Time to nerf exploration!!

To some people credits are important, it's their goal in Elite and what they strive for. That's not a "mistake", it's a preference, and they aren't "wrong" for feeling so.

Yeah, I know. I just choose to imagine that it's a mistake... ;)

For choosing to play a certain way on their own accord, some people sure do seem to complain about it a lot.
 
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Easiest way to stop the bubble scanning method is to increase the cash in distance from scan to 2,000ly from the current 20,and reduce the amount to 10% if cashed in under the 2000ly limit.

That way normal explorers wouldn't be effected and newbies would actually have to travel somewhere outside the bubble to cash in the data.

but they can still make some money cashing in scans to help with starting costs..
 
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If they nerf the road to riches then they need to remove all apis)(to kill sites like eddb) , shut down all wikis, and prevent people like Chaoswolf from having any YouTube videos. They should probably also remove in game chat so players cannot swap in game tips. The road to riches is just a list of tips of good to scan systems, no different to the guide book I bought for frontier elite 2 many years ago, just brought up to date by using the Web. It is totally different to the skimmer exploits (which FDev have massively over reacted to by removing entire parts of the game)
 
You joined yesterday and your first post is trolling, so as this is probably a duplicate account, who are you really?

Just curious.

I am me. Darth Tashnut. I've been playing around a year and a half and only just joined the forums now and thought a post satirising Fdevs current policy of removing anything beneficial to the progress of players could be funny. Given they are turning off reputation rewards now, it seems I wasn't too far off
 
The real title should be time to beef up exploration data instead. It's the slowest way to make credits at the expense of vast repetition where you don't have the option of just suddenly saying screw it and doing something else. Once you've committed to it, you're either stuck or you die and lose everything. Spending months at a time making only a few hundred million credits isn't what would call a get rich scheme when you could make those millions easily in the Bubble just doing missions, trading or anything else in a much shorter time period.

Time to up the exploration data again to make it justify the work and time put into it...
 
So far the nerf gun has been taken to cargo delivery, war massacres, pirate massacres, passenger missions and almost every other way to make a decent amount of credits.

It is now time to nerf exploration to fetch it more in line with the terrible rewards for everything else. Especially the Road to Riches, it's pretty stupid that humanity keeps paying for the same scans of the same systems, it makes no sense whatsoever.

I propose the value of every stellar body be brought to 25% of what it is currently, explorers have had it so easy lately it's almost an exploit.

I think a nerf is beyond trivial, just remove it from the game.
 
Nerf the Commanders, I say!

Nerf the ED Community, I demand!

Nerf the forum!

Nerf the Support!

A Smurf named Nerf is our god!
And FDev are the high priestesses and priests of our god!
Or are they ""scruffy-looking nerf herders"?

Elite Nerfed is the game of exploited nerfs herderd by .....

I kinda lost it there - too much Spaceweed!

Elite Dangerous: I like playing the game. But it does seem to me that all these 'exploits' loopholes should not have got through in the first place.
ED players seem most adept at discovering any such gameplay anomaly and exploiting it. FDev seem to lack the same level of adeptness as the ED player community: and who writes the game?
FDev seem to be in a 'exploit -> nerf it' circle of game feature development.

ED has got vast potential. Perhaps too much; FDev may not have got to grips with this.
Still, I play it. Why? It's Elite!
 
Hoesntly, I'm not sure that explorers would actually care that much if there were no money to be made in exploration, outside of the fact that it is the only measure used to earn rank.

People who explore to earn money, generally speaking, do not enjoy doing so anyway.
 
Funny thing is, The Road to Riches became a thing at the same exact time multicrew payments were nerfed. FDev felt that multicrew payments should be nerfed because people were making money too fast and possibly were getting Anacondas too fast.

Yet at the exact same time, they buffed exploration data payouts and using The Road to Riches, a new player could get an Anaconda scanning planets that have already been discovered. So much for the concern about players progressing too fast! [haha]
 
I believe the correct phrase is "Get thee back under thine bridge"

Good one ... no offense OP .... but it is funny ...

Totally serious by the way. There's no risk for the reward, it is totally unbalanced. A new starter could upgrade their FSD on their first day, jump onto R2R and within the night they have a few hundred mil and they're almost at Elite rank for exploration. Compared to the previously nerfed missions where you had to at least have a grasp on game mechanics this R2R exploit is game-breaking.

Seriously? Perhaps byjust honking but there's not much to be made unless you detail scan each and every planet. Soihavemy doubts. Have you done that? Results?

And you may have been serious but my sarcasm alarm still went off ... I'll have to recalibrate it I guess .... it sits next to my Troll Alarm which did not go off ...

Chief
 
Good one ... no offense OP .... but it is funny ...



Seriously? Perhaps byjust honking but there's not much to be made unless you detail scan each and every planet. Soihavemy doubts. Have you done that? Results?

And you may have been serious but my sarcasm alarm still went off ... I'll have to recalibrate it I guess .... it sits next to my Troll Alarm which did not go off ...

Chief

The risk is all in the trip back, where all the time invested could end up for naught. If you lose your nerve in the bubble you can cash in your winnings. Don't have that option in the black.
 
The risk is all in the trip back, where all the time invested could end up for naught. If you lose your nerve in the bubble you can cash in your winnings. Don't have that option in the black.

But there is no risk, because if you crash all you have to do is send a ticket to Frontier and they'll give it all back
 
People make credits from exploring? [haha]

I have over 21K systems explored and have probably made around... 400M from it.

The funny thing here isn't that you aren't being serious, it's that you think you're making a point.

No one cares about credits. They're pretty much worthless in the game. :p

The problem is that credits are like a badly designed drug, they massively addict people and then suddenly the addiction is gone and no one needs them anymore.

The lakc of consistence and progressive credith balance and demand form the game is it's biggets issue. it is the reason why engineers had become what they did: A secndary currency relient game feature. Because the first games currency is just broken and out of control
 
Pretty sure this post is supposed to be a joke cause I did 2.5 months out in black and scanned what I wanted and thought was cool. Cashed in a massive 76 million. I can make that in the bubble in a day or 2 not even trying.

Exploration payouts are a joke. Risk of landing on planets while gathering mtls far far away and the pure boredom at times kills ya. Then new stuff happens in the bubble and your to far away to join in on the fun.

76 mill for over 2 months of exploration is brutal. The view was nice though.
 
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