Yes don't really want to complain too hard about the exploits because people might well start arguing the 'crack train' which you did use passes the TOS test of a exploit, and reduced your time sinks.
This doesn't personally sit with me. I didn't know the exploit existed until its publication but since then I've been shown some rolls that would have a realistically inviable time sink to achieve legitimately.
Tell that to RNG.
My 2nd account's Conda has 65% HD booster (2nd one is 62%) and 15% resistance booster (2nd one is 13.4%). All of these were rolled with less than 10 tries, believe or not.
It also has a 54% FSD which I got at 4th roll.
Got a God roll shield for my iCutter on first attempt.
There's the funny thing about RNG. It is, well, random.
If the odds were 1 in 4,000 to achieve a given "god roll" (as an arbitrary figure) and every person took exactly 4,000 rolls to achieve said roll, it wouldn't be random now, would it?
Don't you get it? You did not balance stuff. You F#####ng delete it from a game entirely! You killed a game mechanic! What balance are you talking about? We will have now 7-8 boosters mess with no actual care about heat. How is that better? In what world?It does not conform to the balance passes to heat that were applied several months ago.
They used in the first place. So no campaign obviouslyhttps://www.reddit.com/r/EliteDange...ces_operation_spicybois_20/dj78fn0/?context=3
@Rinzler, hey do you guys think you can do a Powerpuff Girls campaign for some answers on the RNGineer cheat-fleets? Seems you bois are FD's favourites.
I tried ganking these forums to make them complain about me complaining about the FAS cockpit but alas all I got was mildly prickly gumbo instead of the full blown wasabi milkshake I was hoping forMe and some other explorers went and gank-scanned beige planets in the hope they'd complain to FD, but those beige pillocks are all slackers.
Deja Vu!
Hello again! You may remember our last operation under this banner from September 2016, when the "heat meta" was at its peak. The following patch, Frontier "fixed" heat weapons by hard-capping their induced heat to 95% of a target's heat capacity.
Or did they?
As some of you may be aware, thermal cascade cannons were completely untouched by this balancing pass. This means that they can spike your heat to anywhere between 110%-180% depending on your ship's heat capacity and the size of the cannons hitting you. It might also be worth pointing out that this effect works through shields, so you can just imagine what it's like to fight against. Even if you're idle in an FDL with a low-emissions powerplant and godrolled clean drives equipped, you will still spike to 140% heat after being hit with these weapons.
Currently, the weapons are nowhere near as prominent as they could be, due to the fact that most players have simply refused to use them against each other up to this point (yes, even SDC). While this does kind of solve the issue of removing them from the PvP scene, it still does not solve the underlying issue that they exist and are glitched and broken.
Of course, this has been ticketed and reported to Frontier on multiple occasions, but nothing has been done about it (we did get a few ship kits though, so there's that). Given the detrimental effect it is having on the game (PvP and PvE players alike are being affected) and the fact that they were not fixed in the beta that just finished, SDC is now going to commence that which it does best: an operation to cause enough public outcry to grab Frontier's attention. Cue Operation SpicyBois 2.0.
Simple. We are going to strive to make the heat cannon glitch as widespread a problem as possible. Unlike last time, we will not be restricting ourselves to using non-meta ships for this operation. While we will still be using stupid things like heat cannon keelbacks and T9's to prove how broken they are, we will also be using heat cannon corvettes and FDL's. All targets will be sent a custom text macro that explains their current situation, and also encouraging them to make a post about their experience on the official forums regarding how stupid the enemy's heat cannons were.
- What is it?
The only way to make Frontier fix a game-breakingly glitched game mechanic is through a tidal wave of community tears. It worked for the 2016 heat meta, healing beams, and starport firepower/countermeasures, so we are hoping for similar results this time around.
- Why are you doing this?
Glad you asked! Create a thread on the official Frontier Forums' "Dangerous Discussion" board regarding your issue, preferably with screenshots and/or videos to strengthen your case. Get a discussion going regarding the manner of your in-game death and the glitched game mechanics that made it possible. Hopefully Frontier lends an ear to the cacophony that will be generated.
- I just got roasted by a wing of SpicyBois, what do I do to stop this?
The operation begins now. Everything burns.
Yours lovingly, CMDR Rinzler o7o7o7
[SUP][SUP][SUP][SUP]PS:[/SUP][/SUP][/SUP][/SUP] [SUP][SUP][SUP][SUP]Heat[/SUP][/SUP][/SUP][/SUP] [SUP][SUP][SUP][SUP]cannons[/SUP][/SUP][/SUP][/SUP] [SUP][SUP][SUP][SUP]will[/SUP][/SUP][/SUP][/SUP] [SUP][SUP][SUP][SUP]not[/SUP][/SUP][/SUP][/SUP] [SUP][SUP][SUP][SUP]be[/SUP][/SUP][/SUP][/SUP] [SUP][SUP][SUP][SUP]used[/SUP][/SUP][/SUP][/SUP] [SUP][SUP][SUP][SUP]against[/SUP][/SUP][/SUP][/SUP] [SUP][SUP][SUP][SUP]proper[/SUP][/SUP][/SUP][/SUP] [SUP][SUP][SUP][SUP]PvP[/SUP][/SUP][/SUP][/SUP] [SUP][SUP][SUP][SUP]groups[/SUP][/SUP][/SUP][/SUP] [SUP][SUP][SUP][SUP]or[/SUP][/SUP][/SUP][/SUP] [SUP][SUP][SUP][SUP]in[/SUP][/SUP][/SUP][/SUP] [SUP][SUP][SUP][SUP]regular[/SUP][/SUP][/SUP][/SUP] [SUP][SUP][SUP][SUP]engagements,[/SUP][/SUP][/SUP][/SUP] [SUP][SUP][SUP][SUP]but[/SUP][/SUP][/SUP][/SUP] [SUP][SUP][SUP][SUP]will[/SUP][/SUP][/SUP][/SUP] [SUP][SUP][SUP][SUP]be[/SUP][/SUP][/SUP][/SUP] [SUP][SUP][SUP][SUP]spammed[/SUP][/SUP][/SUP][/SUP] [SUP][SUP][SUP][SUP]against[/SUP][/SUP][/SUP][/SUP] [SUP][SUP][SUP][SUP]randoms[/SUP][/SUP][/SUP][/SUP] [SUP][SUP][SUP][SUP]and[/SUP][/SUP][/SUP][/SUP] [SUP][SUP][SUP][SUP]PvP[/SUP][/SUP][/SUP][/SUP] [SUP][SUP][SUP][SUP]groups[/SUP][/SUP][/SUP][/SUP] [SUP][SUP][SUP][SUP]that[/SUP][/SUP][/SUP][/SUP] [SUP][SUP][SUP][SUP]have[/SUP][/SUP][/SUP][/SUP] [SUP][SUP][SUP][SUP]endorsed[/SUP][/SUP][/SUP][/SUP] [SUP][SUP][SUP][SUP]their[/SUP][/SUP][/SUP][/SUP] [SUP][SUP][SUP][SUP]use.[/SUP][/SUP][/SUP][/SUP]
Just curious, what is 59% G1 rail? 59% heat reduction on G1 sturdy?
Also, is there a list of "godroll standards"? I'm definitely not a PVPer (and never will be one), but I'd like to compare my PVE builds to see what is worth improving.
At the very most, lobby for RNGineers to be reworked into a much better mechanic with sliders rather than random god rolls or go home.
Never laugh so hard.
For exploited ships, I don't know what we could do. Maybe go around killing people with godrolled ships (that we obtained legitimately)?
It's pretty clear that max-engineered PvP ships are horrifically overpowered compared to absolutely everything else.
I guess it's only appropriate that the sequel would also turn out to be about a bug which Frontier was already planning to fix. Will you carry on the tradition of claiming credit for getting it fixed anyway?![]()
I guess it's only appropriate that the sequel would also turn out to be about a bug which Frontier was already planning to fix. Will you carry on the tradition of claiming credit for getting it fixed anyway?![]()
It's been there for some time. Slipped through balance passes and while I'm very ignorant about coding, I presume changing the value on a weapon effect would be a simple matter. It's been a while. I think the plan here is a tad gimmicky but I don't doubt it will bring attention to the issue and maybe even speed things up a tad. Also, it's in game and they aren't breaking any rules. If there's a complaint to be made, it should be to FD about the cannons. As the saying goes, "Don't hate the player, baby; hate the game".
For exploited ships, I don't know what we could do. Maybe go around killing people with godrolled ships (that we obtained legitimately)?
Participate in the forum in the relevant threads, or create them with your insights on PvP. Create one of them SDC videos with the funny voices outlining the issue as you have done with so many other issues.Tell me though, what can we do as an operation that raises awareness for all the exploited ships flying around?
And it was a failed operation.For heat, we kitted out trade ships and orcas to roast people and prove how OP it was
Which was an excellent display to prove a point.For healing, we healed each other inside a station and killed people with turrets
Since this is the first time I've heard of that campaign, not so successful in creating awareness is it?For cannons, we're kitting out mostly non-meta ships and roasting people to prove how OP it is
Oh don't be so defeatist. You're creating videos about all kinds of issues like your T-7 trade ship video. Now that was excellent. Cobble some hardcore PvP ship together, show it's stats, see it being shot at heat meta style, and show the ship boiling up accompanied by yodeling if you have to. (But I'd beg you not to)For exploited ships, I don't know what we could do. Maybe go around killing people with godrolled ships (that we obtained legitimately)?