossed![]()