Patch Notes Update 2.4 The Return - Update 2.4.03

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damn, shoulda kept that barnicle bug ;p it was far more usefull then you'd imagine. now its going to take years to find each site again.
 
there IS no endgame.

my adoptive mother was a thargoid and now you remove ability for thargoids to be allies. you picked a side and forced me to humans WAAAAH (throws toys out of cockpit) :D

Of course there is an endgame unless the game is as complex as classic PacMan but I doubt it. :) In most games endgame is either max tier or when player can engage in every activity and in good game really fun begins at endgame part. In E:D it's not as clear but there's still progression (ships) and activities. You can't start a game and immediately go to Sag A*, to CZ or HAZ RES or destroy engineered FDR with stock sidewinder. If you can(doesn't mean that you did) take part in all kind of available activities, you can do them without problems and you don't need to progress further then it's the "endgame". In E:D there just isn't a clear point when it begins.
 
Still no fix for almost every courier mission wanting us to go to Colonia? I can literally go days without ever seeing a local mission of this type.
 
Mining

  • Fixed the Vent button for the refinery failing to do anything with the hopper

weeeeee that saved me a bug report, discovered that one for myself last night.

Still no fix for almost every courier mission wanting us to go to Colonia? I can literally go days without ever seeing a local mission of this type.

Adam is aware that it's an issue so I'm guessing it will be getting a look at with the next update.

https://forums.frontier.co.uk/showt...w-2-4-update?p=5998056&viewfull=1#post5998056
 
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Really need to fix the issue of missions not paying crap. If your going to take out all the places that use to pay out good credits, you need to increase mission pay elsewhere. It's just a matter of time before people get tired of endless grinding credits at this rate. You'll burn out all the lower level players. Now let all the whining about it is balanced begin.
 
Mining is still bugged. Still get the message that the cargo hold is full when it isn't...

I only play occassionally, and only mine when I do. My first "run" at it has produced the above issue.

Clearly Frontier Developers (ha!) don't test their software.
 
Really need to fix the issue of missions not paying crap. If your going to take out all the places that use to pay out good credits, you need to increase mission pay elsewhere. It's just a matter of time before people get tired of endless grinding credits at this rate. You'll burn out all the lower level players. Now let all the whining about it is balanced begin.

New player here, just checking in and refuting your premise.
I'm not burnt out at all and not interested in exploits.
Working on #3 of the big three right now.
Credits are easy to come by.
 
And it gets worse when you have synthesised extra limpets... You can't deployment them. Just get a message limpet deployed but nothing happens....

Way to go FD!
 
And now I'm stuck, can't FSD as my hardpoints/gear/scoop is down. None of these items are true.... Even the "lights" for the scoop no longer work.
 

Mallakye

Banned
greetings commanders
has anybody else noticed a severs drop off in bounty values when interdicted on delivery missions?
since the update the 2 interdictors I have dispatched were both assault ship, an expert and a master.
pre update, easy 100k each, these 2 only 7500 each!
Is this just for me or has it hit everybody
fly safe


that is 75 hundred not 75 thousand. ammo costs more than that!

You know...now that you mention it yes! I remember earlier blasting a few pirates trying to int me and I got something shocking like 1000 credits...lowest ive ever seen....ever lol :)
 
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