It's two ships, morbad. That's it. One of which is arguably not worth the time investment. There is no holy way to cutter. Or Corvette. No pure way. No golden path. No glory or honour. Just repetition. Much repetition. Don't try to sell one type of repetition as holy, over another type.
This is just, well, weird.
For reference, you bet I mode switched. Still do; missions system is busted and it's one of the few ways to get the mission board to play ball. I have also supported Frontier since kickstarter and have an unhealthy number of hours in the game, run three accounts in parallel (one of which is now embracing hard mode, yet to die, it's all quite exciting really) and have helped introduce more people to it, than I can possibly count at this point.
And this mode switching (casual? that's what it is, right? casual? exploiting?) commander is probably going to be here long after any number of puritanical commanders have been offended for the last time, and move on to their next obsession. I'll be here, encouraging more people to play, having a damn fine time and spending some of it pulling faces at Frontier who seem to delight in causing mental instabilities in their player base.
I don't get angry or offended at the player base working around mechanics issues; because sometimes this means the developer realises the way they think we engage with their game, doesn't jibe with how we
actually engage with the game. And that can, at times, create positive outcomes.