Still don't know what this Road to Riches everyone goes on about is (and I don't care).
There was a huge jump in rewards for terraformable planets with the release of 2.3 (make of that what you will...) which had a number of unforseen consequences. For actual explorers it frustrated the hell out of us because yet again Frontier showed that they didn't care about Exploration at all and the only solution to "make it better" was increase the rewards without adding any more gameplay mechanics.
Reduce the rewards if you want, actual explorers couldn't care less. We don't do it for the credits, if we did then Zulu Romeo wouldn't have set out for Sagittarius A* as soon as the game was released. Erimus wouldn't have headed for Beagle Point. And I wouldn't have headed straight to the Pleiades Cluster and then on to the Crab Nebula.
We did it because despite not having any decent mechanics at all exploration is still (for us) the best part of the game. Plus if you're out in the black you avoid all the constant "balancing" that your bickering brings upon us. If you're "Exploring" for credits, then you're not exploring!
Good points all, and I love forums where moderators get in on discussions...
But I know of course, why you explorers are in a hurry, pay or no pay...
Because it'll become pointless after people consider the consequences of NASA's recent admission, that humanity is "
still unable to fly beyond 'low orbit'."
The Astronots will be glad they can finally stop lying about cold-war hoaxes, but there's more trouble - because in that case, people must have been lying about Geo-stationary satellites too.
Maybe that's why flights are only tracked on land and not over the oceans - because maybe there are no satellites at all?
So we might, like some say, just be living in a simulation and there's no universe and no outer space... its all just nth dimensional wire-frames and stunningly nice textures.