Modes Elite Dangerous PvE vs PvP and who needs a Solo play if you had PvE server

Your preference is to play with others - so your choice does include your preference just like mine does.

And if we went to a casino and you choose to bet your time and money and I don't - no one will give you extra money when it all goes wrong for you.
So why should Frontier give you extra here when your bet goes wrong?

Game is balanced, as we keep saying - you are worth the same as me and have the same choices as me.
If you choose to bet it all away, then that is your choice - choose better net time.

You know how bets should work? Or PvE not-grind was too harsh on you? It seems like you do not.
 
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What is a choice if not ones personal preference?

It does not do anything with the situation.

Choice for PvP people is personal preference vs efficiency and boredom.
For PvE people, it is... personal preference vs.. griefiers and less efficiency?

What is there which is so hard to understand? Who has the advantage there?
 

Robert Maynard

Volunteer Moderator
It does not do anything with the situation.

Choice for PvP people is personal preference vs efficiency and boredom.
For PvE people, it is... personal preference vs.. griefiers and less efficiency?

What is there which is so hard to understand?

A choice is still a choice - and there's absolutely no need for any player to choose to engage in PvP (unless they want to, of course) as it is not required by any part of the game.
 

Robert Maynard

Volunteer Moderator
You still hadn't told me for which people choice is easier to make.

I can't tell you that - each person makes their choice for themself (and themself alone).

If you're asking "Why would a PvE player play in a multi-player mode (and therefore make themselves available for direct PvP)?" then that's still up to each player.

Which is easier to make for you?
 
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Guys, I think we can finally end this discussion about whether or not al least monetary bonus should be added.

Imagine if we wnt into casino together. I had played roulette, you just drank.
And even if we spend the same amount of drinks, 100% of the time I will have the same or less money than you.

What does that mean? That this casino is rigged, and should be fixed.

The fact that not everyone play casino doesn't mean that it is not a scam and should not be fixed.
And we can add to that that I have to spend more money on drinks (better modules).
Statement that ED is not a casino is just invalid.
The fact that roulette is optional is invalid as well.
The fact that solo have some risks as well is laughable.
And while you can play casino knowing that it is rigged, it kills most of the fun about it.

And exactly that makes open a place which is full of people who either do not know about that it is rigged or people which have nothing to lose. Exact situation we are having now.

And winrates shoud be added, and balanced in a way which will not bring people who hate gambling to it, but will satisfy people which do like gambling.


Influence is another thing. And solution there is not as simple.
 
Guys, I think we can finally end this discussion about whether or not al least monetary bonus should be added.

Imagine if we wnt into casino together. I had played roulette, you just drank.
And even if we spend the same amount of drinks, 100% of the time I will have the same or less money than you.

What does that mean? That this casino is rigged, and should be fixed.

No, it means you should stay away from gambling if you don't like having less than me.
Or it means you should learn to control yourself while in the casino.

Either way, it's your fault not mine and not the casinos.

The fact that not everyone play casino doesn't mean that it is not a scam and should not be fixed.
And we can add to that that I have to spend more money on drinks (better modules).
Statement that ED is not a casino is just invalid.
The fact that roulette is optional is invalid as well.
The fact that solo have some risks as well is laughable.
And while you can play casino knowing that it is rigged, it kills most of the fun about it.

And exactly that makes open a place which is full of people who either do not know about that it is rigged or people which have nothing to lose. Exact situation we are having now.

And winrates shoud be added, and balanced in a way which will not bring people who hate gambling to it, but will satisfy people which do like gambling.


Influence is another thing. And solution there is not as simple.

You don't have to buy better modules at all, you choose to buy them.
You also don't know what risks a Solo / PG player faces - so dismissing them is being insulting and arrogant.

Open is not more important, open has no more risk and playing open does not make you special. We are all worth the same to the game - and that is fair.
 
No, it means that gambling there is rigged, and owners should either be sued or fix this mess.

You complain about communists in one thread and complain about capitalism in another.

Make your mind up, do you want a fair system or a rigged system?

Also, gambling is optimal - don't like it, then don't do it.
 

Robert Maynard

Volunteer Moderator
It means that gambling there is rigged, and owners should either be sued or they should fix this mess.
Of course it is optional. But this fact does not changes anything

There are laws relating to gambling that will cause issues for entities that break them - not so much in a video game played for fun.
 
You complain about communists in one thread and complain about capitalism in another.

Make your mind up, do you want a fair system or a rigged system?

Also, gambling is optimal - don't like it, then don't do it.

Enough bull. Do not like gambling - do not do it. Open is still gambling, and clearly an unfair one.
 
Yes, unfair to PvE players. I'm glad we agree.

And I want Open to be separated for PvE and PvP players. By adding optional PvP flag. People who would not opt can be made immune for all I care.

As long as there is slight possibility of being in plus, which requires you to do exactly zero mistakes, it would be enough. It will create a drive to improve your skills, and ED is severely lacking in that department.
You understand that one rebuy will ruin a month worth of 5% monetary increases?
 
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Robert Maynard

Volunteer Moderator
And I want Open to be separated for PvE and PvP players. By adding optional PvP flag. People who would not opt can be made immune for all I care.

It won't be, unless the Devs have worked out how to deal with all the issues that DBOBE mentions in this stream:

Open-PvE Mode: https://www.youtube.com/watch?v=gEtHu3AXw2Q;t=42m30s

The answer to the next question is worth listening to as well.

As long as there is slight possibility of being in plus, which requires you to do exactly zero mistakes, it would be enough.
You understand that one rebuy will ruin a month worth of 5% monetary increases?

Can you show the working behind the one rebuy = a month's worth of 5% bonus claim, please?
 
And I want Open to be separated for PvE and PvP players. By adding optional PvP flag. People who would not opt can be made immune for all I care.

As long as there is slight possibility of being in plus, which requires you to do exactly zero mistakes, it would be enough.
You understand that one rebuy will ruin a month worth of 5% monetary increases?

Separate PvP / PvE was refused by Frontier.
PvP Flag system was also refused by Frontier.

They gave reasons on the Kickstarter and again the DDA. Feel free to check it out.

I don't see the point of discussing things Frontier have already said will never happen.
So these 2 ideas are long gone.

What we have now, is what we are keeping. That has been made clear.

So if you have a way to "improve PvP" without unfair boosts or a determent to the modes / PvE - then I'm all ears.
 
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