No need for personal attacks when someone has a different opinion than yours. I consider it dumbing down, when I have the option to use an integrated cheat mode (namely solo online mode) to hide from anybody else but still playing in the same online universe. Hence, I hope CIG doesn't make the same mistake with the PvP slider in SC.
No need for personal attacks when someone has a different opinion than yours. I consider it dumbing down, when I have the option to use an integrated cheat mode (namely solo online mode) to hide from anybody else but still playing in the same online universe. Hence, I hope CIG doesn't make the same mistake with the PvP slider in SC.
I dont like this sort of thing myself but I wouldn't put it under the category of dumbing down, rather pandering to what some people pejoratively refer to as carebears, which I have no doubt CIG will pander to bigtime as well.
Dumbing down is things like the AC's big orange arrow, follow the mouse flight control, zero order mouse gunnery, wall to wall gimbolitis, etc etc. When it comes to dumbing down I'm afraid AC currently has no equal. Fingers crossed this will change over time.
You can call it dumbing down if you like but I think you're just confusing the debate by mixing up a completely different but equally hot topic.
$410,000 / $250 = 1822, just over 1/3rd of a percent of backers. Quite reasurring viewed in that perspective. There's so much emphasis everywhere about ship sales and money levels which to my mind imply a feeling of, if you don't get onboard now and buy, buy, buy then you'll be way behind the curve.
Well, I kind of agree with Philux. It is sort of a cheat mode when you are able to enter Solo mode and ignore any players, make your money, then hop onto the All Server to do whatever you want.
But I do agree with you, follow the arrow, mouse flight, zero order mouse gunnery and the huge gimball ability are pretty much dumbing down, no matter how you want to spin it.
^^Thanks for the insight into your personal psychology![]()
Yeah!
ONE question i really would hear to be answered by CR is how much time an average player has to spend in the game to be able to buy one of those new ships with in game credits earned by gameplay!!!
But i guess they will NOT talk about this question because
- either it will be feasible in a reasonable period of time and make those who have bought the ships with real money extremely angry
- or it will be extremely difficult and make the rest of the players upset!
What do you think? Or has this question already been answered?
That's one answer I'm eagerly waiting for more detail on as well. Because of their finance model and lack of clarification I personally won't back the game beyond a basic package at this point.
I guess everything is in flux right now and until they iron out the details of a number of gameplay elements we won't hear how things are going to pan out with regards to in-game ship prices and expected UEC earnings p/h, atleast I hope it's that rather than an unspoken encouragement to cash in early.
the 60 hours of game play to get a connie was from CR but it was over a year ago during the 24 hour live stream
it comes up every now and then in the forums but has never been confirmed or denied in type as far as I know and I doubt it ever will as there are so many variables
how long does ED say it will take to get from a sidewinder to a mkIII or a boa?
I would guess and it is only a guess that it is still the plan for someone that has played the game well for 60hrs or so will be able to afford a connie after all the connie is supposed to be a fairly common multi use ship
Seeing some of these ships at $400, if they also sell in game currency to buy then the amount of in game currency is going to need to equal $400 - that suggest to me way longer game time.
Lets get a summary in.
Patch 0.9 in a couple weeks or so, containing:
New hangars. Switching from tiers to in-lore variety and having everyone able to choose which hangar they want is a great move. We'll have:
- Co-op Vanduul Swarm
- Murray Cup Racing
- Rebindable Keys
- 350R and M50 playable
- Increased ship speeds
- 6DOF
- Improved sound effects
- Leaderboards
- Play with friends via friendcodes
+ Constellation variants
- Self Land, grungy (ex Discount Hangar)
- AeroView, futuristic (ex Business Hangar)
- Revel & York, luxury (ex Deluxe Hangar)
- VFG Industrial, asteroid
+ Multi-crew ship demo
+ FPS teaser
Not bad at all...C:
New hangars. Switching from tiers to in-lore variety and having everyone able to choose which hangar they want is a great move. We'll have: