SAP as an acronym reminds me of the very first episode of South Park...

If someone doesn't know what I mean:
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I've had this idea on the backburner for a while now because I assume it's already been suggested, and because I'm not familiar with the 1984 Elite at all, but is it possible that Raxxla is hidden in the 1984 Elite that's free in the Frontier online store? Or, at least hints in that version of Elite that could help us find Raxxla in Elite: Dangerous? I never explicitly recall reading that Raxxla is in Elite: Dangerous specifically, just that it exists and only a select few know where it is. Thoughts? Opinions? Has this route been explored before?
 
I've had this idea on the backburner for a while now because I assume it's already been suggested, and because I'm not familiar with the 1984 Elite at all, but is it possible that Raxxla is hidden in the 1984 Elite that's free in the Frontier online store? Or, at least hints in that version of Elite that could help us find Raxxla in Elite: Dangerous? I never explicitly recall reading that Raxxla is in Elite: Dangerous specifically, just that it exists and only a select few know where it is. Thoughts? Opinions? Has this route been explored before?

I understand this has already been disproved on the basis that Raxxla was not actually in the original Elite ; apparently the name is incompatible with the procedural coding mechanism they used, and the code was extensively analysed.

Drew Wagar reported that David Braben had confirmed (I think at the first Lavecon, but see the first page of this thread-Macros linked the original sources) Raxxla is in-game for Elite Dangerous from the outset, he knows where it is, and there will be no clues.

Since the phrase used was “where it is” I think the only thing we know is that it is not a wandering celestial body.
 
Since the phrase used was “where it is” I think the only thing we know is that it is not a wandering celestial body.

Not only that, I would think that, given the way that the game works, it wouldn't even be possible to have a celestial body navigating the galaxy. Sure, within a system there is rotation and orbit and travel, but the game handles that on a micro-level with instancing. I wouldn't think it would be able to handle that on a macro-level, galaxy wide.
 
Not only that, I would think that, given the way that the game works, it wouldn't even be possible to have a celestial body navigating the galaxy. Sure, within a system there is rotation and orbit and travel, but the game handles that on a micro-level with instancing. I wouldn't think it would be able to handle that on a macro-level, galaxy wide.

It would just mean that the body was not in any orbit. It would not be moving fast enough to change system during the lifetime of the game(unless it has a hyperdrive).

We actually have a bunch of obfuscated unscannable celestial bodies in ED. The comets are not yet visible(ADS probably needs an upgrade[big grin]), but they are there. Some even have stations in orbit.

The comet mechanics would be a convenient way to hide a celestial body from detection of regular scanners.
 
It would just mean that the body was not in any orbit. It would not be moving fast enough to change system during the lifetime of the game(unless it has a hyperdrive).

We actually have a bunch of obfuscated unscannable celestial bodies in ED. The comets are not yet visible(ADS probably needs an upgrade[big grin]), but they are there. Some even have stations in orbit.

The comet mechanics would be a convenient way to hide a celestial body from detection of regular scanners.

Yeah if you had a framework in place for ED and you had to add Raxxla in there, leveraging comet mechanics would seem to be a good fit.

Comets weren't enabled because presumably there's some issue with them. You can imagine one complication might be that they could effectively be in multiple system instances at once, like where you try to supercruise to a nearby start but the instance never triggers. Difficulty might have been, when does the transition happen.

But if Raxxla is a comet-like this would essentially make it "undiscoverable", thought technically as Braben's claimed "of course! [it's in the game]".
 
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I understand this has already been disproved on the basis that Raxxla was not actually in the original Elite ; apparently the name is incompatible with the procedural coding mechanism they used, and the code was extensively analysed.

Drew Wagar reported that David Braben had confirmed (I think at the first Lavecon, but see the first page of this thread-Macros linked the original sources) Raxxla is in-game for Elite Dangerous from the outset, he knows where it is, and there will be no clues.

Since the phrase used was “where it is” I think the only thing we know is that it is not a wandering celestial body.

I think in one of the ian bell interviews I found he said that Raxxla was in the original game. But not in the original release. I think he said it was in several of the original elite games, but only ones release on certain systems. AKA different releases for different computer systems besides PC had difference content in them. So, I think it depends which version of Elite is being referred too. I was wondering if it was in the original they gave us for buying elite dangerous. Which version is it equivalent too or is it unique version.

https://www.reddit.com/r/EliteDanger...elite/d3o9jqv/

From the sounds of it from that qoute it sound like it could easily be in a system waiting to be revealed like the previous content. It should not be surprising if it's in a locked system and waiting to be used for story content.
 
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I think in one of the ian bell interviews I found he said that Raxxla was in the original game. But not in the original release. I think he said it was in several of the original elite games, but only ones release on certain systems. AKA different releases for different computer systems besides PC had difference content in them. So, I think it depends which version of Elite is being referred too. I was wondering if it was in the original they gave us for buying elite dangerous. Which version is it equivalent too or is it unique version.

https://www.reddit.com/r/EliteDanger...elite/d3o9jqv/

From the sounds of it from that qoute it sound like it could easily be in a system waiting to be revealed like the previous content. It should not be surprising if it's in a locked system and waiting to be used for story content.

My operating theory is that Raxxla can be found (isnt permit locked), but there exist "story" content, by Fdev, ready and waiting for the moment Raxxla is at last found. Best evidence for this was in Michael Brookes last statement on it: Question: "You have said that there will be no clues though?" Brookes: "That's true, but I think you have to make some of it a tiny bit obvious just so people know what they're doing. There's nothing to be revealed at this stage."
'at this stage' - implying Fdev already has plans for when its discovered in place.
 

Scytale

Banned
Imho: there no longer is that "part a tiny bit obvious". TDW doesn't act like it is supposed to, from the point of view of the lore. The Quest is on standby, maybe dead. All the Cmdrs from the days of the E/F missions gave up, no one is still actively looking for The Myth. Nobody knows what he is doing. Best hope to save this game from being a tedious ' frag the Tharg' is a major patch. Anyway, a "Raxxla" which can be discovered by randomly stumbling on it , be it a POI or some celestial body Easter Egg, doesn't sound quite interesting to me... The Zuraxxla , or worse ... The Hunt 2 [haha].
40 billions of emptiness...
Such a pity.
 
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Maximium Tinfoil Ramblings Time!

It does seem like we are stumbling around in the dark. However, I have a idea that the E/F missions are not completely gone, but instead have an additional trigger to spawn in addition to rank/founder status. Possibly we need to run a ton of Elite Ranked missions for a given/system faction to prove our cmdrs are up to the task (as it stands rank is just a grind, and not a pure indicator of skill). Before only a few had elite ranks, and the missions flowed, but as more people ground out Elite ranks the trigger may have gotten more selective. I almost remember seeing a "What was lost will soon be found" missions a few months back after running a ton of elite assassination missions. (after they were supposedly removed.) Take it with a grain of salt as it is possible I am not recalling correctly, or the may have actually removed in 3.0 etc.

Everything I have tried so far has been a dud. Traveled out to California Nebula on the hunch that Turner Research might be involved. The Black Markets were all locked, and no mission spawned. I have tried soaking the ship with neutron/white dwarf rad to no avail ( I kept the shields up, but that should not matter to that kind of radiation) . Hauling rare goods like sothis gold and Soontill Relics with the mil courier stuff has had no apparent effect so far. Trying to sell to the Dark Wheel, Sirius Corp, various stations near SD/FW, and various high tech anarchists has not worked or triggered any missions etc. The game did crash once when dropping Hydrogen fuel with a sap 8, but that was probably a glitch.

It also seems the permit locked systems are handled differently with respect to the Mission Board. Missions to Permit locked systems will not spawn from other systems even if you have the required permits.

With how rare the Military Courier spawns are it would be very easy for us to miss something important due to not staying in SC or a particular system. It seems possible that the other system states may have rare spawn npcs we have not seen yet.

On a very random note: many important/named systems seem to have 6 letter names. (Alioth, Sirius, Essafa (mentioned in relation to mic turner, but does not appear to be in game) , Hodack, Anlave, Raxxla etc. Maybe this is significant (a code or cypher, or shift of some kind???)

A long time ago in a live stream people were wondering if Raxxla was related to the Cuthullu/ Old Gods/ Lovecrafting horror, and iirc MB mentioned he did not place Raxxla.

Has anyone at all managed to miss jump in ED since release? (Not counting Hyperdications.) Maybe we missed a clue in the starliner Antereas, or Space Ship one story lines related to how to force missjumps. A galnet article seemed to suggest that it was possible to sabotage an fsd to reach the beings Halsey supposedly ran into. (mentioned in relation to an attempt to mess up Jaques before the big jump to colonia.)

The hunt is frustrating not knowing which way is up after the MB era. Maybe MB moved on to be the role of Thargoid overmind while also working on Dinos .(i.e. directing the thargoids actions independent of the people doing the human side of things?) (after all he does have a huge UA/TS plushie. A plushie cobra or Coriolis would seem like a more natural option for an ED plushie vs the UA).

Based on an old forums post by someone from Fdev seemed to suggest a long time ago (it was in one of the cannon mega thread I think) that there was still a solvable mystery about Sap 8 that could be solved, but it looks to have gone nowhere.

I am starting to burn out on this hunt. We do just seem to be spinning our wheels.

Perhaps it would be fruitful to have a thread focused on the constraints of the problem, and speculate on the problem in the light of Fdev's intent for the puzzle rather than trying to solve the problem directly at this point? (what methods could Fdev being using to hide Raxxla? Does Fdev want raxxla to be found randomly, or do they want a solution that must follow a particular path with multiple steps that could not be stumbled upon? Is the problem likely to favor a super power in the game (or their respective permit locked systems), or can a player with no super power affiliation (only independent permits) still be able to find raxxla? Will all professions be involved, or only a subset of tasks? Can a vanilla player find raxxla or is horizons required? From what version of the game forward was Raxxla findable? (i.e 1.0, 1.2, 1.4 etc).

If we can come up with a set of working constraints, and a timeline that take into account that the puzzle was made by people with a specific intent it may help the problem become semi-tractable.

Current line of thinking:
A place that is not a place == Witch space or a Pocket Dimension???
Door that is also the key == special FSD that generates the portal to Raxxla, UA have also been mentioned as being the key in a newsletter. a reference that did not seem to go any where.

How do we force a misjump in ED? (the shell of the mechanic is there with hyperdictions. i.e Fdev can inject a misjump like event)
 
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