The Star Citizen Thread V2.0

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psyron

Banned
...
Excuse me but since when do I complain on how people spend their money or on what they spend it on? And I never said to people that they should go spend more money on SC. I just explained why they need more money as a business.

And you are not advertising:

I can see the millions of dollars this will get this month already.

constellation_poster_x0rly.jpg

Very obvious! ;)
 
And you are not advertising

Very obvious! ;)

Nope. So everyone who explains how a company works and talks about a companies financials is advertising? Sorry but that's not true. If I wanted to talk about how the US economy works now am I advertising the US economy?

Saying that other people will spend a lot of money on the connie is an observation not advertisement. Also unlike you I am not judging them for it I am just saying that they will spend it. Let me give you an example of this. The Turkish government spends at least 1 billion dollars in Religious affairs. Am I telling you to donate to that? No. Do I judge them for it by making this statement? No. I am just giving that info away.

The trouble is that when one game is promising the moon on a stick, many of those that choose to believe the hype will necessarily feel that other games in the genre are inferior, and won't be able to enjoy them even if they do give them a try. This isn't CR or CIG's fault per se, they're trying to fund the BDSSE and thus are marketing the hell out of it, which adds to the hype.

It just makes me sad that people can't enjoy both games for what they are without worrying that by enjoying the other they're somehow betraying their beloved one.

SC might have promised some big stuff but they are not impossible things to do. It's just that until now nobody had the courage or the money to do that stuff. Now though we see several studios who are jumping on the space genre bandwagon.

I don't think people can't enjoy both games. I just think that people have preferences too. Many people playing SC play Elite too. Nobody is betraying anything these are just video games.
 
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Can someone explain in what way is Mr.Nowak "advertising"? This is a centralized discussion thread for the Star Citizen game. What people want in this thread is to discuss the game, get news, community info, fanart, fan videos etc etc.

Being a dual backer and also an active poster in both forums, I have to say that lately the discussion in this thread has become far more toxic than the centralized ED discussion in the SC forums ever was. And I am 100% qualified to say that.

For the love of Cthulhu, stay on-topic people and stop with the ad-hominem remarks. You are actually doing a great disservice to this community imo. ;)
 
Great read about Crytek from Eurogamer. Some really upfront and tough questions asked and good answers came from Cevat Yerli as well. There is a section that has a bit to do with the Star Citizen project. I will highlight it.

http://www.eurogamer.net/articles/2014-08-08-the-transformation-was-painful-we-paid-the-price

EG: Digging deeper, we discover Crytek has also downsized its Austin, Texas studio, shifting development of Hunt: Horrors of the Gilded Age to its headquarters in Frankfurt, Germany, leaving what was once the continuation of the Darksiders development team to support companies using Crytek's CryEngine technology.

CY: Regards to Austin, we have downsized Austin to be our US hub for the engine business, and brought over Hunt to Frankfurt.

CY: So we agreed with the management there to part ways, and refocused the Austin office towards an engine business that is viable, because we have quite a few significant marquee titles out of the US that are taking support from our Austin operation.
 

Bains

Banned
Dante

When AC first came out I recall you and I were on the same page on a couple of points with respect to areas AC could be improved or benefit from a change of direction; reducing yaw, reducing gimbolitis, satan's orange arrow etc

I look at this video and get the impression things may have improved slightly.


Is it my imagination? If you have a moment would you mind sharing your view on what improvements there have been, what you would still like to see?
 
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Dante

When AC first came out I recall you and I were on the same page on a couple of points with respect to areas AC could be improved or benefit from a change of direction; reducing yaw, reducing gimbolitis, satan's orange arrow etc

I look at this video and get the impression things may have improved slightly.

Things are slightly better but more work is needed. Its coming.
 
We’re really excited by what we are going to show you at GamesCom. There’s been a lot of work on polishing up the HUD to make it more friendly, the radar to make it less cluttered, cameras, lots of audio improvements, new game modes and loads more.
- Monthly Report

Yes, finally... I hope that they removed the terrible "Arrow of Death".
 

Bains

Banned
- Monthly Report

Yes, finally... I hope that they removed the terrible "Arrow of Death".

That's the thing. Bugs or lack of polish was never the issue for me. It was the bogus design choices in favour of a dumbed down experience. If they have the courage to reverse course I'll be the first to cease fire and praise them.

Time will tell.

Meanwhile if this helps him see the light long may it continue.

WE7fKhr.jpg
 
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That's the thing. Bugs or lack of polish was never the issue for me. It was the bogus design choices in favour of a dumbed down experience. If they have the courage to reverse course I'll be the first to praise them and cease fire.

Time will tell.

I will be at gamescom next week... (to tell CR that the arrow was a terrible design decision. :mad: )
 

Bains

Banned
I will be at gamescom next week... (to tell CR that the arrow was a terrible design decision. :mad: )

It goes deeper than satan's orange arrow. If you do get a word and have the art to break through the fixed PR smile and actually reach the guy, try and explain to him in the nicest possible way that contrary to the scared little voice in his head telling him to pander to the dumbest common denominator, he is actually in the rare position of being able to lead because they will follow, so have some cohunas and get on with it as per the original plan.
 
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That's the thing. Bugs or lack of polish was never the issue for me. It was the bogus design choices in favour of a dumbed down experience. If they have the courage to reverse course I'll be the first to praise them and cease fire.

Time will tell.

Yes, the difference between the narrative and what I saw in AC was the biggest dissapointment.

Remember when CR said that gameplay must be so realistic that when you use a switch with your left in-game hand, you won't be able to move the throttle until you're done manipulating the switch?

The ships themselves were supposed to be these working mechanical entities, each with its own character and idiosyncrasies and the illusion works as long as they're static in the hangar with nothing but imagination filing the gaps.

When you get to the actual feel of the game, all the design choices make it feel like playing cabal.
https://www.youtube.com/watch?v=IQnHAr0yLvY

The biggest culprit is the fact that the game feels like it was desinged for click-and-shoot, with HOTAS gameplay feeling tacked on like a bad console port. Then you have the crazy taxi arrows and the "cool" but utterly contrived target locks and any immersion is killed off for me.

I really hope it transforms into something great, but apart from the brilliant ship details and damage states, there is very little "sim" in this space sim.
 
Do you guys think we will see bigger arenas, 6DOF, faster speed, longer acceleration and deceleration and limited yaw at Gamescom? Or we need to wait for the 64 bit transition until we get those?
 
Do you guys think we will see bigger arenas, 6DOF, faster speed, longer acceleration and deceleration and limited yaw at Gamescom? Or we need to wait for the 64 bit transition until we get those?

bigger arenas: unlikely (soon)
6DOF: possibly (soon)
faster speed: needs bigger arenas (soon)
limited yaw: maybe (soon)
 
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First time I see Bains being optimistic about anything SC related, even if it's a faint hope that it will be improved :D
 

Bains

Banned
I really hope it transforms into something great, but apart from the brilliant ship details and damage states, there is very little "sim" in this space sim.

Indeed

Right now we have a cooler looking version of this:

r23PEW7.jpg



@ Dante, I can find some agreement with your finger wagging on this point, and agree with you on the fairness to allow those who wish to stay on topic etc to do so.

For the love of Cthulhu, stay on-topic people and stop with the ad-hominem remarks. You are actually doing a great disservice to this community imo. ;)

But I cant completely agree with this

I have to say that lately the discussion in this thread has become far more toxic than the centralized ED discussion in the SC forums ever was. And I am 100% qualified to say that.

This is why: Both threads may have people who just want to trash the other project. However, unlike with the ED community by in large, there's no getting away from the fact that among the SC backers there is a whole sub group of genuine SC backers who are deeply frustrated with CIG, and indeed can not express that frustration on the CIG forum due to Directive 1 through 10 of the FBM (see below). This is not to say I don't agree with you that these frustrated SC backers who find sanctuary on this thread could not hold it down a little more. I'm just pointing out they should not be lumped in or confused with the one note tribalism that characterises the ED thread on the SC forum, or to be more accurate, 'the Giant Elite Dangerous Katamari Damshii' thread as the SC mods have so wittily labelled it in naked encouragement of such behavior.

The Fanboy Manifesto, (aka the Ten Commandments of Sabotaging Video Game Development)

#1 Critics are haters that should love it or leave. Failure to do so must result in reclassification as trolls.
#2 You are the defenders of the faith: Those behind the game must be deified, their words treated as gospel, and their actions as beyond accountability. Further to this be a staunch apologist for every problem with the game and the company behind it. Blindly defend your position even when idiotically arguing for something to the detriment of the game.
#3 Shamelessly deny bare facts, undeniable arguments and engage in fabrication to defend your position.
#4 Never admit lack of knowledge, instead always present yourself as an expert on any and all subjects to back up your arguments.
#5 It is recommended you restrict yourself to mockery and critique to limit the chances of your ignorance being exposed.
#6 Cognitive Dissonance is your cloak of armour. You must at all times be prepared to hold multiple and conflicting points of view on any and all "talking points" and "points of order". The ability to argue for and against conflicting points of view from one day to the next, nee, from one thread to the next, even within the same thread on the same day, is the gold standard.
#7 Pursuant to point 2, 3, 4, 5 & 6, never admit error, and when called out, sweep all incorrect statements under the rug as if they never happened.
#8 Do not accept valid unfavourable comparisons with any other games, work to ensure such comparisons become impermissible. Meanwhile mockery and favorable comparisons with other games is encouraged.
#9 Mobilize to work in packs in order to harass critics, compensate for a lack of content, and give the impression of representing a majority. Seek to infiltrate moderation teams to allow this practice to become routine and permanently destroy all prospects for serious debate.
#10 While presenting yourself as doing the opposite, at all times argue for a dumbing down of the game. This is the organising principle and prime consideration. As such feel free to violate any of the above Directives, even Directive Two, in the event they interfere with pursuing this goal.
 
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Indeed

Right now we have a cooler looking version of this:

r23PEW7.jpg



@ Dante, I can find some agreement with you on this point, and agree with you on the fairness to allow those who wish to stay on topic etc to do so.



But I cant completely agree with this



This is why: Both threads may have people who just want to trash the other project. However, unlike with the ED community by in large, there's no getting away from the fact that among the SC backers there is a whole sub group of genuine SC backers who are deeply frustrated with CIG, and indeed can not express that frustration on the CIG forum due to rule 1 through 10 of the FBM (see below). This is not to say I don't agree with you that these frustrated SC backers who find sanctuary on this thread could not hold it down a little more. I'm just pointing out they should not be lumped in or confused with the one note tribalism that characterises the ED thread on the SC forum, or to be more accurate. 'the Giant Elite Dangerous Katamari Damshii' thread as the SC mods have so wittily labelled it.

The Fanboy Manifesto, (aka the Ten Commandments of Sabotaging Video Game Development)

#1 Critics are haters that should love it or leave. Failure to do so must result in reclassification as trolls.
#2 You are the defenders of the faith: Those behind the game must be deified, their words treated as gospel, and their actions as beyond accountability. Further to this be a staunch apologist for every problem with the game and the company behind it. Blindly defend your position even when idiotically arguing for something to the detriment of the game.
#3 Shamelessly deny bare facts, undeniable arguments and engage in fabrication to defend your position.
#4 Never admit lack of knowledge, instead always present yourself as an expert on any and all subjects to back up your arguments.
#5 It is recommended you restrict yourself to mockery and critique to limit the chances of your ignorance being exposed.
#6 Cognitive Dissonance is your cloak of armour. You must at all times be prepared to hold multiple and conflicting points of view on any and all "talking points" and "points of order". The ability to argue for and against conflicting points of view from one day to the next, nee, from one thread to the next, even within the same thread on the same day, is the gold standard.
#7 Pursuant to point 2, 3, 4, 5 & 6, never admit error, and when called out, sweep all incorrect statements under the rug as if they never happened.
#8 Do not accept valid unfavourable comparisons with any other games, work to ensure such comparisons become impermissible. Meanwhile mockery and favorable comparisons with other games is encouraged.
#9 Mobilize to work in packs in order to harass critics, compensate for a lack of content, and give the impression of representing a majority. Seek to infiltrate moderation teams to allow this practice to become routine and permanently destroy all prospects for serious debate.
#10 While presenting yourself as doing the opposite, at all times argue for a dumbing down of the game. This is the organising principle and prime consideration. As such feel free to violate any of the above Directives, even Directive Two, in the event they interfere with pursuing this goal.

The SC subreddit is fairly moderate... They will downvote every blind fanboy post.
 
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