The "experience" here is that SC truly has it right when it comes to "space legs." Granted its still alpha, but there is real experience there. It was fun, fulfilling, and thrilling to experience and it will be quite interesting if/when 3.0 drops and we have the complete Stanton System. If the fidelity, which currently exists around Crusader and its moons, happens, it will be really worth the large sum of crowdfunding raised!
The thing is, you've described basically the only experience it's possible to have in the "game", and more or less the only experience it's been possible to have in the PU since it debuted in 2015. You walked around a bit. You EVA'd a bit. You flew around a bit. You walked around a bit more. Surprisingly you didn't seem to encounter that other staple of SC's awesome emergent gameplay experiences, the "stowaway". Although technically you stole a couple of ships. I take it they still can't be locked.
And then you dressed it up in flowery language which made it sound more epic than it really was. I mean, what was actually involved in bringing the Freelancer "under control"? Did you have to fight your way in and work against the inertial effects like riding a bucking bronco, fix damaged systems, hack the computers and then diagnose and correct thruster malfunctions? Or did you press <<use>> on the pilot's chair? That's one of the reasons people have asked to see it with their own eyes.
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