Getting the best ships in the game with best gear (sans engineering) for 3 hours of completely risk-free play undermines the game.
Perhaps you don't agree, but the game would be completely dead now if it was developed using your principles, as it would have had no longevity. It would be an akward arena shooter where absolutely everyone had the top setups. Which is not the case today, so your claim that "anyone can do jadda jadda" is obviously not true.
There is more to game design than your personal experience. Elite is obviously meant to be a bit slow and to carry a sensation of risk for most players. If you want to argue that rewards could have been done differently, sure I'm listening. If you want to argue that the grind should be more fun, I'm listening.
But to claim that everyone should be allowed to do some braindead activity for 3 hours and buy the biggest ship in the game would be a fairly spectular design principle for a space opera game, and to be honest... not a game I would have purchased.
Yes the grind needs to be more fun and rewards should be looked at but not nerfed. Refined.
On my principles well i didnt mention my principles. I mentioned people should focus on their own game not other peoples.
If people choose to do things the fast way its there choice. I dont do things the fast way. I've been playing the game on and off since the preview program which is what? 3 or 4 years now. And only just bought a conda which isnt outfitted yet. My favorite ship is my python. And probably always will be. R2R is a choice not forced. And it wouldn't be quick to do. I havent done it and probably never will. I'm just sick and tired of people continued call for nerfs because someone else can if they choose make alot of money. Again who cares what other people do.
But it seems you feel personally hurt but the fact someone else can make more money than you.